我如何获得屏幕的宽度和高度,并使用这个值在:
@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
Log.e(TAG, "onMeasure" + widthSpecId);
setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT -
game.findViewById(R.id.flag).getHeight());
}
我如何获得屏幕的宽度和高度,并使用这个值在:
@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
Log.e(TAG, "onMeasure" + widthSpecId);
setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT -
game.findViewById(R.id.flag).getHeight());
}
当前回答
为什么不
DisplayMetrics displaymetrics = getResources().getDisplayMetrics();
然后使用
displayMetrics.widthPixels
and
displayMetrics.heightPixels
其他回答
DisplayMetrics lDisplayMetrics = getResources().getDisplayMetrics();
int widthPixels = lDisplayMetrics.widthPixels;
int heightPixels = lDisplayMetrics.heightPixels;
对于kotlin用户
fun Activity.displayMetrics(): DisplayMetrics {
val displayMetrics = DisplayMetrics()
windowManager.defaultDisplay.getMetrics(displayMetrics)
return displayMetrics
}
在Activity中,你可以使用它
resources.displayMetrics.let { displayMetrics ->
val height = displayMetrics.heightPixels
val width = displayMetrics.widthPixels
}
或者碎片化
activity?.displayMetrics()?.run {
val height = heightPixels
val width = widthPixels
}
public class DisplayInfo {
int screen_height=0, screen_width=0;
WindowManager wm;
DisplayMetrics displaymetrics;
DisplayInfo(Context context) {
getdisplayheightWidth(context);
}
void getdisplayheightWidth(Context context) {
wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
displaymetrics = new DisplayMetrics();
wm.getDefaultDisplay().getMetrics(displaymetrics);
screen_height = displaymetrics.heightPixels;
screen_width = displaymetrics.widthPixels;
}
public int getScreen_height() {
return screen_height;
}
public int getScreen_width() {
return screen_width;
}
}
•Kotlin版本通过扩展属性
如果你想知道屏幕的像素大小以及dp,使用这些扩展属性真的很有帮助:
DimensionUtils.kt
import android.content.Context
import android.content.res.Resources
import android.graphics.Rect
import android.graphics.RectF
import android.os.Build
import android.util.DisplayMetrics
import android.view.WindowManager
import kotlin.math.roundToInt
/**
* @author aminography
*/
private val displayMetrics: DisplayMetrics by lazy { Resources.getSystem().displayMetrics }
/**
* Returns boundary of the screen in pixels (px).
*/
val screenRectPx: Rect
get() = displayMetrics.run { Rect(0, 0, widthPixels, heightPixels) }
/**
* Returns boundary of the screen in density independent pixels (dp).
*/
val screenRectDp: RectF
get() = screenRectPx.run { RectF(0f, 0f, right.px2dp, bottom.px2dp) }
/**
* Returns boundary of the physical screen including system decor elements (if any) like navigation
* bar in pixels (px).
*/
val Context.physicalScreenRectPx: Rect
get() = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
(applicationContext.getSystemService(Context.WINDOW_SERVICE) as WindowManager)
.run { DisplayMetrics().also { defaultDisplay.getRealMetrics(it) } }
.run { Rect(0, 0, widthPixels, heightPixels) }
} else screenRectPx
/**
* Returns boundary of the physical screen including system decor elements (if any) like navigation
* bar in density independent pixels (dp).
*/
val Context.physicalScreenRectDp: RectF
get() = physicalScreenRectPx.run { RectF(0f, 0f, right.px2dp, bottom.px2dp) }
/**
* Converts any given number from pixels (px) into density independent pixels (dp).
*/
val Number.px2dp: Float
get() = this.toFloat() / displayMetrics.density
/**
* Converts any given number from density independent pixels (dp) into pixels (px).
*/
val Number.dp2px: Int
get() = (this.toFloat() * displayMetrics.density).roundToInt()
用法:
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
val widthPx = screenRectPx.width()
val heightPx = screenRectPx.height()
println("[PX] screen width: $widthPx , height: $heightPx")
val widthDp = screenRectDp.width()
val heightDp = screenRectDp.height()
println("[DP] screen width: $widthDp , height: $heightDp")
println()
val physicalWidthPx = physicalScreenRectPx.width()
val physicalHeightPx = physicalScreenRectPx.height()
println("[PX] physical screen width: $physicalWidthPx , height: $physicalHeightPx")
val physicalWidthDp = physicalScreenRectDp.width()
val physicalHeightDp = physicalScreenRectDp.height()
println("[DP] physical screen width: $physicalWidthDp , height: $physicalHeightDp")
}
}
结果:
当设备处于纵向方向时:
[PX] screen width: 1440 , height: 2392
[DP] screen width: 360.0 , height: 598.0
[PX] physical screen width: 1440 , height: 2560
[DP] physical screen width: 360.0 , height: 640.0
当设备处于横向时:
[PX] screen width: 2392 , height: 1440
[DP] screen width: 598.0 , height: 360.0
[PX] physical screen width: 2560 , height: 1440
[DP] physical screen width: 640.0 , height: 360.0
我发现weigan的答案最好的一个在这一页,这里是如何在Xamarin使用它。Android:
public int GetScreenWidth()
{
return Resources.System.DisplayMetrics.WidthPixels;
}
public int GetScreenHeight()
{
return Resources.System.DisplayMetrics.HeightPixels;
}