我如何获得屏幕的宽度和高度,并使用这个值在:
@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
Log.e(TAG, "onMeasure" + widthSpecId);
setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT -
game.findViewById(R.id.flag).getHeight());
}
我如何获得屏幕的宽度和高度,并使用这个值在:
@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
Log.e(TAG, "onMeasure" + widthSpecId);
setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT -
game.findViewById(R.id.flag).getHeight());
}
当前回答
获取屏幕宽度和高度的值。
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
width = size.x;
height = size.y;
其他回答
fun Activity.getRealScreenSize(): Pair<Int, Int> { //<width, height>
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
val size = Point()
display?.getRealSize(size)
Pair(size.x, size.y)
} else {
val size = Point()
windowManager.defaultDisplay.getRealSize(size)
Pair(size.x, size.y)
}}
这是一个扩展函数,你可以这样在你的活动中使用:
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val pair = getRealScreenSize()
pair.first //to get width
pair.second //to get height
}
完整的方法是使用“getRealSize”来返回真实的分辨率(包括当用户改变分辨率时)。
我注意到所有其他可用的函数,包括文档中说要用的代替this的函数,在某些情况下结果会更小。
下面是代码:
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Point size = new Point();
wm.getDefaultDisplay().getRealSize(size);
final int width = size.x, height = size.y;
因为这可以在不同的方向上改变,这里有一个解决方案(在Kotlin中),无论朝向如何,都能得到正确的结果:
/**
* returns the natural orientation of the device: Configuration.ORIENTATION_LANDSCAPE or Configuration.ORIENTATION_PORTRAIT .<br></br>
* The result should be consistent no matter the orientation of the device
*/
@JvmStatic
fun getScreenNaturalOrientation(context: Context): Int {
//based on : http://stackoverflow.com/a/9888357/878126
val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
val config = context.resources.configuration
val rotation = windowManager.defaultDisplay.rotation
return if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && config.orientation == Configuration.ORIENTATION_LANDSCAPE || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && config.orientation == Configuration.ORIENTATION_PORTRAIT)
Configuration.ORIENTATION_LANDSCAPE
else
Configuration.ORIENTATION_PORTRAIT
}
/**
* returns the natural screen size (in pixels). The result should be consistent no matter the orientation of the device
*/
@JvmStatic
fun getScreenNaturalSize(context: Context): Point {
val screenNaturalOrientation = getScreenNaturalOrientation(context)
val wm = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
val point = Point()
wm.defaultDisplay.getRealSize(point)
val currentOrientation = context.resources.configuration.orientation
if (currentOrientation == screenNaturalOrientation)
return point
else return Point(point.y, point.x)
}
有一个非常简单的答案,没有通过上下文
public static int getScreenWidth() {
return Resources.getSystem().getDisplayMetrics().widthPixels;
}
public static int getScreenHeight() {
return Resources.getSystem().getDisplayMetrics().heightPixels;
}
注:如果你想要高度包括导航条,使用下面的方法
WindowManager windowManager =
(WindowManager) BaseApplication.getApplication().getSystemService(Context.WINDOW_SERVICE);
final Display display = windowManager.getDefaultDisplay();
Point outPoint = new Point();
if (Build.VERSION.SDK_INT >= 19) {
// include navigation bar
display.getRealSize(outPoint);
} else {
// exclude navigation bar
display.getSize(outPoint);
}
if (outPoint.y > outPoint.x) {
mRealSizeHeight = outPoint.y;
mRealSizeWidth = outPoint.x;
} else {
mRealSizeHeight = outPoint.x;
mRealSizeWidth = outPoint.y;
}
一些适用于检索屏幕大小的方法在API Level 31中已弃用,包括Display.getRealMetrics()和Display.getRealSize()。从API级别30开始,我们可以使用WindowManager#getCurrentWindowMetrics()。获取屏幕大小的简单方法是创建一些Compat类,例如:
object ScreenMetricsCompat {
private val api: Api =
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) ApiLevel30()
else Api()
/**
* Returns screen size in pixels.
*/
fun getScreenSize(context: Context): Size = api.getScreenSize(context)
@Suppress("DEPRECATION")
private open class Api {
open fun getScreenSize(context: Context): Size {
val display = context.getSystemService(WindowManager::class.java).defaultDisplay
val metrics = if (display != null) {
DisplayMetrics().also { display.getRealMetrics(it) }
} else {
Resources.getSystem().displayMetrics
}
return Size(metrics.widthPixels, metrics.heightPixels)
}
}
@RequiresApi(Build.VERSION_CODES.R)
private class ApiLevel30 : Api() {
override fun getScreenSize(context: Context): Size {
val metrics: WindowMetrics = context.getSystemService(WindowManager::class.java).currentWindowMetrics
return Size(metrics.bounds.width(), metrics.bounds.height())
}
}
}
调用ScreenMetricsCompat.getScreenSize(这个)。在Activity中我们可以得到屏幕高度。
在尝试了上面的许多版本之后,我在Kotlin中找到了答案。它准确地返回为设备所宣传的分辨率。请让我知道,如果这不能在旧设备上工作-我目前只有相对较新的。
该解决方案没有使用废弃的函数(截至2023年1月)。
private fun getScreenHeight() : Int {
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
val windowMetrics = windowManager.currentWindowMetrics
val rect = windowMetrics.bounds
rect.bottom
} else {
resources.displayMetrics.heightPixels
}
}