在。net下使用c#和WPF(而不是Windows窗体或控制台),创建一个只能作为单个实例运行的应用程序的正确方法是什么?
我知道它与某种叫做互斥的神秘事物有关,我很少能找到有人费心停下来解释其中一个是什么。
代码还需要通知已经运行的实例,用户试图启动第二个实例,如果存在命令行参数,还可能传递任何命令行参数。
在。net下使用c#和WPF(而不是Windows窗体或控制台),创建一个只能作为单个实例运行的应用程序的正确方法是什么?
我知道它与某种叫做互斥的神秘事物有关,我很少能找到有人费心停下来解释其中一个是什么。
代码还需要通知已经运行的实例,用户试图启动第二个实例,如果存在命令行参数,还可能传递任何命令行参数。
当前回答
这段代码应该转到main方法。关于WPF中main方法的更多信息,请参阅这里。
[DllImport("user32.dll")]
private static extern Boolean ShowWindow(IntPtr hWnd, Int32 nCmdShow);
private const int SW_SHOWMAXIMIZED = 3;
static void Main()
{
Process currentProcess = Process.GetCurrentProcess();
var runningProcess = (from process in Process.GetProcesses()
where
process.Id != currentProcess.Id &&
process.ProcessName.Equals(
currentProcess.ProcessName,
StringComparison.Ordinal)
select process).FirstOrDefault();
if (runningProcess != null)
{
ShowWindow(runningProcess.MainWindowHandle, SW_SHOWMAXIMIZED);
return;
}
}
方法2
static void Main()
{
string procName = Process.GetCurrentProcess().ProcessName;
// get the list of all processes by that name
Process[] processes=Process.GetProcessesByName(procName);
if (processes.Length > 1)
{
MessageBox.Show(procName + " already running");
return;
}
else
{
// Application.Run(...);
}
}
注意:上述方法假设您的进程/应用程序有唯一的名称。因为它使用进程名来查找是否有现有的处理器。所以,如果你的应用程序有一个非常普通的名字(如:记事本),上述方法是行不通的。
其他回答
下面是一个示例,它允许您拥有应用程序的单个实例。当加载任何新实例时,它们将参数传递给正在运行的主实例。
public partial class App : Application
{
private static Mutex SingleMutex;
public static uint MessageId;
private void Application_Startup(object sender, StartupEventArgs e)
{
IntPtr Result;
IntPtr SendOk;
Win32.COPYDATASTRUCT CopyData;
string[] Args;
IntPtr CopyDataMem;
bool AllowMultipleInstances = false;
Args = Environment.GetCommandLineArgs();
// TODO: Replace {00000000-0000-0000-0000-000000000000} with your application's GUID
MessageId = Win32.RegisterWindowMessage("{00000000-0000-0000-0000-000000000000}");
SingleMutex = new Mutex(false, "AppName");
if ((AllowMultipleInstances) || (!AllowMultipleInstances && SingleMutex.WaitOne(1, true)))
{
new Main();
}
else if (Args.Length > 1)
{
foreach (Process Proc in Process.GetProcesses())
{
SendOk = Win32.SendMessageTimeout(Proc.MainWindowHandle, MessageId, IntPtr.Zero, IntPtr.Zero,
Win32.SendMessageTimeoutFlags.SMTO_BLOCK | Win32.SendMessageTimeoutFlags.SMTO_ABORTIFHUNG,
2000, out Result);
if (SendOk == IntPtr.Zero)
continue;
if ((uint)Result != MessageId)
continue;
CopyDataMem = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(Win32.COPYDATASTRUCT)));
CopyData.dwData = IntPtr.Zero;
CopyData.cbData = Args[1].Length*2;
CopyData.lpData = Marshal.StringToHGlobalUni(Args[1]);
Marshal.StructureToPtr(CopyData, CopyDataMem, false);
Win32.SendMessageTimeout(Proc.MainWindowHandle, Win32.WM_COPYDATA, IntPtr.Zero, CopyDataMem,
Win32.SendMessageTimeoutFlags.SMTO_BLOCK | Win32.SendMessageTimeoutFlags.SMTO_ABORTIFHUNG,
5000, out Result);
Marshal.FreeHGlobal(CopyData.lpData);
Marshal.FreeHGlobal(CopyDataMem);
}
Shutdown(0);
}
}
}
public partial class Main : Window
{
private void Window_Loaded(object sender, RoutedEventArgs e)
{
HwndSource Source;
Source = HwndSource.FromHwnd(new WindowInteropHelper(this).Handle);
Source.AddHook(new HwndSourceHook(Window_Proc));
}
private IntPtr Window_Proc(IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam, ref bool Handled)
{
Win32.COPYDATASTRUCT CopyData;
string Path;
if (Msg == Win32.WM_COPYDATA)
{
CopyData = (Win32.COPYDATASTRUCT)Marshal.PtrToStructure(lParam, typeof(Win32.COPYDATASTRUCT));
Path = Marshal.PtrToStringUni(CopyData.lpData, CopyData.cbData / 2);
if (WindowState == WindowState.Minimized)
{
// Restore window from tray
}
// Do whatever we want with information
Activate();
Focus();
}
if (Msg == App.MessageId)
{
Handled = true;
return new IntPtr(App.MessageId);
}
return IntPtr.Zero;
}
}
public class Win32
{
public const uint WM_COPYDATA = 0x004A;
public struct COPYDATASTRUCT
{
public IntPtr dwData;
public int cbData;
public IntPtr lpData;
}
[Flags]
public enum SendMessageTimeoutFlags : uint
{
SMTO_NORMAL = 0x0000,
SMTO_BLOCK = 0x0001,
SMTO_ABORTIFHUNG = 0x0002,
SMTO_NOTIMEOUTIFNOTHUNG = 0x0008
}
[DllImport("user32.dll", SetLastError=true, CharSet=CharSet.Auto)]
public static extern uint RegisterWindowMessage(string lpString);
[DllImport("user32.dll")]
public static extern IntPtr SendMessageTimeout(
IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam,
SendMessageTimeoutFlags fuFlags, uint uTimeout, out IntPtr lpdwResult);
}
我添加了一个sendMessage方法到NativeMethods类。
显然,如果应用程序没有显示在任务栏中,postmessage方法不会工作,但是使用sendmessage方法解决了这个问题。
class NativeMethods
{
public const int HWND_BROADCAST = 0xffff;
public static readonly int WM_SHOWME = RegisterWindowMessage("WM_SHOWME");
[DllImport("user32")]
public static extern bool PostMessage(IntPtr hwnd, int msg, IntPtr wparam, IntPtr lparam);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern IntPtr SendMessage(IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam);
[DllImport("user32")]
public static extern int RegisterWindowMessage(string message);
}
从这里。
跨进程互斥锁的一个常见用途是确保一个程序一次只能运行一个实例。以下是如何做到的:
class OneAtATimePlease {
// Use a name unique to the application (eg include your company URL)
static Mutex mutex = new Mutex (false, "oreilly.com OneAtATimeDemo");
static void Main()
{
// Wait 5 seconds if contended – in case another instance
// of the program is in the process of shutting down.
if (!mutex.WaitOne(TimeSpan.FromSeconds (5), false))
{
Console.WriteLine("Another instance of the app is running. Bye!");
return;
}
try
{
Console.WriteLine("Running - press Enter to exit");
Console.ReadLine();
}
finally
{
mutex.ReleaseMutex();
}
}
}
互斥锁的一个很好的特性是,如果应用程序在没有首先调用ReleaseMutex的情况下终止,CLR将自动释放互斥锁。
一个节省时间的c# Winforms解决方案…
Program.cs:
using System;
using System.Windows.Forms;
// needs reference to Microsoft.VisualBasic
using Microsoft.VisualBasic.ApplicationServices;
namespace YourNamespace
{
public class SingleInstanceController : WindowsFormsApplicationBase
{
public SingleInstanceController()
{
this.IsSingleInstance = true;
}
protected override void OnStartupNextInstance(StartupNextInstanceEventArgs e)
{
e.BringToForeground = true;
base.OnStartupNextInstance(e);
}
protected override void OnCreateMainForm()
{
this.MainForm = new Form1();
}
}
static class Program
{
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
string[] args = Environment.GetCommandLineArgs();
SingleInstanceController controller = new SingleInstanceController();
controller.Run(args);
}
}
}
更新2017-01-25。在尝试了一些东西之后,我决定使用VisualBasic.dll,它更容易,工作效果更好(至少对我来说)。我让我之前的答案只是作为参考…
只是作为参考,这是我如何不传递参数(我找不到任何理由这样做…我指的是带有参数的单个应用程序,这些参数可以从一个实例传递到另一个实例)。 如果需要文件关联,那么应用程序应该(根据用户的标准期望)为每个文档实例化。如果你必须传递args到现有的应用程序,我想我会使用vb dll。
不传递参数(只是单实例应用程序),我更喜欢不注册一个新的窗口消息,不覆盖Matt Davis解决方案中定义的消息循环。虽然添加一个VisualBasic dll不是一个大问题,但我不喜欢添加一个新的引用只是做单个实例应用程序。此外,我更喜欢用Main实例化一个新类,而不是调用Shutdown from app. startup重写以确保尽快退出。
希望大家都喜欢……或者会启发一点:-)
项目启动类应该设置为“SingleInstanceApp”。
public class SingleInstanceApp
{
[STAThread]
public static void Main(string[] args)
{
Mutex _mutexSingleInstance = new Mutex(true, "MonitorMeSingleInstance");
if (_mutexSingleInstance.WaitOne(TimeSpan.Zero, true))
{
try
{
var app = new App();
app.InitializeComponent();
app.Run();
}
finally
{
_mutexSingleInstance.ReleaseMutex();
_mutexSingleInstance.Close();
}
}
else
{
MessageBox.Show("One instance is already running.");
var processes = Process.GetProcessesByName(Assembly.GetEntryAssembly().GetName().Name);
{
if (processes.Length > 1)
{
foreach (var process in processes)
{
if (process.Id != Process.GetCurrentProcess().Id)
{
WindowHelper.SetForegroundWindow(process.MainWindowHandle);
}
}
}
}
}
}
}
WindowHelper:
using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;
using System.Windows.Threading;
namespace HQ.Util.Unmanaged
{
public class WindowHelper
{
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SetForegroundWindow(IntPtr hWnd);