我的结构如下所示:
Component 1
- |- Component 2
- - |- Component 4
- - - |- Component 5
Component 3
组件3应该根据组件5的状态显示一些数据。
因为道具是不可变的,我不能简单地在组件1中保存它的状态并转发它,对吗?是的,我读过Redux,但我不想使用它。我希望只用react就能解决这个问题。我错了吗?
我的结构如下所示:
Component 1
- |- Component 2
- - |- Component 4
- - - |- Component 5
Component 3
组件3应该根据组件5的状态显示一些数据。
因为道具是不可变的,我不能简单地在组件1中保存它的状态并转发它,对吗?是的,我读过Redux,但我不想使用它。我希望只用react就能解决这个问题。我错了吗?
当前回答
我喜欢关于传递函数的答案。这是一个非常方便的技巧。
On the flip side you can also achieve this using pub/sub or using a variant, a dispatcher, as Flux does. The theory is super simple. Have component 5 dispatch a message which component 3 is listening for. Component 3 then updates its state which triggers the re-render. This requires stateful components, which, depending on your viewpoint, may or may not be an anti-pattern. I'm against them personally and would rather that something else is listening for dispatches and changes state from the very top-down (Redux does this, but it adds additional terminology).
import { Dispatcher } from 'flux'
import { Component } from 'React'
const dispatcher = new Dispatcher()
// Component 3
// Some methods, such as constructor, omitted for brevity
class StatefulParent extends Component {
state = {
text: 'foo'
}
componentDidMount() {
dispatcher.register( dispatch => {
if ( dispatch.type === 'change' ) {
this.setState({ text: 'bar' })
}
}
}
render() {
return <h1>{ this.state.text }</h1>
}
}
// Click handler
const onClick = event => {
dispatcher.dispatch({
type: 'change'
})
}
// Component 5 in your example
const StatelessChild = props => {
return <button onClick={ onClick }>Click me</button>
}
使用Flux的调度程序捆绑非常简单。它只是简单地注册回调,并在任何分派发生时调用它们,传递分派上的内容(在上面的简洁示例中,分派没有有效负载,只有一个消息id)。如果对您更有意义的话,您可以很容易地将其调整为传统的pub/sub(例如,从事件中使用EventEmitter或其他版本)。
其他回答
我喜欢关于传递函数的答案。这是一个非常方便的技巧。
On the flip side you can also achieve this using pub/sub or using a variant, a dispatcher, as Flux does. The theory is super simple. Have component 5 dispatch a message which component 3 is listening for. Component 3 then updates its state which triggers the re-render. This requires stateful components, which, depending on your viewpoint, may or may not be an anti-pattern. I'm against them personally and would rather that something else is listening for dispatches and changes state from the very top-down (Redux does this, but it adds additional terminology).
import { Dispatcher } from 'flux'
import { Component } from 'React'
const dispatcher = new Dispatcher()
// Component 3
// Some methods, such as constructor, omitted for brevity
class StatefulParent extends Component {
state = {
text: 'foo'
}
componentDidMount() {
dispatcher.register( dispatch => {
if ( dispatch.type === 'change' ) {
this.setState({ text: 'bar' })
}
}
}
render() {
return <h1>{ this.state.text }</h1>
}
}
// Click handler
const onClick = event => {
dispatcher.dispatch({
type: 'change'
})
}
// Component 5 in your example
const StatelessChild = props => {
return <button onClick={ onClick }>Click me</button>
}
使用Flux的调度程序捆绑非常简单。它只是简单地注册回调,并在任何分派发生时调用它们,传递分派上的内容(在上面的简洁示例中,分派没有有效负载,只有一个消息id)。如果对您更有意义的话,您可以很容易地将其调整为传统的pub/sub(例如,从事件中使用EventEmitter或其他版本)。
父组件
function Parent() {
const [value, setValue] = React.useState("");
function handleChange(newValue) {
setValue(newValue);
}
// We pass a callback to Child
return <Child value={value} onChange={handleChange} />;
}
子组件
function Child(props) {
function handleChange(event) {
// Here, we invoke the callback with the new value
props.onChange(event.target.value);
}
return <input value={props.value} onChange={handleChange} />
}
如果你想要更新父组件,
class ParentComponent extends React.Component {
constructor(props){
super(props);
this.state = {
page: 0
}
}
handler(val){
console.log(val) // 1
}
render(){
return (
<ChildComponent onChange={this.handler} />
)
}
}
class ChildComponent extends React.Component {
constructor(props) {
super(props);
this.state = {
page: 1
};
}
someMethod = (page) => {
this.setState({ page: page });
this.props.onChange(page)
}
render() {
return (
<Button
onClick={() => this.someMethod()}
> Click
</Button>
)
}
}
这里的onChange是一个带有“handler”方法绑定到其实例的属性。我们将方法处理程序传递给子类组件,通过props参数中的onChange属性接收。
onChange属性将在props对象中设置,如下所示:
props = {
onChange: this.handler
}
并传递给子组件。
所以子组件可以像props. onchange这样访问props对象中的name值。
这是通过使用渲染道具完成的。
现在子组件有一个按钮“Click”,带有一个onclick事件集,用于调用通过props参数对象中的onChange传递给它的处理程序方法。所以现在子类中的this.props.onChange保存了父类中的输出方法。
参考资料和演职员表:Bits and Pieces
下面是获得两种绑定数据方式的简短代码片段。
计数器显示来自父进程的值,并从子进程更新
class Parent extends React.Component { constructor(props) { super(props) this.handler = this.handler.bind(this) this.state = { count: 0 } } handler() { this.setState({ count: this.state.count + 1 }) } render() { return <Child handler={this.handler} count={this.state.count} /> } } class Child extends React.Component { render() { return <button onClick={this.props.handler}>Count {this.props.count}</button> } } ReactDOM.render(<Parent />, document.getElementById("root")); <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script> <div id="root"></div>
关于你的问题,我理解你需要在Component 3中显示一些基于Component 5状态的条件数据。方法:
组件3的状态将保存一个变量来检查组件5的状态是否有该数据 一个箭头函数,它将改变组件3的状态变量。 向组件5传递一个带有道具的箭头函数。 组件5有一个箭头函数,它将改变组件3的状态变量 组件5的箭头函数在加载自身时调用
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script> Class Component3 extends React.Component { state = { someData = true } checkForData = (result) => { this.setState({someData : result}) } render() { if(this.state.someData) { return( <Component5 hasData = {this.checkForData} /> //Other Data ); } else { return( //Other Data ); } } } export default Component3; class Component5 extends React.Component { state = { dataValue = "XYZ" } checkForData = () => { if(this.state.dataValue === "XYZ") { this.props.hasData(true); } else { this.props.hasData(false); } } render() { return( <div onLoad = {this.checkForData}> //Conditional Data </div> ); } } export default Component5;