在。net下使用c#和WPF(而不是Windows窗体或控制台),创建一个只能作为单个实例运行的应用程序的正确方法是什么?
我知道它与某种叫做互斥的神秘事物有关,我很少能找到有人费心停下来解释其中一个是什么。
代码还需要通知已经运行的实例,用户试图启动第二个实例,如果存在命令行参数,还可能传递任何命令行参数。
在。net下使用c#和WPF(而不是Windows窗体或控制台),创建一个只能作为单个实例运行的应用程序的正确方法是什么?
我知道它与某种叫做互斥的神秘事物有关,我很少能找到有人费心停下来解释其中一个是什么。
代码还需要通知已经运行的实例,用户试图启动第二个实例,如果存在命令行参数,还可能传递任何命令行参数。
当前回答
这是我用的。它结合了进程枚举来执行切换和互斥,以防止“活动点击器”:
public partial class App
{
[DllImport("user32")]
private static extern int OpenIcon(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern bool SetForegroundWindow(IntPtr hWnd);
protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e);
var p = Process
.GetProcessesByName(Process.GetCurrentProcess().ProcessName);
foreach (var t in p.Where(t => t.MainWindowHandle != IntPtr.Zero))
{
OpenIcon(t.MainWindowHandle);
SetForegroundWindow(t.MainWindowHandle);
Current.Shutdown();
return;
}
// there is a chance the user tries to click on the icon repeatedly
// and the process cannot be discovered yet
bool createdNew;
var mutex = new Mutex(true, "MyAwesomeApp",
out createdNew); // must be a variable, though it is unused -
// we just need a bit of time until the process shows up
if (!createdNew)
{
Current.Shutdown();
return;
}
new Bootstrapper().Run();
}
}
其他回答
好吧,我有一个一次性的类,对于大多数用例来说很容易:
像这样使用它:
static void Main()
{
using (SingleInstanceMutex sim = new SingleInstanceMutex())
{
if (sim.IsOtherInstanceRunning)
{
Application.Exit();
}
// Initialize program here.
}
}
下面就是:
/// <summary>
/// Represents a <see cref="SingleInstanceMutex"/> class.
/// </summary>
public partial class SingleInstanceMutex : IDisposable
{
#region Fields
/// <summary>
/// Indicator whether another instance of this application is running or not.
/// </summary>
private bool isNoOtherInstanceRunning;
/// <summary>
/// The <see cref="Mutex"/> used to ask for other instances of this application.
/// </summary>
private Mutex singleInstanceMutex = null;
/// <summary>
/// An indicator whether this object is beeing actively disposed or not.
/// </summary>
private bool disposed;
#endregion
#region Constructor
/// <summary>
/// Initializes a new instance of the <see cref="SingleInstanceMutex"/> class.
/// </summary>
public SingleInstanceMutex()
{
this.singleInstanceMutex = new Mutex(true, Assembly.GetCallingAssembly().FullName, out this.isNoOtherInstanceRunning);
}
#endregion
#region Properties
/// <summary>
/// Gets an indicator whether another instance of the application is running or not.
/// </summary>
public bool IsOtherInstanceRunning
{
get
{
return !this.isNoOtherInstanceRunning;
}
}
#endregion
#region Methods
/// <summary>
/// Closes the <see cref="SingleInstanceMutex"/>.
/// </summary>
public void Close()
{
this.ThrowIfDisposed();
this.singleInstanceMutex.Close();
}
public void Dispose()
{
this.Dispose(true);
GC.SuppressFinalize(this);
}
private void Dispose(bool disposing)
{
if (!this.disposed)
{
/* Release unmanaged ressources */
if (disposing)
{
/* Release managed ressources */
this.Close();
}
this.disposed = true;
}
}
/// <summary>
/// Throws an exception if something is tried to be done with an already disposed object.
/// </summary>
/// <remarks>
/// All public methods of the class must first call this.
/// </remarks>
public void ThrowIfDisposed()
{
if (this.disposed)
{
throw new ObjectDisposedException(this.GetType().Name);
}
}
#endregion
}
下面是我使用的一个轻量级解决方案,它允许应用程序将一个已经存在的窗口带到前台,而无需求助于自定义窗口消息或盲目地搜索进程名。
[DllImport("user32.dll")]
static extern bool SetForegroundWindow(IntPtr hWnd);
static readonly string guid = "<Application Guid>";
static void Main()
{
Mutex mutex = null;
if (!CreateMutex(out mutex))
return;
// Application startup code.
Environment.SetEnvironmentVariable(guid, null, EnvironmentVariableTarget.User);
}
static bool CreateMutex(out Mutex mutex)
{
bool createdNew = false;
mutex = new Mutex(false, guid, out createdNew);
if (createdNew)
{
Process process = Process.GetCurrentProcess();
string value = process.Id.ToString();
Environment.SetEnvironmentVariable(guid, value, EnvironmentVariableTarget.User);
}
else
{
string value = Environment.GetEnvironmentVariable(guid, EnvironmentVariableTarget.User);
Process process = null;
int processId = -1;
if (int.TryParse(value, out processId))
process = Process.GetProcessById(processId);
if (process == null || !SetForegroundWindow(process.MainWindowHandle))
MessageBox.Show("Unable to start application. An instance of this application is already running.");
}
return createdNew;
}
编辑:你也可以静态地存储和初始化互斥量和createdNew,但是一旦你完成了它,你需要显式地释放/释放互斥量。就我个人而言,我更喜欢将互斥锁保持在本地,因为即使应用程序在未到达Main结束时就关闭,它也会被自动销毁。
但是不使用互斥,简单的回答:
System.Diagnostics;
...
string thisprocessname = Process.GetCurrentProcess().ProcessName;
if (Process.GetProcesses().Count(p => p.ProcessName == thisprocessname) > 1)
return;
把它放在Program.Main()中。 例子:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Diagnostics;
namespace Sample
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
//simple add Diagnostics namespace, and these 3 lines below
string thisprocessname = Process.GetCurrentProcess().ProcessName;
if (Process.GetProcesses().Count(p => p.ProcessName == thisprocessname) > 1)
return;
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Sample());
}
}
}
您可以添加MessageBox。在if语句中显示并输入“应用程序已运行”。 这可能对某些人有帮助。
这是通过事件实现的相同的事情。
public enum ApplicationSingleInstanceMode
{
CurrentUserSession,
AllSessionsOfCurrentUser,
Pc
}
public class ApplicationSingleInstancePerUser: IDisposable
{
private readonly EventWaitHandle _event;
/// <summary>
/// Shows if the current instance of ghost is the first
/// </summary>
public bool FirstInstance { get; private set; }
/// <summary>
/// Initializes
/// </summary>
/// <param name="applicationName">The application name</param>
/// <param name="mode">The single mode</param>
public ApplicationSingleInstancePerUser(string applicationName, ApplicationSingleInstanceMode mode = ApplicationSingleInstanceMode.CurrentUserSession)
{
string name;
if (mode == ApplicationSingleInstanceMode.CurrentUserSession)
name = $"Local\\{applicationName}";
else if (mode == ApplicationSingleInstanceMode.AllSessionsOfCurrentUser)
name = $"Global\\{applicationName}{Environment.UserDomainName}";
else
name = $"Global\\{applicationName}";
try
{
bool created;
_event = new EventWaitHandle(false, EventResetMode.ManualReset, name, out created);
FirstInstance = created;
}
catch
{
}
}
public void Dispose()
{
_event.Dispose();
}
}
这是我的整个App.xaml.cs,这段代码也将启动的程序实例带到前台:
public partial class App : Application
{
private static Mutex _mutex = null;
[DllImport("user32.dll")]
static extern bool SetForegroundWindow(IntPtr hWnd);
[DllImport("user32.dll")]
static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
protected override void OnStartup(StartupEventArgs e)
{
_mutex = new Mutex(true, "YourMutexName", out var createdNew);
if (!createdNew)
{
using (var currentProcess = Process.GetCurrentProcess())
{
foreach (var process in Process.GetProcessesByName(currentProcess.ProcessName))
{
if (process.Id != currentProcess.Id)
{
ShowWindow(process.MainWindowHandle, 9);
SetForegroundWindow(process.MainWindowHandle);
}
process.Dispose();
}
}
// app is already running! Exiting the application
Shutdown();
}
base.OnStartup(e);
}
protected override void OnExit(ExitEventArgs e)
{
_mutex.Dispose();
base.OnExit(e);
}
}