我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
当前回答
Swift 3
func textFieldDidBeginEditing(_ textField: UITextField) { // became first responder
//move textfields up
let myScreenRect: CGRect = UIScreen.main.bounds
let keyboardHeight : CGFloat = 216
UIView.beginAnimations( "animateView", context: nil)
var movementDuration:TimeInterval = 0.35
var needToMove: CGFloat = 0
var frame : CGRect = self.view.frame
if (textField.frame.origin.y + textField.frame.size.height + UIApplication.shared.statusBarFrame.size.height > (myScreenRect.size.height - keyboardHeight - 30)) {
needToMove = (textField.frame.origin.y + textField.frame.size.height + UIApplication.shared.statusBarFrame.size.height) - (myScreenRect.size.height - keyboardHeight - 30);
}
frame.origin.y = -needToMove
self.view.frame = frame
UIView.commitAnimations()
}
func textFieldDidEndEditing(_ textField: UITextField) {
//move textfields back down
UIView.beginAnimations( "animateView", context: nil)
var movementDuration:TimeInterval = 0.35
var frame : CGRect = self.view.frame
frame.origin.y = 0
self.view.frame = frame
UIView.commitAnimations()
}
其他回答
验证的答案没有考虑到文本字段的位置,并有一些错误(双位移,永远不会回到主位置,位移即使文本字段是在视图的顶部…)
这个想法是:
获取焦点TextField的Y的绝对位置 来获取键盘高度 来获取屏幕高度 然后计算键盘位置和文本框之间的距离(如果< 0 ->向上移动视图) 使用UIView。而不是UIView.frame.origin.y -= ..,因为用UIView更容易回到原来的位置。变换= .identity
然后,我们将能够移动视图,只有在必要和特定的位移,以便有聚焦texField刚刚超过键盘
代码如下:
斯威夫特4
class ViewController: UIViewController, UITextFieldDelegate {
var textFieldRealYPosition: CGFloat = 0.0
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(VehiculeViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(VehiculeViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
// Delegate all textfields
}
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
let distanceBetweenTextfielAndKeyboard = self.view.frame.height - textFieldRealYPosition - keyboardSize.height
if distanceBetweenTextfielAndKeyboard < 0 {
UIView.animate(withDuration: 0.4) {
self.view.transform = CGAffineTransform(translationX: 0.0, y: distanceBetweenTextfielAndKeyboard)
}
}
}
}
@objc func keyboardWillHide(notification: NSNotification) {
UIView.animate(withDuration: 0.4) {
self.view.transform = .identity
}
}
func textFieldDidBeginEditing(_ textField: UITextField) {
textFieldRealYPosition = textField.frame.origin.y + textField.frame.height
//take in account all superviews from textfield and potential contentOffset if you are using tableview to calculate the real position
}
}
我对初学者的两点建议: 在上面的例子中,有人改变坐标,其他人使用“自动调整蒙版”和其他约束:
正如苹果所说,不要将这三种逻辑混合在一起。 如果你在故事板中有约束,不要尝试改变x/y。这绝对行不通。
Swift 3更新…
正如其他人所说,你需要在控制器的viewDidLoad()方法中添加通知观察者,如下所示:
NotificationCenter.default.addObserver(forName: .UIKeyboardWillShow, object: nil, queue: nil)
{ notification in
self.keyboardWillShow(notification)
}
NotificationCenter.default.addObserver(forName: .UIKeyboardWillHide, object: nil, queue: nil)
{ notification in
self.keyboardWillHide(notification)
}
NotificationCenter.default.addObserver(forName: .UIKeyboardDidShow, object: nil, queue: nil)
{ _ in
self.enableUserInteraction()
}
NotificationCenter.default.addObserver(forName: .UIKeyboardDidHide, object: nil, queue: nil)
{ _ in
self.enableUserInteraction()
}
记得在适当的地方删除你的观察器(我在viewWillDisappear()方法中这样做)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillHide, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardDidShow, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardDidHide, object: nil)
然后,实现你的show和hide方法——注意告诉应用程序忽略交互事件的行(beginIgnoringInteractionEvents)。这很重要,因为如果没有它,用户可能会点击一个字段甚至滚动视图,导致第二次发生移位,从而导致可怕的UI故障。在键盘显示和隐藏之前忽略交互事件将防止这种情况:
func keyboardWillShow(notification: Notification)
{
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue
{
UIApplication.shared.beginIgnoringInteractionEvents()
self.view.frame.origin.y -= keyboardSize.height
// add this line if you are shifting a scrollView, as in a chat application
self.timelineCollectionView.contentInset.top += keyboardSize.height
}
}
func keyboardWillHide(notification: Notification)
{
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue
{
UIApplication.shared.beginIgnoringInteractionEvents()
self.view.frame.origin.y += keyboardSize.height
// add this line if you are shifting a scrollView, as in a chat application
self.timelineCollectionView.contentInset.top -= keyboardSize.height
}
}
最后,重新启用用户交互(记住,这个方法在键盘didShow或didHide之后触发):
func enableUserInteraction()
{
UIApplication.shared.endIgnoringInteractionEvents()
}
这个功能应该在Ios中内置,但是我们需要在外部做。 插入以下代码 *当textField在键盘下时移动视图, *当textField在键盘上方时不移动视图 *在需要时根据键盘的高度移动视图。 这在所有情况下都有效并经过测试。
import UIKit
class NamVcc: UIViewController, UITextFieldDelegate
{
@IBOutlet weak var NamTxtBoxVid: UITextField!
var VydTxtBoxVar: UITextField!
var ChkKeyPadDspVar: Bool = false
var KeyPadHytVal: CGFloat!
override func viewDidLoad()
{
super.viewDidLoad()
NamTxtBoxVid.delegate = self
}
override func viewWillAppear(animated: Bool)
{
NSNotificationCenter.defaultCenter().addObserver(self,
selector: #selector(TdoWenKeyPadVyd(_:)),
name:UIKeyboardWillShowNotification,
object: nil);
NSNotificationCenter.defaultCenter().addObserver(self,
selector: #selector(TdoWenKeyPadHyd(_:)),
name:UIKeyboardWillHideNotification,
object: nil);
}
func textFieldDidBeginEditing(TxtBoxPsgVar: UITextField)
{
self.VydTxtBoxVar = TxtBoxPsgVar
}
func textFieldDidEndEditing(TxtBoxPsgVar: UITextField)
{
self.VydTxtBoxVar = nil
}
func textFieldShouldReturn(TxtBoxPsgVar: UITextField) -> Bool
{
self.VydTxtBoxVar.resignFirstResponder()
return true
}
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?)
{
view.endEditing(true)
super.touchesBegan(touches, withEvent: event)
}
func TdoWenKeyPadVyd(NfnPsgVar: NSNotification)
{
if(!self.ChkKeyPadDspVar)
{
self.KeyPadHytVal = (NfnPsgVar.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue().height
var NonKeyPadAraVar: CGRect = self.view.frame
NonKeyPadAraVar.size.height -= self.KeyPadHytVal
let VydTxtBoxCenVal: CGPoint? = VydTxtBoxVar?.frame.origin
if (!CGRectContainsPoint(NonKeyPadAraVar, VydTxtBoxCenVal!))
{
self.ChkKeyPadDspVar = true
UIView.animateWithDuration(1.0,
animations:
{ self.view.frame.origin.y -= (self.KeyPadHytVal)},
completion: nil)
}
else
{
self.ChkKeyPadDspVar = false
}
}
}
func TdoWenKeyPadHyd(NfnPsgVar: NSNotification)
{
if (self.ChkKeyPadDspVar)
{
self.ChkKeyPadDspVar = false
UIView.animateWithDuration(1.0,
animations:
{ self.view.frame.origin.y += (self.KeyPadHytVal)},
completion: nil)
}
}
override func viewDidDisappear(animated: Bool)
{
super.viewWillDisappear(animated)
NSNotificationCenter.defaultCenter().removeObserver(self)
view.endEditing(true)
ChkKeyPadDspVar = false
}
}
|::|有时候视图会向下,在这种情况下使用高度+/- 150:
NonKeyPadAraVar.size.height -= self.KeyPadHytVal + 150
{ self.view.frame.origin.y -= self.KeyPadHytVal - 150},
completion: nil)
{ self.view.frame.origin.y += self.KeyPadHytVal - 150},
completion: nil)
我已经阅读了答案,并通过以下代码行解决了我的问题:
class ViewController: UIViewController, UITextFieldDelegate {
@IBOutlet weak var titleField: UITextField!
@IBOutlet weak var priceField: UITextField!
@IBOutlet weak var detailsField: UTtextField!
override func viewDidLoad() {
super.viewDidLoad()
// Do not to forget to set the delegate otherwise the textFieldShouldReturn(_:)
// won't work and the keyboard will never be hidden.
priceField.delegate = self
titleField.delegate = self
detailsField.delegate = self
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow),
name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide),
name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
func textFieldShouldReturn(_ textField: UITextField) -> Bool {
self.view.endEditing(true)
return false
}
func keyboardWillShow(notification: NSNotification) {
var translation:CGFloat = 0
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
if detailsField.isEditing{
translation = CGFloat(-keyboardSize.height)
}else if priceField.isEditing{
translation = CGFloat(-keyboardSize.height / 3.8)
}
}
UIView.animate(withDuration: 0.2) {
self.view.transform = CGAffineTransform(translationX: 0, y: translation)
}
}
func keyboardWillHide(notification: NSNotification) {
UIView.animate(withDuration: 0.2) {
self.view.transform = CGAffineTransform(translationX: 0, y: 0)
}
}
}
我有几个UITextFields,并希望视图移动不同取决于哪个textField被点击。