我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。

我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?

我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。

任何帮助都将不胜感激。


当前回答

所以其他答案似乎都不正确。

iOS上的良好行为键盘应该:

键盘改变大小时自动调整大小(YES IT CAN) 动画的速度与键盘相同 使用与键盘相同的曲线进行动画 如果相关,尊重安全区域。 也适用于iPad/Undocked模式

我的代码使用一个声明为@IBOutlet的NSLayoutConstraint

@IBOutlet private var bottomLayoutConstraint: NSLayoutConstraint!

你也可以使用变换,视图偏移量,....我觉得有了约束就容易多了。它通过在底部设置一个约束来工作,如果你的常量不是0/不是底部,你可能需要修改代码。

代码如下:

// In ViewDidLoad
    NotificationCenter.default.addObserver(self, selector: #selector(?MyViewController.keyboardDidChange), name: UIResponder.keyboardWillChangeFrameNotification, object: nil)


@objc func keyboardDidChange(notification: Notification) {
    let userInfo = notification.userInfo! as [AnyHashable: Any]
    let endFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
    let animationDuration = userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as! NSNumber
    let animationCurve = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as! NSNumber
    bottomLayoutConstraint.constant = view.frame.height - endFrame.origin.y - view.safeAreaInsets.bottom // If your constraint is not defined as a safeArea constraint you might want to skip the last part.
    // Prevents iPad undocked keyboard.
    guard endFrame.height != 0, view.frame.height == endFrame.height + endFrame.origin.y else {
        bottomLayoutConstraint.constant = 0
        return
    }
    UIView.setAnimationCurve(UIView.AnimationCurve(rawValue: animationCurve.intValue)!)
    UIView.animate(withDuration: animationDuration.doubleValue) {
        self.view.layoutIfNeeded()
        // Do additional tasks such as scrolling in a UICollectionView
    }
}

其他回答

对于黑屏错误(Swift 4和4.2)。

我解决了黑屏的问题。在验证方案中,敲击后键盘高度变化,导致黑屏。

必须使用UIKeyboardFrameEndUserInfoKey而不是UIKeyboardFrameBeginUserInfoKey

var isKeyboardAppear = false

override func viewDidLoad() {
    super.viewDidLoad() 
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}

@objc func keyboardWillShow(notification: NSNotification) {
    if !isKeyboardAppear {
        if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
            if self.view.frame.origin.y == 0{
                self.view.frame.origin.y -= keyboardSize.height
            }
        }
        isKeyboardAppear = true
    }
}

@objc func keyboardWillHide(notification: NSNotification) {
    if isKeyboardAppear {
        if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
            if self.view.frame.origin.y != 0{
                self.view.frame.origin.y += keyboardSize.height
            }
        }
         isKeyboardAppear = false
    }
}

这个实现(Swift 4)将给你的行为最接近Android的默认行为。Ie:当活动文本域在键盘下时,将视图向上移动,当用户切换到另一个视图时,无需关闭键盘。记住调用settextfielddelegate()。

public class DelegateProxy: NSObject, UITextFieldDelegate {

  private static let instance = DelegateProxies()

  weak var activeTextField: UITextField?
  var offset: CGFloat = 0
  weak var vc: UIViewController?
  var keyboardHeight: CGFloat = 0

  public static func getDelegate(root: UIViewController) -> DelegateProxies {
    instance.vc = root
    return instance
  }

  public static func getDelegate() -> DelegateProxies {
    return instance
  }

  public func textFieldShouldReturn(_ textField: UITextField) -> Bool {
    textField.resignFirstResponder()
    return true
  }


  public func textFieldShouldBeginEditing(_ textField: UITextField) -> Bool {

    self.activeTextField = textField

    let globalPointY: CGFloat = (textField.superview?.convert(textField.frame.origin, to: nil).y ?? CGFloat(0)) + textField.frame.height


    offset = UIScreen.main.bounds.height - globalPointY

    if keyboardHeight > 0 {
        vc?.moveViewUp(offsetFromKeyboard: keyboardHeight - offset)
    }

    return true
  }
}


extension UIViewController {

  private func setTextFieldDelegates(parentView: UIView) {
    for child in parentView.subviews {
        setTextFieldDelegates(parentView: child)
        (child as? UITextField)?.delegate = DelegateProxies.getDelegate(root: self)
    }
  }

  func registerAutoResizeOnKeyboardAppear(){
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
  }

  func unregisterAutoResizeOnKeyboard(){
    NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: nil)
    NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: nil)
  }

  @objc func keyboardWillShow(notification: NSNotification) {

    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
        let offsetFromKeyboard = keyboardSize.height - DelegateProxies.getDelegate().offset
        DelegateProxies.getDelegate().keyboardHeight = keyboardSize.height

        moveViewUp(offsetFromKeyboard: offsetFromKeyboard)
    }
  }

  func moveViewUp(offsetFromKeyboard: CGFloat){
    print("offset from keyboard: \(offsetFromKeyboard)")

    let moveOffset = offsetFromKeyboard + 8

    if offsetFromKeyboard > 0 {
        self.view.frame.origin.y = -moveOffset
    }

    if offsetFromKeyboard < 0 && view.frame.origin.y < 0 {
        self.view.frame.origin.y += -moveOffset
        if self.view.frame.origin.y > 0{
            self.view.frame.origin.y = 0
        }
    }
  }

  @objc func keyboardWillHide(notification: NSNotification) {
    self.view.frame.origin.y = 0
  }
}

这个功能应该在Ios中内置,但是我们需要在外部做。 插入以下代码 *当textField在键盘下时移动视图, *当textField在键盘上方时不移动视图 *在需要时根据键盘的高度移动视图。 这在所有情况下都有效并经过测试。

import UIKit

class NamVcc: UIViewController, UITextFieldDelegate
{
    @IBOutlet weak var NamTxtBoxVid: UITextField!

    var VydTxtBoxVar: UITextField!
    var ChkKeyPadDspVar: Bool = false
    var KeyPadHytVal: CGFloat!

    override func viewDidLoad()
    {
        super.viewDidLoad()

        NamTxtBoxVid.delegate = self
    }

    override func viewWillAppear(animated: Bool)
    {
        NSNotificationCenter.defaultCenter().addObserver(self,
            selector: #selector(TdoWenKeyPadVyd(_:)),
            name:UIKeyboardWillShowNotification,
            object: nil);
        NSNotificationCenter.defaultCenter().addObserver(self,
            selector: #selector(TdoWenKeyPadHyd(_:)),
            name:UIKeyboardWillHideNotification,
            object: nil);
    }

    func textFieldDidBeginEditing(TxtBoxPsgVar: UITextField)
    {
        self.VydTxtBoxVar = TxtBoxPsgVar
    }

    func textFieldDidEndEditing(TxtBoxPsgVar: UITextField)
    {
        self.VydTxtBoxVar = nil
    }

    func textFieldShouldReturn(TxtBoxPsgVar: UITextField) -> Bool
    {
        self.VydTxtBoxVar.resignFirstResponder()
        return true
    }

    override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?)
    {
        view.endEditing(true)
        super.touchesBegan(touches, withEvent: event)
    }

    func TdoWenKeyPadVyd(NfnPsgVar: NSNotification)
    {
        if(!self.ChkKeyPadDspVar)
        {
            self.KeyPadHytVal = (NfnPsgVar.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue().height

            var NonKeyPadAraVar: CGRect = self.view.frame
            NonKeyPadAraVar.size.height -= self.KeyPadHytVal

            let VydTxtBoxCenVal: CGPoint? = VydTxtBoxVar?.frame.origin

            if (!CGRectContainsPoint(NonKeyPadAraVar, VydTxtBoxCenVal!))
            {
                self.ChkKeyPadDspVar = true
                UIView.animateWithDuration(1.0,
                    animations:
                    { self.view.frame.origin.y -= (self.KeyPadHytVal)},
                    completion: nil)
            }
            else
            {
                self.ChkKeyPadDspVar = false
            }
        }

    }

    func TdoWenKeyPadHyd(NfnPsgVar: NSNotification)
    {
        if (self.ChkKeyPadDspVar)
        {
            self.ChkKeyPadDspVar = false
            UIView.animateWithDuration(1.0,
                animations:
                { self.view.frame.origin.y += (self.KeyPadHytVal)},
                completion: nil)
        }
    }

    override func viewDidDisappear(animated: Bool)
    {
        super.viewWillDisappear(animated)
        NSNotificationCenter.defaultCenter().removeObserver(self)
        view.endEditing(true)
        ChkKeyPadDspVar = false
    }
}

|::|有时候视图会向下,在这种情况下使用高度+/- 150:

    NonKeyPadAraVar.size.height -= self.KeyPadHytVal + 150

    { self.view.frame.origin.y -= self.KeyPadHytVal  - 150},
                    completion: nil)

    { self.view.frame.origin.y += self.KeyPadHytVal  - 150},
                completion: nil)

最简单的方法,甚至不需要任何代码:

下载KeyboardLayoutConstraint.swift并将文件添加(拖放)到你的项目中,如果你还没有使用Spring动画框架的话。 在你的故事板中,为视图或文本字段创建一个底部约束,选择约束(双击它),在标识检查器中,将其类从NSLayoutConstraint更改为KeyboardLayoutConstraint。 完成了!

物体会随着键盘同步自动移动。

我对初学者的两点建议: 在上面的例子中,有人改变坐标,其他人使用“自动调整蒙版”和其他约束:

正如苹果所说,不要将这三种逻辑混合在一起。 如果你在故事板中有约束,不要尝试改变x/y。这绝对行不通。