在。net下使用c#和WPF(而不是Windows窗体或控制台),创建一个只能作为单个实例运行的应用程序的正确方法是什么?
我知道它与某种叫做互斥的神秘事物有关,我很少能找到有人费心停下来解释其中一个是什么。
代码还需要通知已经运行的实例,用户试图启动第二个实例,如果存在命令行参数,还可能传递任何命令行参数。
在。net下使用c#和WPF(而不是Windows窗体或控制台),创建一个只能作为单个实例运行的应用程序的正确方法是什么?
我知道它与某种叫做互斥的神秘事物有关,我很少能找到有人费心停下来解释其中一个是什么。
代码还需要通知已经运行的实例,用户试图启动第二个实例,如果存在命令行参数,还可能传递任何命令行参数。
当前回答
这段代码应该转到main方法。关于WPF中main方法的更多信息,请参阅这里。
[DllImport("user32.dll")]
private static extern Boolean ShowWindow(IntPtr hWnd, Int32 nCmdShow);
private const int SW_SHOWMAXIMIZED = 3;
static void Main()
{
Process currentProcess = Process.GetCurrentProcess();
var runningProcess = (from process in Process.GetProcesses()
where
process.Id != currentProcess.Id &&
process.ProcessName.Equals(
currentProcess.ProcessName,
StringComparison.Ordinal)
select process).FirstOrDefault();
if (runningProcess != null)
{
ShowWindow(runningProcess.MainWindowHandle, SW_SHOWMAXIMIZED);
return;
}
}
方法2
static void Main()
{
string procName = Process.GetCurrentProcess().ProcessName;
// get the list of all processes by that name
Process[] processes=Process.GetProcessesByName(procName);
if (processes.Length > 1)
{
MessageBox.Show(procName + " already running");
return;
}
else
{
// Application.Run(...);
}
}
注意:上述方法假设您的进程/应用程序有唯一的名称。因为它使用进程名来查找是否有现有的处理器。所以,如果你的应用程序有一个非常普通的名字(如:记事本),上述方法是行不通的。
其他回答
看起来有一个很好的方法来处理这个问题:
WPF单实例应用程序
这提供了一个类,您可以添加它来管理所有互斥量和消息传递的cruff,从而将实现简化到非常简单的程度。
使用互斥量解决方案:
using System;
using System.Windows.Forms;
using System.Threading;
namespace OneAndOnlyOne
{
static class Program
{
static String _mutexID = " // generate guid"
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Boolean _isNotRunning;
using (Mutex _mutex = new Mutex(true, _mutexID, out _isNotRunning))
{
if (_isNotRunning)
{
Application.Run(new Form1());
}
else
{
MessageBox.Show("An instance is already running.");
return;
}
}
}
}
}
我最喜欢的解决方案来自MVP丹尼尔·沃恩: 强制执行单实例Wpf应用程序
它使用MemoryMappedFile将命令行参数发送给第一个实例:
/// <summary>
/// This class allows restricting the number of executables in execution, to one.
/// </summary>
public sealed class SingletonApplicationEnforcer
{
readonly Action<IEnumerable<string>> processArgsFunc;
readonly string applicationId;
Thread thread;
string argDelimiter = "_;;_";
/// <summary>
/// Gets or sets the string that is used to join
/// the string array of arguments in memory.
/// </summary>
/// <value>The arg delimeter.</value>
public string ArgDelimeter
{
get
{
return argDelimiter;
}
set
{
argDelimiter = value;
}
}
/// <summary>
/// Initializes a new instance of the <see cref="SingletonApplicationEnforcer"/> class.
/// </summary>
/// <param name="processArgsFunc">A handler for processing command line args
/// when they are received from another application instance.</param>
/// <param name="applicationId">The application id used
/// for naming the <seealso cref="EventWaitHandle"/>.</param>
public SingletonApplicationEnforcer(Action<IEnumerable<string>> processArgsFunc,
string applicationId = "DisciplesRock")
{
if (processArgsFunc == null)
{
throw new ArgumentNullException("processArgsFunc");
}
this.processArgsFunc = processArgsFunc;
this.applicationId = applicationId;
}
/// <summary>
/// Determines if this application instance is not the singleton instance.
/// If this application is not the singleton, then it should exit.
/// </summary>
/// <returns><c>true</c> if the application should shutdown,
/// otherwise <c>false</c>.</returns>
public bool ShouldApplicationExit()
{
bool createdNew;
string argsWaitHandleName = "ArgsWaitHandle_" + applicationId;
string memoryFileName = "ArgFile_" + applicationId;
EventWaitHandle argsWaitHandle = new EventWaitHandle(
false, EventResetMode.AutoReset, argsWaitHandleName, out createdNew);
GC.KeepAlive(argsWaitHandle);
if (createdNew)
{
/* This is the main, or singleton application.
* A thread is created to service the MemoryMappedFile.
* We repeatedly examine this file each time the argsWaitHandle
* is Set by a non-singleton application instance. */
thread = new Thread(() =>
{
try
{
using (MemoryMappedFile file = MemoryMappedFile.CreateOrOpen(memoryFileName, 10000))
{
while (true)
{
argsWaitHandle.WaitOne();
using (MemoryMappedViewStream stream = file.CreateViewStream())
{
var reader = new BinaryReader(stream);
string args;
try
{
args = reader.ReadString();
}
catch (Exception ex)
{
Debug.WriteLine("Unable to retrieve string. " + ex);
continue;
}
string[] argsSplit = args.Split(new string[] { argDelimiter },
StringSplitOptions.RemoveEmptyEntries);
processArgsFunc(argsSplit);
}
}
}
}
catch (Exception ex)
{
Debug.WriteLine("Unable to monitor memory file. " + ex);
}
});
thread.IsBackground = true;
thread.Start();
}
else
{
/* Non singleton application instance.
* Should exit, after passing command line args to singleton process,
* via the MemoryMappedFile. */
using (MemoryMappedFile mmf = MemoryMappedFile.OpenExisting(memoryFileName))
{
using (MemoryMappedViewStream stream = mmf.CreateViewStream())
{
var writer = new BinaryWriter(stream);
string[] args = Environment.GetCommandLineArgs();
string joined = string.Join(argDelimiter, args);
writer.Write(joined);
}
}
argsWaitHandle.Set();
}
return !createdNew;
}
}
请检查这里提出的解决方案,它使用信号量来确定现有实例是否已经在运行,适用于WPF应用程序,并且可以通过使用TcpListener和TcpClient将参数从第二个实例传递给第一个已经运行的实例:
它不仅适用于。net Framework,也适用于。net Core。
更新2017-01-25。在尝试了一些东西之后,我决定使用VisualBasic.dll,它更容易,工作效果更好(至少对我来说)。我让我之前的答案只是作为参考…
只是作为参考,这是我如何不传递参数(我找不到任何理由这样做…我指的是带有参数的单个应用程序,这些参数可以从一个实例传递到另一个实例)。 如果需要文件关联,那么应用程序应该(根据用户的标准期望)为每个文档实例化。如果你必须传递args到现有的应用程序,我想我会使用vb dll。
不传递参数(只是单实例应用程序),我更喜欢不注册一个新的窗口消息,不覆盖Matt Davis解决方案中定义的消息循环。虽然添加一个VisualBasic dll不是一个大问题,但我不喜欢添加一个新的引用只是做单个实例应用程序。此外,我更喜欢用Main实例化一个新类,而不是调用Shutdown from app. startup重写以确保尽快退出。
希望大家都喜欢……或者会启发一点:-)
项目启动类应该设置为“SingleInstanceApp”。
public class SingleInstanceApp
{
[STAThread]
public static void Main(string[] args)
{
Mutex _mutexSingleInstance = new Mutex(true, "MonitorMeSingleInstance");
if (_mutexSingleInstance.WaitOne(TimeSpan.Zero, true))
{
try
{
var app = new App();
app.InitializeComponent();
app.Run();
}
finally
{
_mutexSingleInstance.ReleaseMutex();
_mutexSingleInstance.Close();
}
}
else
{
MessageBox.Show("One instance is already running.");
var processes = Process.GetProcessesByName(Assembly.GetEntryAssembly().GetName().Name);
{
if (processes.Length > 1)
{
foreach (var process in processes)
{
if (process.Id != Process.GetCurrentProcess().Id)
{
WindowHelper.SetForegroundWindow(process.MainWindowHandle);
}
}
}
}
}
}
}
WindowHelper:
using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;
using System.Windows.Threading;
namespace HQ.Util.Unmanaged
{
public class WindowHelper
{
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SetForegroundWindow(IntPtr hWnd);