我的结构如下所示:

Component 1

 - |- Component 2


 - - |- Component 4


 - - -  |- Component 5

Component 3

组件3应该根据组件5的状态显示一些数据。

因为道具是不可变的,我不能简单地在组件1中保存它的状态并转发它,对吗?是的,我读过Redux,但我不想使用它。我希望只用react就能解决这个问题。我错了吗?


当前回答

我喜欢关于传递函数的答案。这是一个非常方便的技巧。

On the flip side you can also achieve this using pub/sub or using a variant, a dispatcher, as Flux does. The theory is super simple. Have component 5 dispatch a message which component 3 is listening for. Component 3 then updates its state which triggers the re-render. This requires stateful components, which, depending on your viewpoint, may or may not be an anti-pattern. I'm against them personally and would rather that something else is listening for dispatches and changes state from the very top-down (Redux does this, but it adds additional terminology).

import { Dispatcher } from 'flux'
import { Component } from 'React'

const dispatcher = new Dispatcher()

// Component 3
// Some methods, such as constructor, omitted for brevity
class StatefulParent extends Component {
  state = {
    text: 'foo'
  } 

  componentDidMount() {
    dispatcher.register( dispatch => {
      if ( dispatch.type === 'change' ) {
        this.setState({ text: 'bar' })
      }
    }
  }

  render() {
    return <h1>{ this.state.text }</h1>
  }
}

// Click handler
const onClick = event => {
  dispatcher.dispatch({
    type: 'change'
  })
}

// Component 5 in your example
const StatelessChild = props => {
  return <button onClick={ onClick }>Click me</button> 
}

使用Flux的调度程序捆绑非常简单。它只是简单地注册回调,并在任何分派发生时调用它们,传递分派上的内容(在上面的简洁示例中,分派没有有效负载,只有一个消息id)。如果对您更有意义的话,您可以很容易地将其调整为传统的pub/sub(例如,从事件中使用EventEmitter或其他版本)。

其他回答

<Footer 
  action={()=>this.setState({showChart: true})}
/>

<footer className="row">
    <button type="button" onClick={this.props.action}>Edit</button>
  {console.log(this.props)}
</footer>

Try this example to write inline setState, it avoids creating another function.

我想感谢得到最多赞的回答,因为他给了我自己的问题的想法,基本上是用箭头函数和从子组件传递参数的变化:

 class Parent extends React.Component {
  constructor(props) {
    super(props)
    // without bind, replaced by arrow func below
  }

  handler = (val) => {
    this.setState({
      someVar: val
    })
  }

  render() {
    return <Child handler = {this.handler} />
  }
}

class Child extends React.Component {
  render() {
    return <Button onClick = {() => this.props.handler('the passing value')}/ >
  }
}

希望它能帮助到别人。

我们可以创建ParentComponent并使用handleInputChange方法来更新ParentComponent的状态。导入ChildComponent并将两个道具从父组件传递给子组件,即handleInputChange函数和count。

import React, { Component } from 'react';
import ChildComponent from './ChildComponent';

class ParentComponent extends Component {
  constructor(props) {
    super(props);
    this.handleInputChange = this.handleInputChange.bind(this);
    this.state = {
      count: '',
    };
  }

  handleInputChange(e) {
    const { value, name } = e.target;
    this.setState({ [name]: value });
  }

  render() {
    const { count } = this.state;
    return (
      <ChildComponent count={count} handleInputChange={this.handleInputChange} />
    );
  }
}

现在我们创建了ChildComponent文件,并将其保存为ChildComponent.jsx。这个组件是无状态的,因为子组件没有状态。我们使用prop-types库进行道具类型检查。

import React from 'react';
import { func, number } from 'prop-types';

const ChildComponent = ({ handleInputChange, count }) => (
  <input onChange={handleInputChange} value={count} name="count" />
);

ChildComponent.propTypes = {
  count: number,
  handleInputChange: func.isRequired,
};

ChildComponent.defaultProps = {
  count: 0,
};

export default ChildComponent;

关于你的问题,我理解你需要在Component 3中显示一些基于Component 5状态的条件数据。方法:

组件3的状态将保存一个变量来检查组件5的状态是否有该数据 一个箭头函数,它将改变组件3的状态变量。 向组件5传递一个带有道具的箭头函数。 组件5有一个箭头函数,它将改变组件3的状态变量 组件5的箭头函数在加载自身时调用

<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script> Class Component3 extends React.Component { state = { someData = true } checkForData = (result) => { this.setState({someData : result}) } render() { if(this.state.someData) { return( <Component5 hasData = {this.checkForData} /> //Other Data ); } else { return( //Other Data ); } } } export default Component3; class Component5 extends React.Component { state = { dataValue = "XYZ" } checkForData = () => { if(this.state.dataValue === "XYZ") { this.props.hasData(true); } else { this.props.hasData(false); } } render() { return( <div onLoad = {this.checkForData}> //Conditional Data </div> ); } } export default Component5;

下面是获得两种绑定数据方式的简短代码片段。

计数器显示来自父进程的值,并从子进程更新

class Parent extends React.Component { constructor(props) { super(props) this.handler = this.handler.bind(this) this.state = { count: 0 } } handler() { this.setState({ count: this.state.count + 1 }) } render() { return <Child handler={this.handler} count={this.state.count} /> } } class Child extends React.Component { render() { return <button onClick={this.props.handler}>Count {this.props.count}</button> } } ReactDOM.render(<Parent />, document.getElementById("root")); <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script> <div id="root"></div>