我有一个windows窗体应用程序与一个文本框控件,我想只接受整数值。在过去,我通过重载KeyPress事件并删除不符合规范的字符来进行这种验证。我已经看了MaskedTextBox控件,但我想一个更通用的解决方案,可以与也许正则表达式,或依赖于其他控件的值。

理想情况下,按下非数字字符要么不产生结果,要么立即向用户提供关于无效字符的反馈。


当前回答

您可以使用TextChanged事件

private void textBox_BiggerThan_TextChanged(object sender, EventArgs e)
{
    long a;
    if (! long.TryParse(textBox_BiggerThan.Text, out a))
    {
        // If not int clear textbox text or Undo() last operation
        textBox_LessThan.Clear();
    }
}

其他回答

这里有30多个答案,很多答案都是有用的。但我想分享system。windows。forms。textbox和system。windows。controls。textbox的通用形式。

在System.Windows.Controls.TextBox中没有可用的按键事件。 这个答案是为那些想用同样的逻辑实现System.Windows.Forms.TextBox和System.Windows.Controls.TextBox的人准备的。

这是NumberTextBox代码。对于System.Windows.Controls.TextBox,使用注释行代替之前的行。

public class NumberTextBox : System.Windows.Forms.TextBox
//public class NumberTextBox : System.Windows.Controls.TextBox
{
    private double _maxValue;
    private double _minValue;
    private bool _flag;
    private string _previousValue;

    public NumberTextBox()
    {
        this.TextAlign = HorizontalAlignment.Right;
        //TextAlignment = TextAlignment.Right;
        KeyDown += TextBox_KeyDown;
        TextChanged += TextBox_TextChanged;
        _minValue = double.MinValue;
        _maxValue = double.MaxValue;
    }

    private void TextBox_KeyDown(object sender, KeyEventArgs e)
    {
        _previousValue = this.Text;
        _flag = this.SelectedText.Length > 0;
    }

    private void TextBox_TextChanged(object sender, EventArgs e)
    //private void TextBox_TextChanged(object sender, TextChangedEventArgs e)
    {
        var text = this.Text;
        if (text.Length < 1) return;
        var cursorPosition = SelectionStart == 0 ? SelectionStart : SelectionStart - 1;
        var insertedChar = text[cursorPosition];
        if (IsInvalidInput(insertedChar, cursorPosition, text))
        {
            HandleText(text, cursorPosition);
        }
        ValidateRange(text, cursorPosition);
    }

    private bool IsInvalidInput(char insertedChar, int cursorPosition, string text)
    {
        return !char.IsDigit(insertedChar) && insertedChar != '.' && insertedChar != '-' ||
               insertedChar == '-' && cursorPosition != 0 ||
               text.Count(x => x == '.') > 1 ||
               text.Count(x => x == '-') > 1;
    }

    private void HandleText(string text, int cursorPosition)
    {
        this.Text = _flag ? _previousValue : text.Remove(cursorPosition, 1);
        this.SelectionStart = cursorPosition;
        this.SelectionLength = 0;
    }

    private void ValidateRange(string text, int cursorPosition)
    {
        try
        {
            if (text == "." || _minValue < 0 && text == "-") return;
            var doubleValue = Convert.ToDouble(text);
            if (doubleValue > _maxValue || doubleValue < _minValue)
            {
                HandleText(text, cursorPosition);
            }
        }
        catch (Exception)
        {
            HandleText(text, cursorPosition);
        }
    }

    protected void SetProperties(double minValue = double.MinValue, double maxValue = double.MaxValue)
    {
        _minValue = minValue;
        _maxValue = maxValue;
    }       

}

PositiveNumberTextBox代码:

public class PositiveNumberTextBox : NumberTextBox
{
    public PositiveNumberTextBox()
    {
        SetProperties(0);
    }
}

FractionNumberTextBox代码:

public class FractionNumberTextBox : NumberTextBox
{
    public FractionNumberTextBox()
    {
        SetProperties(0, 0.999999);
    }
}

你可以使用TextChanged/ Keypress事件,使用正则表达式过滤数字,并采取一些行动。

这可能有用。它允许“真实”数值,包括正确的小数点和前面的加号或减号。从相关的KeyPress事件中调用它。

       private bool IsOKForDecimalTextBox(char theCharacter, TextBox theTextBox)
    {
        // Only allow control characters, digits, plus and minus signs.
        // Only allow ONE plus sign.
        // Only allow ONE minus sign.
        // Only allow the plus or minus sign as the FIRST character.
        // Only allow ONE decimal point.
        // Do NOT allow decimal point or digits BEFORE any plus or minus sign.

        if (
            !char.IsControl(theCharacter)
            && !char.IsDigit(theCharacter)
            && (theCharacter != '.')
            && (theCharacter != '-')
            && (theCharacter != '+')
        )
        {
            // Then it is NOT a character we want allowed in the text box.
            return false;
        }



        // Only allow one decimal point.
        if (theCharacter == '.'
            && theTextBox.Text.IndexOf('.') > -1)
        {
            // Then there is already a decimal point in the text box.
            return false;
        }

        // Only allow one minus sign.
        if (theCharacter == '-'
            && theTextBox.Text.IndexOf('-') > -1)
        {
            // Then there is already a minus sign in the text box.
            return false;
        }

        // Only allow one plus sign.
        if (theCharacter == '+'
            && theTextBox.Text.IndexOf('+') > -1)
        {
            // Then there is already a plus sign in the text box.
            return false;
        }

        // Only allow one plus sign OR minus sign, but not both.
        if (
            (
                (theCharacter == '-')
                || (theCharacter == '+')
            )
            && 
            (
                (theTextBox.Text.IndexOf('-') > -1)
                ||
                (theTextBox.Text.IndexOf('+') > -1)
            )
            )
        {
            // Then the user is trying to enter a plus or minus sign and
            // there is ALREADY a plus or minus sign in the text box.
            return false;
        }

        // Only allow a minus or plus sign at the first character position.
        if (
            (
                (theCharacter == '-')
                || (theCharacter == '+')
            )
            && theTextBox.SelectionStart != 0
            )
        {
            // Then the user is trying to enter a minus or plus sign at some position 
            // OTHER than the first character position in the text box.
            return false;
        }

        // Only allow digits and decimal point AFTER any existing plus or minus sign
        if  (
                (
                    // Is digit or decimal point
                    char.IsDigit(theCharacter)
                    ||
                    (theCharacter == '.')
                )
                &&
                (
                    // A plus or minus sign EXISTS
                    (theTextBox.Text.IndexOf('-') > -1)
                    ||
                    (theTextBox.Text.IndexOf('+') > -1)
                )
                &&
                    // Attempting to put the character at the beginning of the field.
                    theTextBox.SelectionStart == 0
            )
        {
            // Then the user is trying to enter a digit or decimal point in front of a minus or plus sign.
            return false;
        }

        // Otherwise the character is perfectly fine for a decimal value and the character
        // may indeed be placed at the current insertion position.
        return true;
    }

很抱歉吵醒死人,但我想有人可能会觉得这对将来的参考有用。

以下是我的处理方法。它处理浮点数,但可以很容易地修改为整数。

基本上你只能按0 - 9和。

前面只能有一个0。

所有其他字符将被忽略,光标位置保持不变。

    private bool _myTextBoxChanging = false;

    private void myTextBox_TextChanged(object sender, EventArgs e)
    {
        validateText(myTextBox);
    }

    private void validateText(TextBox box)
    {
        // stop multiple changes;
        if (_myTextBoxChanging)
            return;
        _myTextBoxChanging = true;

        string text = box.Text;
        if (text == "")
            return;
        string validText = "";
        bool hasPeriod = false;
        int pos = box.SelectionStart;
        for (int i = 0; i < text.Length; i++ )
        {
            bool badChar = false;
            char s = text[i];
            if (s == '.')
            {
                if (hasPeriod)
                    badChar = true;
                else
                    hasPeriod = true;
            }
            else if (s < '0' || s > '9')
                badChar = true;

            if (!badChar)
                validText += s;
            else
            {
                if (i <= pos)
                    pos--;
            }
        }

        // trim starting 00s
        while (validText.Length >= 2 && validText[0] == '0')
        {
            if (validText[1] != '.')
            {
                validText = validText.Substring(1);
                if (pos < 2)
                    pos--;
            }
            else
                break;
        }

        if (pos > validText.Length)
            pos = validText.Length;
        box.Text = validText;
        box.SelectionStart = pos;
        _myTextBoxChanging = false;
    }

下面是一个快速修改的int版本:

    private void validateText(TextBox box)
    {
        // stop multiple changes;
        if (_myTextBoxChanging)
            return;
        _myTextBoxChanging = true;

        string text = box.Text;
        if (text == "")
            return;
        string validText = "";
        int pos = box.SelectionStart;
        for (int i = 0; i < text.Length; i++ )
        {
            char s = text[i];
            if (s < '0' || s > '9')
            {
                if (i <= pos)
                    pos--;
            }
            else
                validText += s;
        }

        // trim starting 00s 
        while (validText.Length >= 2 && validText.StartsWith("00")) 
        { 
            validText = validText.Substring(1); 
            if (pos < 2) 
                pos--; 
        } 

        if (pos > validText.Length)
            pos = validText.Length;
        box.Text = validText;
        box.SelectionStart = pos;
        _myTextBoxChanging = false;
    }

这是用.NET 5/Core来实现的一种很好很短的方法

private void textBox1_KeyDown(object sender, KeyEventArgs e) {
  if (e.KeyData != Keys.Back)
    e.SuppressKeyPress = !int.TryParse(Convert.ToString((char) e.KeyData), out int _);
}

编辑:增加了退格键的支持