我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
当前回答
所以其他答案似乎都不正确。
iOS上的良好行为键盘应该:
键盘改变大小时自动调整大小(YES IT CAN) 动画的速度与键盘相同 使用与键盘相同的曲线进行动画 如果相关,尊重安全区域。 也适用于iPad/Undocked模式
我的代码使用一个声明为@IBOutlet的NSLayoutConstraint
@IBOutlet private var bottomLayoutConstraint: NSLayoutConstraint!
你也可以使用变换,视图偏移量,....我觉得有了约束就容易多了。它通过在底部设置一个约束来工作,如果你的常量不是0/不是底部,你可能需要修改代码。
代码如下:
// In ViewDidLoad
NotificationCenter.default.addObserver(self, selector: #selector(?MyViewController.keyboardDidChange), name: UIResponder.keyboardWillChangeFrameNotification, object: nil)
@objc func keyboardDidChange(notification: Notification) {
let userInfo = notification.userInfo! as [AnyHashable: Any]
let endFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
let animationDuration = userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as! NSNumber
let animationCurve = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as! NSNumber
bottomLayoutConstraint.constant = view.frame.height - endFrame.origin.y - view.safeAreaInsets.bottom // If your constraint is not defined as a safeArea constraint you might want to skip the last part.
// Prevents iPad undocked keyboard.
guard endFrame.height != 0, view.frame.height == endFrame.height + endFrame.origin.y else {
bottomLayoutConstraint.constant = 0
return
}
UIView.setAnimationCurve(UIView.AnimationCurve(rawValue: animationCurve.intValue)!)
UIView.animate(withDuration: animationDuration.doubleValue) {
self.view.layoutIfNeeded()
// Do additional tasks such as scrolling in a UICollectionView
}
}
其他回答
@Boris的解决方案非常好,但观点有时会被破坏。
为了实现完美的对齐,请使用下面的代码
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)}
功能:
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.origin.y == 0{
self.view.frame.origin.y -= keyboardSize.height
}
}}
And,
@objc func keyboardWillHide(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.origin.y != 0{
self.view.frame.origin.y = 0
}
} }
对于Swift 3,我做了一个UIViewController子类,因为我需要在所有的视图控制器中恒定的行为。
class SomeClassVC: UIViewController {
//MARK: - Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
addKeyboardObservers()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
removeKeyboardObservers()
}
//MARK: - Overrides
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
view.endEditing(true)
}
//MARK: - Help
func addKeyboardObservers() {
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
func removeKeyboardObservers() {
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: self.view.window)
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: self.view.window)
}
func keyboardWillShow(notification: NSNotification) {
let keyboardHeight = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue.height
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.window?.frame.origin.y = -1 * keyboardHeight!
self.view.layoutIfNeeded()
})
}
func keyboardWillHide(notification: NSNotification) {
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.window?.frame.origin.y = 0
self.view.layoutIfNeeded()
})
}
func resignTextFieldFirstResponders() {
for textField in self.view.subviews where textField is UITextField {
textField.resignFirstResponder()
}
}
func resignAllFirstResponders() {
view.endEditing(true)
}
}
验证的答案没有考虑到文本字段的位置,并有一些错误(双位移,永远不会回到主位置,位移即使文本字段是在视图的顶部…)
这个想法是:
获取焦点TextField的Y的绝对位置 来获取键盘高度 来获取屏幕高度 然后计算键盘位置和文本框之间的距离(如果< 0 ->向上移动视图) 使用UIView。而不是UIView.frame.origin.y -= ..,因为用UIView更容易回到原来的位置。变换= .identity
然后,我们将能够移动视图,只有在必要和特定的位移,以便有聚焦texField刚刚超过键盘
代码如下:
斯威夫特4
class ViewController: UIViewController, UITextFieldDelegate {
var textFieldRealYPosition: CGFloat = 0.0
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(VehiculeViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(VehiculeViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
// Delegate all textfields
}
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
let distanceBetweenTextfielAndKeyboard = self.view.frame.height - textFieldRealYPosition - keyboardSize.height
if distanceBetweenTextfielAndKeyboard < 0 {
UIView.animate(withDuration: 0.4) {
self.view.transform = CGAffineTransform(translationX: 0.0, y: distanceBetweenTextfielAndKeyboard)
}
}
}
}
@objc func keyboardWillHide(notification: NSNotification) {
UIView.animate(withDuration: 0.4) {
self.view.transform = .identity
}
}
func textFieldDidBeginEditing(_ textField: UITextField) {
textFieldRealYPosition = textField.frame.origin.y + textField.frame.height
//take in account all superviews from textfield and potential contentOffset if you are using tableview to calculate the real position
}
}
当打开键盘时,它100%完美地回答了所有人的更新表视图高度
对于Swift4.2
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(RecipeVC.keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(RecipeVC.keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
if ((notification.userInfo?[UIResponder.keyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue) != nil {
var userInfo = notification.userInfo!
var keyboardFrame:CGRect = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
keyboardFrame = self.view.convert(keyboardFrame, from: nil)
var contentInset:UIEdgeInsets = self.tbl.contentInset
contentInset.bottom = keyboardFrame.size.height
self.tbl.contentInset = contentInset
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if ((notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue) != nil {
let contentInset:UIEdgeInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
self.tbl.contentInset = contentInset
}
}
Swift3.2
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(RecipeVC.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(RecipeVC.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
func keyboardWillShow(notification: NSNotification) {
if ((notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue) != nil {
//self.view.frame.origin.y -= keyboardSize.height
var userInfo = notification.userInfo!
var keyboardFrame:CGRect = (userInfo[UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
keyboardFrame = self.view.convert(keyboardFrame, from: nil)
var contentInset:UIEdgeInsets = self.tbl.contentInset
contentInset.bottom = keyboardFrame.size.height
self.tbl.contentInset = contentInset
}
}
func keyboardWillHide(notification: NSNotification) {
if ((notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue) != nil {
let contentInset:UIEdgeInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
self.tbl.contentInset = contentInset
}
}
如果你在同一个VC中有2个或更多的文本字段,用户点击其中一个,然后点击另一个,不调用keyboardWillHide函数,视图会再向上一次,这是不必要的,因为你会有键盘,一个空格,它有键盘的高度,然后视图,使用我编辑的答案中的代码:
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name: UIKeyboardWillHideNotification, object: nil)
}
func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
self.view.frame.origin.y -= keyboardSize.height
}
}
func keyboardWillHide(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
self.view.frame.origin.y += keyboardSize.height
}
}
为了解决这个问题,将两个函数"KeyboardWillShow/Hide"替换为:
func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
if view.frame.origin.y == 0{
self.view.frame.origin.y -= keyboardSize.height
}
}
}
func keyboardWillHide(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
if view.frame.origin.y != 0 {
self.view.frame.origin.y += keyboardSize.height
}
}
}