我的结构如下所示:
Component 1
- |- Component 2
- - |- Component 4
- - - |- Component 5
Component 3
组件3应该根据组件5的状态显示一些数据。
因为道具是不可变的,我不能简单地在组件1中保存它的状态并转发它,对吗?是的,我读过Redux,但我不想使用它。我希望只用react就能解决这个问题。我错了吗?
我的结构如下所示:
Component 1
- |- Component 2
- - |- Component 4
- - - |- Component 5
Component 3
组件3应该根据组件5的状态显示一些数据。
因为道具是不可变的,我不能简单地在组件1中保存它的状态并转发它,对吗?是的,我读过Redux,但我不想使用它。我希望只用react就能解决这个问题。我错了吗?
当前回答
这是如何使用新的useState钩子。
方法-将状态改变器函数作为道具传递给子组件,并对该函数做任何你想做的事情:
import React, {useState} from 'react';
const ParentComponent = () => {
const[state, setState]=useState('');
return(
<ChildComponent stateChanger={setState} />
)
}
const ChildComponent = ({stateChanger, ...rest}) => {
return(
<button onClick={() => stateChanger('New data')}></button>
)
}
其他回答
我是这样做的:
type ParentProps = {}
type ParentState = { someValue: number }
class Parent extends React.Component<ParentProps, ParentState> {
constructor(props: ParentProps) {
super(props)
this.state = { someValue: 0 }
this.handleChange = this.handleChange.bind(this)
}
handleChange(value: number) {
this.setState({...this.state, someValue: value})
}
render() {
return <div>
<Child changeFunction={this.handleChange} defaultValue={this.state.someValue} />
<p>Value: {this.state.someValue}</p>
</div>
}
}
type ChildProps = { defaultValue: number, changeFunction: (value: number) => void}
type ChildState = { anotherValue: number }
class Child extends React.Component<ChildProps, ChildState> {
constructor(props: ChildProps) {
super(props)
this.state = { anotherValue: this.props.defaultValue }
this.handleChange = this.handleChange.bind(this)
}
handleChange(value: number) {
this.setState({...this.state, anotherValue: value})
this.props.changeFunction(value)
}
render() {
return <div>
<input onChange={event => this.handleChange(Number(event.target.value))} type='number' value={this.state.anotherValue}/>
</div>
}
}
我喜欢关于传递函数的答案。这是一个非常方便的技巧。
On the flip side you can also achieve this using pub/sub or using a variant, a dispatcher, as Flux does. The theory is super simple. Have component 5 dispatch a message which component 3 is listening for. Component 3 then updates its state which triggers the re-render. This requires stateful components, which, depending on your viewpoint, may or may not be an anti-pattern. I'm against them personally and would rather that something else is listening for dispatches and changes state from the very top-down (Redux does this, but it adds additional terminology).
import { Dispatcher } from 'flux'
import { Component } from 'React'
const dispatcher = new Dispatcher()
// Component 3
// Some methods, such as constructor, omitted for brevity
class StatefulParent extends Component {
state = {
text: 'foo'
}
componentDidMount() {
dispatcher.register( dispatch => {
if ( dispatch.type === 'change' ) {
this.setState({ text: 'bar' })
}
}
}
render() {
return <h1>{ this.state.text }</h1>
}
}
// Click handler
const onClick = event => {
dispatcher.dispatch({
type: 'change'
})
}
// Component 5 in your example
const StatelessChild = props => {
return <button onClick={ onClick }>Click me</button>
}
使用Flux的调度程序捆绑非常简单。它只是简单地注册回调,并在任何分派发生时调用它们,传递分派上的内容(在上面的简洁示例中,分派没有有效负载,只有一个消息id)。如果对您更有意义的话,您可以很容易地将其调整为传统的pub/sub(例如,从事件中使用EventEmitter或其他版本)。
这似乎对我有用
家长:
...
const [open, setOpen] = React.useState(false);
const handleDrawerClose = () => {
setOpen(false);
};
...
return (
<PrimaryNavigationAccordion
handleDrawerClose={handleDrawerClose}
/>
);
孩子:
...
export default function PrimaryNavigationAccordion({
props,
handleDrawerClose,
})
...
<Link
to={menuItem.url}
component={RouterLink}
color="inherit"
underline="hover"
onClick={() => handleDrawerClose()}
>
{menuItem.label}
</Link>
我找到了以下工作解决方案,将onClick函数参数从子组件传递给父组件:
传递方法()的版本
//ChildB component
class ChildB extends React.Component {
render() {
var handleToUpdate = this.props.handleToUpdate;
return (<div><button onClick={() => handleToUpdate('someVar')}>
Push me
</button>
</div>)
}
}
//ParentA component
class ParentA extends React.Component {
constructor(props) {
super(props);
var handleToUpdate = this.handleToUpdate.bind(this);
var arg1 = '';
}
handleToUpdate(someArg){
alert('We pass argument from Child to Parent: ' + someArg);
this.setState({arg1:someArg});
}
render() {
var handleToUpdate = this.handleToUpdate;
return (<div>
<ChildB handleToUpdate = {handleToUpdate.bind(this)} /></div>)
}
}
if(document.querySelector("#demo")){
ReactDOM.render(
<ParentA />,
document.querySelector("#demo")
);
}
看看JSFiddle
使用传递箭头函数的版本
//ChildB component
class ChildB extends React.Component {
render() {
var handleToUpdate = this.props.handleToUpdate;
return (<div>
<button onClick={() => handleToUpdate('someVar')}>
Push me
</button>
</div>)
}
}
//ParentA component
class ParentA extends React.Component {
constructor(props) {
super(props);
}
handleToUpdate = (someArg) => {
alert('We pass argument from Child to Parent: ' + someArg);
}
render() {
return (<div>
<ChildB handleToUpdate = {this.handleToUpdate} /></div>)
}
}
if(document.querySelector("#demo")){
ReactDOM.render(
<ParentA />,
document.querySelector("#demo")
);
}
看看JSFiddle
这是如何使用新的useState钩子。
方法-将状态改变器函数作为道具传递给子组件,并对该函数做任何你想做的事情:
import React, {useState} from 'react';
const ParentComponent = () => {
const[state, setState]=useState('');
return(
<ChildComponent stateChanger={setState} />
)
}
const ChildComponent = ({stateChanger, ...rest}) => {
return(
<button onClick={() => stateChanger('New data')}></button>
)
}