我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
当前回答
这个视频教程是最好的。7分钟长,会很有意义。这样一个简单的解决方案,当你有多个文本字段,并希望滚动视图移动“x”数量的像素时,特定的文本字段被点击。
https://youtu.be/VuiPGJOEBH4
就这些步骤:
-把你所有的文本字段放在一个滚动视图中,约束到视图的边缘。
-连接所有的文本字段和滚动视图作为视图控制器的委托。
-用IBOutlet连接所有文本字段和滚动视图。
class ViewController: UIViewController, UITextFieldDelegate {
添加UITextFieldDelegate协议到你的类中
@IBOutlet var stateAddress: UITextField!
@IBOutlet var zipAddress: UITextField!
@IBOutlet var phoneNumber: UITextField!
@IBOutlet var vetEmailAddress: UITextField!
@IBOutlet weak var scrollView: UIScrollView!
-在swift文件中添加UITextFieldDelegate方法:
func textFieldShouldReturn(textField: UITextField) -> Bool {
textField.resignFirstResponder()
return true
}
func textFieldDidBeginEditing(textField: UITextField) {
if (textField == self.stateAddress) {
scrollView.setContentOffset(CGPointMake(0, 25), animated: true)
}
else if (textField == self.zipAddress) {
scrollView.setContentOffset(CGPointMake(0, 57), animated: true)
}
else if (textField == self.phoneNumber) {
scrollView.setContentOffset(CGPointMake(0, 112), animated: true)
}
else if (textField == self.vetEmailAddress) {
scrollView.setContentOffset(CGPointMake(0, 142), animated: true)
}
}
func textFieldDidEndEditing(textField: UITextField) {
scrollView.setContentOffset(CGPointMake(0, 0), animated: true)
}
第一种方法只是激活键盘上的返回按钮来关闭键盘。第二个是当你点击到任何特定的文本域,然后设置你的滚动视图滚动的距离的y偏移(我的是基于我的视图控制器上的y位置25,57,112,142)。最后一个说,当你从键盘上点击时,滚动视图会回到原来的位置。
我使我的视图像素完美的这种方式!
其他回答
当打开键盘时,它100%完美地回答了所有人的更新表视图高度
对于Swift4.2
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(RecipeVC.keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(RecipeVC.keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
if ((notification.userInfo?[UIResponder.keyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue) != nil {
var userInfo = notification.userInfo!
var keyboardFrame:CGRect = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
keyboardFrame = self.view.convert(keyboardFrame, from: nil)
var contentInset:UIEdgeInsets = self.tbl.contentInset
contentInset.bottom = keyboardFrame.size.height
self.tbl.contentInset = contentInset
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if ((notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue) != nil {
let contentInset:UIEdgeInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
self.tbl.contentInset = contentInset
}
}
Swift3.2
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(RecipeVC.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(RecipeVC.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
func keyboardWillShow(notification: NSNotification) {
if ((notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue) != nil {
//self.view.frame.origin.y -= keyboardSize.height
var userInfo = notification.userInfo!
var keyboardFrame:CGRect = (userInfo[UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
keyboardFrame = self.view.convert(keyboardFrame, from: nil)
var contentInset:UIEdgeInsets = self.tbl.contentInset
contentInset.bottom = keyboardFrame.size.height
self.tbl.contentInset = contentInset
}
}
func keyboardWillHide(notification: NSNotification) {
if ((notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue) != nil {
let contentInset:UIEdgeInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
self.tbl.contentInset = contentInset
}
}
func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
self.view.frame.origin.y = self.view.frame.height - (self.view.frame.height + keyboardSize.height)
}
}
func keyboardWillHide(notification: NSNotification) {
self.view.frame.origin.y = 0
}
它必须更加稳定
最简单的方法,甚至不需要任何代码:
下载KeyboardLayoutConstraint.swift并将文件添加(拖放)到你的项目中,如果你还没有使用Spring动画框架的话。 在你的故事板中,为视图或文本字段创建一个底部约束,选择约束(双击它),在标识检查器中,将其类从NSLayoutConstraint更改为KeyboardLayoutConstraint。 完成了!
物体会随着键盘同步自动移动。
我改进了其中一个答案,使它与不同的键盘和不同的文本视图/字段在一个页面上工作:
添加观察员:
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillChange(notification:)), name: UIResponder.keyboardWillChangeFrameNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
}
func keyboardWillHide() {
self.view.frame.origin.y = 0
}
func keyboardWillChange(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
if YOURTEXTVIEW.isFirstResponder {
self.view.frame.origin.y = -keyboardSize.height
}
}
}
删除观察员:
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillChangeFrameNotification, object: nil)
NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillHideNotification, object: nil)
}
Swift 3
func textFieldDidBeginEditing(_ textField: UITextField) { // became first responder
//move textfields up
let myScreenRect: CGRect = UIScreen.main.bounds
let keyboardHeight : CGFloat = 216
UIView.beginAnimations( "animateView", context: nil)
var movementDuration:TimeInterval = 0.35
var needToMove: CGFloat = 0
var frame : CGRect = self.view.frame
if (textField.frame.origin.y + textField.frame.size.height + UIApplication.shared.statusBarFrame.size.height > (myScreenRect.size.height - keyboardHeight - 30)) {
needToMove = (textField.frame.origin.y + textField.frame.size.height + UIApplication.shared.statusBarFrame.size.height) - (myScreenRect.size.height - keyboardHeight - 30);
}
frame.origin.y = -needToMove
self.view.frame = frame
UIView.commitAnimations()
}
func textFieldDidEndEditing(_ textField: UITextField) {
//move textfields back down
UIView.beginAnimations( "animateView", context: nil)
var movementDuration:TimeInterval = 0.35
var frame : CGRect = self.view.frame
frame.origin.y = 0
self.view.frame = frame
UIView.commitAnimations()
}