我的结构如下所示:

Component 1

 - |- Component 2


 - - |- Component 4


 - - -  |- Component 5

Component 3

组件3应该根据组件5的状态显示一些数据。

因为道具是不可变的,我不能简单地在组件1中保存它的状态并转发它,对吗?是的,我读过Redux,但我不想使用它。我希望只用react就能解决这个问题。我错了吗?


当前回答

这是如何使用新的useState钩子。

方法-将状态改变器函数作为道具传递给子组件,并对该函数做任何你想做的事情:

import React, {useState} from 'react';

const ParentComponent = () => {
  const[state, setState]=useState('');
  
  return(
    <ChildComponent stateChanger={setState} />
  )
}


const ChildComponent = ({stateChanger, ...rest}) => {
  return(
    <button onClick={() => stateChanger('New data')}></button>
  )
}

其他回答

我喜欢关于传递函数的答案。这是一个非常方便的技巧。

On the flip side you can also achieve this using pub/sub or using a variant, a dispatcher, as Flux does. The theory is super simple. Have component 5 dispatch a message which component 3 is listening for. Component 3 then updates its state which triggers the re-render. This requires stateful components, which, depending on your viewpoint, may or may not be an anti-pattern. I'm against them personally and would rather that something else is listening for dispatches and changes state from the very top-down (Redux does this, but it adds additional terminology).

import { Dispatcher } from 'flux'
import { Component } from 'React'

const dispatcher = new Dispatcher()

// Component 3
// Some methods, such as constructor, omitted for brevity
class StatefulParent extends Component {
  state = {
    text: 'foo'
  } 

  componentDidMount() {
    dispatcher.register( dispatch => {
      if ( dispatch.type === 'change' ) {
        this.setState({ text: 'bar' })
      }
    }
  }

  render() {
    return <h1>{ this.state.text }</h1>
  }
}

// Click handler
const onClick = event => {
  dispatcher.dispatch({
    type: 'change'
  })
}

// Component 5 in your example
const StatelessChild = props => {
  return <button onClick={ onClick }>Click me</button> 
}

使用Flux的调度程序捆绑非常简单。它只是简单地注册回调,并在任何分派发生时调用它们,传递分派上的内容(在上面的简洁示例中,分派没有有效负载,只有一个消息id)。如果对您更有意义的话,您可以很容易地将其调整为传统的pub/sub(例如,从事件中使用EventEmitter或其他版本)。

我找到了以下工作解决方案,将onClick函数参数从子组件传递给父组件:

传递方法()的版本

//ChildB component
class ChildB extends React.Component {

    render() {

        var handleToUpdate = this.props.handleToUpdate;
        return (<div><button onClick={() => handleToUpdate('someVar')}>
            Push me
          </button>
        </div>)
    }
}

//ParentA component
class ParentA extends React.Component {

    constructor(props) {
        super(props);
        var handleToUpdate = this.handleToUpdate.bind(this);
        var arg1 = '';
    }

    handleToUpdate(someArg){
        alert('We pass argument from Child to Parent: ' + someArg);
        this.setState({arg1:someArg});
    }

    render() {
        var handleToUpdate = this.handleToUpdate;

        return (<div>
                    <ChildB handleToUpdate = {handleToUpdate.bind(this)} /></div>)
    }
}

if(document.querySelector("#demo")){
    ReactDOM.render(
        <ParentA />,
        document.querySelector("#demo")
    );
}

看看JSFiddle

使用传递箭头函数的版本

//ChildB component
class ChildB extends React.Component {

    render() {

        var handleToUpdate = this.props.handleToUpdate;
        return (<div>
          <button onClick={() => handleToUpdate('someVar')}>
            Push me
          </button>
        </div>)
    }
}

//ParentA component
class ParentA extends React.Component {
    constructor(props) {
        super(props);
    }

    handleToUpdate = (someArg) => {
            alert('We pass argument from Child to Parent: ' + someArg);
    }

    render() {
        return (<div>
            <ChildB handleToUpdate = {this.handleToUpdate} /></div>)
    }
}

if(document.querySelector("#demo")){
    ReactDOM.render(
        <ParentA />,
        document.querySelector("#demo")
    );
}

看看JSFiddle

<Footer 
  action={()=>this.setState({showChart: true})}
/>

<footer className="row">
    <button type="button" onClick={this.props.action}>Edit</button>
  {console.log(this.props)}
</footer>

Try this example to write inline setState, it avoids creating another function.

当您需要在子节点和父节点之间进行任何级别的通信时,最好利用上下文。在父组件中定义可以被子组件调用的上下文,例如:

在父组件中,在你的案例中,组件3,

static childContextTypes = {
    parentMethod: React.PropTypes.func.isRequired
};

getChildContext() {
    return {
        parentMethod: (parameter_from_child) => this.parentMethod(parameter_from_child)
    };
}

parentMethod(parameter_from_child){
    // Update the state with parameter_from_child
}

现在在子组件中(在你的例子中是组件5),只需告诉这个组件它想要使用它的父组件的上下文。

static contextTypes = {
    parentMethod: React.PropTypes.func.isRequired
};

render() {
    return(
        <TouchableHighlight
            onPress = {() => this.context.parentMethod(new_state_value)}
            underlayColor='gray' >

            <Text> update state in parent component </Text>

        </TouchableHighlight>
)}

您可以在这个GitHub存储库中找到Demo项目。

这是如何使用新的useState钩子。

方法-将状态改变器函数作为道具传递给子组件,并对该函数做任何你想做的事情:

import React, {useState} from 'react';

const ParentComponent = () => {
  const[state, setState]=useState('');
  
  return(
    <ChildComponent stateChanger={setState} />
  )
}


const ChildComponent = ({stateChanger, ...rest}) => {
  return(
    <button onClick={() => stateChanger('New data')}></button>
  )
}