我有一些代码来调整图像的大小,这样我就可以得到图像中心的缩放块-我用这个来获取一个UIImage,并返回一个小的,正方形的图像表示,类似于在照片应用程序的相册视图中看到的。(我知道我可以使用UIImageView和调整裁剪模式来实现相同的结果,但这些图像有时显示在UIWebViews中)。

我已经开始注意到这段代码中的一些崩溃,我有点难住了。我有两种不同的理论,不知道哪一种是正确的。

理论1)我通过绘制到目标尺寸的屏幕外图像上下文来实现裁剪。因为我想要图像的中心部分,所以我将传递给drawwinrect的CGRect参数设置为比图像上下文的边界更大的值。我希望这是符合规定的,但我是不是在试图掩盖其他我不应该触及的记忆?

理论2)我在后台线程中做所有这些。我知道UIKit的某些部分被限制在主线程中。我假设/希望绘制到屏幕外的视图不是其中之一。我错了吗?

(哦,我真怀念NSImage的drawwinrect:fromRect:operation:fraction:方法。)


当前回答

更新2014-05-28:我写这篇文章的时候,iOS 3左右还是热门的新事物,我相信现在有更好的方法来做到这一点,可能是内置的。正如很多人提到的,这种方法没有考虑到轮换;阅读一些额外的答案,并散布一些点赞的爱,让这个问题的回答对每个人都有帮助。

最初的反应:

我将把我对相同问题的回答复制/粘贴到其他地方:

没有一个简单的类方法可以做到这一点,但有一个函数可以使用来获得所需的结果:CGImageCreateWithImageInRect(CGImageRef, CGRect)将帮助您解决这个问题。

下面是一个简短的例子:

CGImageRef imageRef = CGImageCreateWithImageInRect([largeImage CGImage], cropRect);
// or use the UIImage wherever you like
[UIImageView setImage:[UIImage imageWithCGImage:imageRef]]; 
CGImageRelease(imageRef);

其他回答

- (UIImage *)getSubImage:(CGRect) rect{
    CGImageRef subImageRef = CGImageCreateWithImageInRect(self.CGImage, rect);
    CGRect smallBounds = CGRectMake(rect.origin.x, rect.origin.y, CGImageGetWidth(subImageRef), CGImageGetHeight(subImageRef));

    UIGraphicsBeginImageContext(smallBounds.size);
    CGContextRef context = UIGraphicsGetCurrentContext();
    CGContextDrawImage(context, smallBounds, subImageRef);
    UIImage* smallImg = [UIImage imageWithCGImage:subImageRef];
    UIGraphicsEndImageContext();

    return smallImg;
}

在iOS9.2SDK上,我使用下面的方法将帧从UIView转换为UIImage

-(UIImage *)getNeedImageFrom:(UIImage*)image cropRect:(CGRect)rect
{
  CGSize cropSize = rect.size;
  CGFloat widthScale = image.size.width/self.imageViewOriginal.bounds.size.width;
  CGFloat heightScale = image.size.height/self.imageViewOriginal.bounds.size.height;
  cropSize = CGSizeMake(rect.size.width*widthScale, 
              rect.size.height*heightScale);
  CGPoint pointCrop = CGPointMake(rect.origin.x*widthScale,
             rect.origin.y*heightScale);
  rect = CGRectMake(pointCrop.x, pointCrop.y, cropSize.width, cropSize.height);
  CGImageRef subImage = CGImageCreateWithImageInRect(image.CGImage, rect);
  UIImage *croppedImage = [UIImage imageWithCGImage:subImage];
  CGImageRelease(subImage);

  return croppedImage;
}
 (UIImage *)squareImageWithImage:(UIImage *)image scaledToSize:(CGSize)newSize {
    double ratio;
    double delta;
    CGPoint offset;

    //make a new square size, that is the resized imaged width
    CGSize sz = CGSizeMake(newSize.width, newSize.width);

    //figure out if the picture is landscape or portrait, then
    //calculate scale factor and offset
    if (image.size.width > image.size.height) {
        ratio = newSize.width / image.size.width;
        delta = (ratio*image.size.width - ratio*image.size.height);
        offset = CGPointMake(delta/2, 0);
    } else {
        ratio = newSize.width / image.size.height;
        delta = (ratio*image.size.height - ratio*image.size.width);
        offset = CGPointMake(0, delta/2);
    }

    //make the final clipping rect based on the calculated values
    CGRect clipRect = CGRectMake(-offset.x, -offset.y,
                                 (ratio * image.size.width) + delta,
                                 (ratio * image.size.height) + delta);


    //start a new context, with scale factor 0.0 so retina displays get
    //high quality image
    if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)]) {
        UIGraphicsBeginImageContextWithOptions(sz, YES, 0.0);
    } else {
        UIGraphicsBeginImageContext(sz);
    }
    UIRectClip(clipRect);
    [image drawInRect:clipRect];
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    return newImage;
}

在Swift中裁剪UIImage的最佳解决方案,在精度方面,像素缩放…:

private func squareCropImageToSideLength(let sourceImage: UIImage,
    let sideLength: CGFloat) -> UIImage {
        // input size comes from image
        let inputSize: CGSize = sourceImage.size

        // round up side length to avoid fractional output size
        let sideLength: CGFloat = ceil(sideLength)

        // output size has sideLength for both dimensions
        let outputSize: CGSize = CGSizeMake(sideLength, sideLength)

        // calculate scale so that smaller dimension fits sideLength
        let scale: CGFloat = max(sideLength / inputSize.width,
            sideLength / inputSize.height)

        // scaling the image with this scale results in this output size
        let scaledInputSize: CGSize = CGSizeMake(inputSize.width * scale,
            inputSize.height * scale)

        // determine point in center of "canvas"
        let center: CGPoint = CGPointMake(outputSize.width/2.0,
            outputSize.height/2.0)

        // calculate drawing rect relative to output Size
        let outputRect: CGRect = CGRectMake(center.x - scaledInputSize.width/2.0,
            center.y - scaledInputSize.height/2.0,
            scaledInputSize.width,
            scaledInputSize.height)

        // begin a new bitmap context, scale 0 takes display scale
        UIGraphicsBeginImageContextWithOptions(outputSize, true, 0)

        // optional: set the interpolation quality.
        // For this you need to grab the underlying CGContext
        let ctx: CGContextRef = UIGraphicsGetCurrentContext()
        CGContextSetInterpolationQuality(ctx, kCGInterpolationHigh)

        // draw the source image into the calculated rect
        sourceImage.drawInRect(outputRect)

        // create new image from bitmap context
        let outImage: UIImage = UIGraphicsGetImageFromCurrentImageContext()

        // clean up
        UIGraphicsEndImageContext()

        // pass back new image
        return outImage
}

调用此函数的指令:

let image: UIImage = UIImage(named: "Image.jpg")!
let squareImage: UIImage = self.squareCropImageToSideLength(image, sideLength: 320)
self.myUIImageView.image = squareImage

注意:最初的源代码灵感是用Objective-C写的,可以在Cocoanetics博客上找到。

斯威夫特5:

extension UIImage {
    func cropped(rect: CGRect) -> UIImage? {
        guard let cgImage = cgImage else { return nil }

        UIGraphicsBeginImageContextWithOptions(rect.size, false, 0)
        let context = UIGraphicsGetCurrentContext()

        context?.translateBy(x: 0.0, y: self.size.height)
        context?.scaleBy(x: 1.0, y: -1.0)
        context?.draw(cgImage, in: CGRect(x: rect.minX, y: rect.minY, width: self.size.width, height: self.size.height), byTiling: false)


        let croppedImage = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()

        return croppedImage
    }
}