我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。

我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?

我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。

任何帮助都将不胜感激。


当前回答

由于在Combine中没有如何做到这一点的答案,这里是我使用的方法。

我们创建一个发布者来监听通知,显示和隐藏。 为了显示,我们从通知userInfo中获取键盘帧,并检查当前活动响应器是否包含在其中。如果被覆盖,返回键盘帧高度。如果它没有被覆盖,返回0,我们不想移动帧。对于隐藏通知,我们简单地返回0。

private var keyboardHeightPublisher: AnyPublisher<CGFloat, Never> {
    Publishers.Merge(
        NotificationCenter.default
            .publisher(for: UIResponder.keyboardWillShowNotification)
            .compactMap { $0.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? CGRect }
            .map { $0.intersects(self.view.firstResponder!.frame) ? $0.height : 0 }
            .map { $0 * -1 },
        NotificationCenter.default
            .publisher(for: UIResponder.keyboardWillHideNotification)
            .map { _ in CGFloat(0) }
    ).eraseToAnyPublisher()
}

在viewDidLoad中,我们只需订阅发布者,相应地改变视图框架。

override func viewDidLoad() {
    super.viewDidLoad()

    keyboardHeightPublisher.sink{ [weak self] height in
        self?.view.frame.origin.y = height
    }.store(in: &cancelables)
}

编辑 小心!如果firstResponder在子视图中,你必须计算与整个屏幕相对应的帧,以检查它们是否相交。 例子:

let myViewGlobalFrame = myView.convert(myView.frame, to: parentView)

其他回答

我做了一个椰子荚来简化问题:

https://github.com/xtrinch/KeyboardLayoutHelper

如何使用:

做一个自动布局底部约束,在模块KeyboardLayoutHelper中给它一个KeyboardLayoutConstraint类,pod将做必要的工作来增加它,以适应出现和消失的键盘。关于如何使用它(我做了两个:一个scrollView内的textFields,和垂直居中的textFields与两个基本视图-登录和注册)的例子项目。

底部布局约束可以是容器视图,textField本身,任何你能想到的。

最简单的方法,甚至不需要任何代码:

下载KeyboardLayoutConstraint.swift并将文件添加(拖放)到你的项目中,如果你还没有使用Spring动画框架的话。 在你的故事板中,为视图或文本字段创建一个底部约束,选择约束(双击它),在标识检查器中,将其类从NSLayoutConstraint更改为KeyboardLayoutConstraint。 完成了!

物体会随着键盘同步自动移动。

我需要在swift 4中移动一个UIView,当键盘打开和关闭。所有的答案都帮不了我。因为打开表情包时键盘高度会发生变化。所以我的代码是:

@objc func keyboardWillShow(sender: NSNotification) {

    if let keyboardFrame: NSValue = sender.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue {

        let keyboardRectangle = keyboardFrame.cgRectValue
        let keyboardHeight = keyboardRectangle.height

        if(self.oldHeight == keyboardHeight){
            self.sendingView.frame.origin.y -= keyboardHeight
            self.oldHeight = keyboardHeight
        }
        else{
            self.sendingView.frame.origin.y += self.oldHeight
            self.sendingView.frame.origin.y -= keyboardHeight
            self.oldHeight = keyboardHeight
        }
    }
}

@objc func keyboardWillHide(sender: NSNotification) {

    if let keyboardFrame: NSValue = sender.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue {

        let keyboardRectangle = keyboardFrame.cgRectValue
        let keyboardHeight = keyboardRectangle.height

        self.sendingView.frame.origin.y += keyboardHeight

    }
}

和在viewDidLoad():

NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name:NSNotification.Name.UIKeyboardWillShow, object: nil);
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name:NSNotification.Name.UIKeyboardWillHide, object: nil);

自我。oldHeight = CGFloat()并定义为类顶部的字段。

将这个添加到你的视图控制器中。效果非常好。只是调整数值。

override func viewDidLoad() {
    super.viewDidLoad()        
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name:NSNotification.Name.UIKeyboardWillShow, object: nil);
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name:NSNotification.Name.UIKeyboardWillHide, object: nil);
}

@objc func keyboardWillShow(sender: NSNotification) {
    self.view.frame.origin.y -= 150
}
@objc func keyboardWillHide(sender: NSNotification) {
    self.view.frame.origin.y += 150
}

Swift 4中的Simpelst方法

import UIKit

class ViewController: UIViewController, UITextFieldDelegate {

    @IBOutlet var myTextField: UITextField!

    override func viewDidLoad() {
        super.viewDidLoad()
        NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: .UIKeyboardWillShow, object: nil)
        NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
    }

    override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
        myTextField.resignFirstResponder()
    }

    func keyboardWillShow(notification: NSNotification) {
        // let duration = notification.userInfo?[UIKeyboardAnimationDurationUserInfoKey]
        // print("duration",duration)
        if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
            let keyboardHeight : Int = Int(keyboardSize.height)
            print("keyboardWillShow",keyboardHeight)
            if let height = UserDefaults.standard.value(forKey: "keyboardHeight") as? (Int) {
                moveTextField(myTextField, moveDistance: -height as Int, moveDuration: 0.43, up: true)
            }else{
                UserDefaults.standard.set(keyboardHeight, forKey: "keyboardHeight")
                moveTextField(myTextField, moveDistance: -keyboardHeight, moveDuration: 0.43, up: true)
            }
        }
    }

    func keyboardWillHide(notification: NSNotification){
        if let height = UserDefaults.standard.value(forKey: "keyboardHeight") as? (Int) {
            moveTextField(myTextField, moveDistance: -height as Int, moveDuration: 0.25, up: false)
        }
    }

    func textFieldShouldReturn(_ textField: UITextField) -> Bool {
        textField.resignFirstResponder()
        return true
    }

    func moveTextField(_ textField: UITextField, moveDistance: Int, moveDuration: Double, up: Bool) {
        let movement: CGFloat = CGFloat(up ? moveDistance : -moveDistance)
        UIView.beginAnimations("animateTextField", context: nil)
        UIView.setAnimationBeginsFromCurrentState(true)
        UIView.setAnimationDuration(moveDuration)
        self.view.frame = self.view.frame.offsetBy(dx: 0, dy: movement)
        UIView.commitAnimations()
    }

}

你也可以上下移动只有UITextFiled而不是整个屏幕(UIView)。 用这种方法。

NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillChange), name: .UIKeyboardWillChangeFrame, object: nil)

And

   @objc func keyboardWillChange(notification: NSNotification) {

        let duration = notification.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Double
        let curve = notification.userInfo![UIKeyboardAnimationCurveUserInfoKey] as! UInt
        let curFrame = (notification.userInfo![UIKeyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue
        let targetFrame = (notification.userInfo![UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
        let deltaY = targetFrame.origin.y - curFrame.origin.y

        UIView.animateKeyframes(withDuration: duration, delay: 0.0, options: UIViewKeyframeAnimationOptions(rawValue: curve), animations: {
            self.textField.frame.origin.y+=deltaY

        },completion: nil)
    }