我如何获得屏幕的宽度和高度,并使用这个值在:

@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
    Log.e(TAG, "onMeasure" + widthSpecId);
    setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT - 
        game.findViewById(R.id.flag).getHeight());
}

当前回答

似乎所有这些答案都不适合我的Galaxy M51和Android 11。在做了一些研究之后,我发现了这个代码:

WindowMetrics windowmetrics = MainActivity.getWindowManager().getCurrentWindowMetrics();
Rect rect = windowmetrics.getBounds();
int width = rect.right;
int height =rect.bottom;

显示我的真实设备分辨率为1080x2400,其余只返回810x1800。

其他回答

有一个非常简单的答案,没有通过上下文

public static int getScreenWidth() {
    return Resources.getSystem().getDisplayMetrics().widthPixels;
}

public static int getScreenHeight() {
    return Resources.getSystem().getDisplayMetrics().heightPixels;
}

注:如果你想要高度包括导航条,使用下面的方法

WindowManager windowManager =
        (WindowManager) BaseApplication.getApplication().getSystemService(Context.WINDOW_SERVICE);
    final Display display = windowManager.getDefaultDisplay();
    Point outPoint = new Point();
    if (Build.VERSION.SDK_INT >= 19) {
        // include navigation bar
        display.getRealSize(outPoint);
    } else {
        // exclude navigation bar
        display.getSize(outPoint);
    }
    if (outPoint.y > outPoint.x) {
        mRealSizeHeight = outPoint.y;
        mRealSizeWidth = outPoint.x;
    } else {
        mRealSizeHeight = outPoint.x;
        mRealSizeWidth = outPoint.y;
    }

完整的方法是使用“getRealSize”来返回真实的分辨率(包括当用户改变分辨率时)。

我注意到所有其他可用的函数,包括文档中说要用的代替this的函数,在某些情况下结果会更小。

下面是代码:

            WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
            Point size = new Point();
            wm.getDefaultDisplay().getRealSize(size);
            final int width = size.x, height = size.y;

因为这可以在不同的方向上改变,这里有一个解决方案(在Kotlin中),无论朝向如何,都能得到正确的结果:

/**
 * returns the natural orientation of the device: Configuration.ORIENTATION_LANDSCAPE or Configuration.ORIENTATION_PORTRAIT .<br></br>
 * The result should be consistent no matter the orientation of the device
 */
@JvmStatic
fun getScreenNaturalOrientation(context: Context): Int {
    //based on : http://stackoverflow.com/a/9888357/878126
    val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
    val config = context.resources.configuration
    val rotation = windowManager.defaultDisplay.rotation
    return if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && config.orientation == Configuration.ORIENTATION_LANDSCAPE || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && config.orientation == Configuration.ORIENTATION_PORTRAIT)
        Configuration.ORIENTATION_LANDSCAPE
    else
        Configuration.ORIENTATION_PORTRAIT
}

/**
 * returns the natural screen size (in pixels). The result should be consistent no matter the orientation of the device
 */
@JvmStatic
fun getScreenNaturalSize(context: Context): Point {
    val screenNaturalOrientation = getScreenNaturalOrientation(context)
    val wm = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
    val point = Point()
    wm.defaultDisplay.getRealSize(point)
    val currentOrientation = context.resources.configuration.orientation
    if (currentOrientation == screenNaturalOrientation)
        return point
    else return Point(point.y, point.x)
}

•Kotlin版本通过扩展属性

如果你想知道屏幕的像素大小以及dp,使用这些扩展属性真的很有帮助:


DimensionUtils.kt

import android.content.Context
import android.content.res.Resources
import android.graphics.Rect
import android.graphics.RectF
import android.os.Build
import android.util.DisplayMetrics
import android.view.WindowManager
import kotlin.math.roundToInt

/**
 * @author aminography
 */

private val displayMetrics: DisplayMetrics by lazy { Resources.getSystem().displayMetrics }

/**
 * Returns boundary of the screen in pixels (px).
 */
val screenRectPx: Rect
    get() = displayMetrics.run { Rect(0, 0, widthPixels, heightPixels) }

/**
 * Returns boundary of the screen in density independent pixels (dp).
 */
val screenRectDp: RectF
    get() = screenRectPx.run { RectF(0f, 0f, right.px2dp, bottom.px2dp) }

/**
 * Returns boundary of the physical screen including system decor elements (if any) like navigation
 * bar in pixels (px).
 */
val Context.physicalScreenRectPx: Rect
    get() = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
        (applicationContext.getSystemService(Context.WINDOW_SERVICE) as WindowManager)
            .run { DisplayMetrics().also { defaultDisplay.getRealMetrics(it) } }
            .run { Rect(0, 0, widthPixels, heightPixels) }
    } else screenRectPx

/**
 * Returns boundary of the physical screen including system decor elements (if any) like navigation
 * bar in density independent pixels (dp).
 */
val Context.physicalScreenRectDp: RectF
    get() = physicalScreenRectPx.run { RectF(0f, 0f, right.px2dp, bottom.px2dp) }

/**
 * Converts any given number from pixels (px) into density independent pixels (dp).
 */
val Number.px2dp: Float
    get() = this.toFloat() / displayMetrics.density

/**
 * Converts any given number from density independent pixels (dp) into pixels (px).
 */
val Number.dp2px: Int
    get() = (this.toFloat() * displayMetrics.density).roundToInt()


用法:

class MainActivity : AppCompatActivity() {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        val widthPx = screenRectPx.width()
        val heightPx = screenRectPx.height()
        println("[PX] screen width: $widthPx , height: $heightPx")

        val widthDp = screenRectDp.width()
        val heightDp = screenRectDp.height()
        println("[DP] screen width: $widthDp , height: $heightDp")

        println()
        
        val physicalWidthPx = physicalScreenRectPx.width()
        val physicalHeightPx = physicalScreenRectPx.height()
        println("[PX] physical screen width: $physicalWidthPx , height: $physicalHeightPx")

        val physicalWidthDp = physicalScreenRectDp.width()
        val physicalHeightDp = physicalScreenRectDp.height()
        println("[DP] physical screen width: $physicalWidthDp , height: $physicalHeightDp")
    }
}

结果:

当设备处于纵向方向时:

[PX] screen width: 1440 , height: 2392
[DP] screen width: 360.0 , height: 598.0

[PX] physical screen width: 1440 , height: 2560
[DP] physical screen width: 360.0 , height: 640.0

当设备处于横向时:

[PX] screen width: 2392 , height: 1440
[DP] screen width: 598.0 , height: 360.0

[PX] physical screen width: 2560 , height: 1440
[DP] physical screen width: 640.0 , height: 360.0

正如android官方文档所说,默认显示使用Context#getDisplay(),因为该方法在API级别30中已弃用。

.getDefaultDisplay getWindowManager () () .getMetrics (displayMetrics);

这一碗代码有助于确定宽度和高度。

public static int getWidth(Context context) {
    DisplayMetrics displayMetrics = new DisplayMetrics();
    Display display = context.getDisplay();
    if (display != null) {
        display.getRealMetrics(displayMetrics);
        return displayMetrics.widthPixels;
    }
    return -1;
}

关于高度:

public static int getHeight(Context context) {
    DisplayMetrics displayMetrics = new DisplayMetrics();
    Display display = context.getDisplay();
    if (display != null) {
        display.getRealMetrics(displayMetrics);
        return displayMetrics.heightPixels;
    }
    return -1;
}

为什么不

DisplayMetrics displaymetrics = getResources().getDisplayMetrics();

然后使用

displayMetrics.widthPixels

and

displayMetrics.heightPixels