我如何获得屏幕的宽度和高度,并使用这个值在:
@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
Log.e(TAG, "onMeasure" + widthSpecId);
setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT -
game.findViewById(R.id.flag).getHeight());
}
我如何获得屏幕的宽度和高度,并使用这个值在:
@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
Log.e(TAG, "onMeasure" + widthSpecId);
setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT -
game.findViewById(R.id.flag).getHeight());
}
当前回答
试试下面的代码:-
1.
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
int width = size.x;
int height = size.y;
2.
Display display = getWindowManager().getDefaultDisplay();
int width = display.getWidth(); // deprecated
int height = display.getHeight(); // deprecated
or
int width = getWindowManager().getDefaultDisplay().getWidth();
int height = getWindowManager().getDefaultDisplay().getHeight();
3.
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
metrics.heightPixels;
metrics.widthPixels;
其他回答
完整的方法是使用“getRealSize”来返回真实的分辨率(包括当用户改变分辨率时)。
我注意到所有其他可用的函数,包括文档中说要用的代替this的函数,在某些情况下结果会更小。
下面是代码:
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Point size = new Point();
wm.getDefaultDisplay().getRealSize(size);
final int width = size.x, height = size.y;
因为这可以在不同的方向上改变,这里有一个解决方案(在Kotlin中),无论朝向如何,都能得到正确的结果:
/**
* returns the natural orientation of the device: Configuration.ORIENTATION_LANDSCAPE or Configuration.ORIENTATION_PORTRAIT .<br></br>
* The result should be consistent no matter the orientation of the device
*/
@JvmStatic
fun getScreenNaturalOrientation(context: Context): Int {
//based on : http://stackoverflow.com/a/9888357/878126
val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
val config = context.resources.configuration
val rotation = windowManager.defaultDisplay.rotation
return if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && config.orientation == Configuration.ORIENTATION_LANDSCAPE || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && config.orientation == Configuration.ORIENTATION_PORTRAIT)
Configuration.ORIENTATION_LANDSCAPE
else
Configuration.ORIENTATION_PORTRAIT
}
/**
* returns the natural screen size (in pixels). The result should be consistent no matter the orientation of the device
*/
@JvmStatic
fun getScreenNaturalSize(context: Context): Point {
val screenNaturalOrientation = getScreenNaturalOrientation(context)
val wm = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
val point = Point()
wm.defaultDisplay.getRealSize(point)
val currentOrientation = context.resources.configuration.orientation
if (currentOrientation == screenNaturalOrientation)
return point
else return Point(point.y, point.x)
}
我更新了Kotlin语言的答案!
对于Kotlin:您应该调用窗口管理器并获取指标。在那简单的方法之后。
val displayMetrics = DisplayMetrics()
windowManager.defaultDisplay.getMetrics(displayMetrics)
var width = displayMetrics.widthPixels
var height = displayMetrics.heightPixels
如何用Kotlin语言有效地独立活动地使用它?
这里,我在一般的Kotlin类中创建了一个方法。你可以在所有活动中使用它。
private val T_GET_SCREEN_WIDTH:String = "screen_width"
private val T_GET_SCREEN_HEIGHT:String = "screen_height"
private fun getDeviceSizes(activity:Activity, whichSize:String):Int{
val displayMetrics = DisplayMetrics()
activity.windowManager.defaultDisplay.getMetrics(displayMetrics)
return when (whichSize){
T_GET_SCREEN_WIDTH -> displayMetrics.widthPixels
T_GET_SCREEN_HEIGHT -> displayMetrics.heightPixels
else -> 0 // Error
}
}
正如android官方文档所说,默认显示使用Context#getDisplay(),因为该方法在API级别30中已弃用。
.getDefaultDisplay getWindowManager () () .getMetrics (displayMetrics);
这一碗代码有助于确定宽度和高度。
public static int getWidth(Context context) {
DisplayMetrics displayMetrics = new DisplayMetrics();
Display display = context.getDisplay();
if (display != null) {
display.getRealMetrics(displayMetrics);
return displayMetrics.widthPixels;
}
return -1;
}
关于高度:
public static int getHeight(Context context) {
DisplayMetrics displayMetrics = new DisplayMetrics();
Display display = context.getDisplay();
if (display != null) {
display.getRealMetrics(displayMetrics);
return displayMetrics.heightPixels;
}
return -1;
}
似乎所有这些答案都不适合我的Galaxy M51和Android 11。在做了一些研究之后,我发现了这个代码:
WindowMetrics windowmetrics = MainActivity.getWindowManager().getCurrentWindowMetrics();
Rect rect = windowmetrics.getBounds();
int width = rect.right;
int height =rect.bottom;
显示我的真实设备分辨率为1080x2400,其余只返回810x1800。
你可以从上下文中获得宽度和高度
java:
int width= context.getResources().getDisplayMetrics().widthPixels;
int height= context.getResources().getDisplayMetrics().heightPixels;
科特林
val width: Int = context.resources.displayMetrics.widthPixels
val height: Int = context.resources.displayMetrics.heightPixels