我如何获得屏幕的宽度和高度,并使用这个值在:
@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
Log.e(TAG, "onMeasure" + widthSpecId);
setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT -
game.findViewById(R.id.flag).getHeight());
}
我如何获得屏幕的宽度和高度,并使用这个值在:
@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
Log.e(TAG, "onMeasure" + widthSpecId);
setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT -
game.findViewById(R.id.flag).getHeight());
}
当前回答
DisplayMetrics dimension = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dimension);
int width = dimension.widthPixels;
int height = dimension.heightPixels;
其他回答
DisplayMetrics dimension = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dimension);
int width = dimension.widthPixels;
int height = dimension.heightPixels;
public class DisplayInfo {
int screen_height=0, screen_width=0;
WindowManager wm;
DisplayMetrics displaymetrics;
DisplayInfo(Context context) {
getdisplayheightWidth(context);
}
void getdisplayheightWidth(Context context) {
wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
displaymetrics = new DisplayMetrics();
wm.getDefaultDisplay().getMetrics(displaymetrics);
screen_height = displaymetrics.heightPixels;
screen_width = displaymetrics.widthPixels;
}
public int getScreen_height() {
return screen_height;
}
public int getScreen_width() {
return screen_width;
}
}
试试Kotlin的这段代码
val display = windowManager.defaultDisplay
val size = Point()
display.getSize(size)
var DEVICE_WIDTH = size.x
var DEVICE_HEIGHT = size.y
一些适用于检索屏幕大小的方法在API Level 31中已弃用,包括Display.getRealMetrics()和Display.getRealSize()。从API级别30开始,我们可以使用WindowManager#getCurrentWindowMetrics()。获取屏幕大小的简单方法是创建一些Compat类,例如:
object ScreenMetricsCompat {
private val api: Api =
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) ApiLevel30()
else Api()
/**
* Returns screen size in pixels.
*/
fun getScreenSize(context: Context): Size = api.getScreenSize(context)
@Suppress("DEPRECATION")
private open class Api {
open fun getScreenSize(context: Context): Size {
val display = context.getSystemService(WindowManager::class.java).defaultDisplay
val metrics = if (display != null) {
DisplayMetrics().also { display.getRealMetrics(it) }
} else {
Resources.getSystem().displayMetrics
}
return Size(metrics.widthPixels, metrics.heightPixels)
}
}
@RequiresApi(Build.VERSION_CODES.R)
private class ApiLevel30 : Api() {
override fun getScreenSize(context: Context): Size {
val metrics: WindowMetrics = context.getSystemService(WindowManager::class.java).currentWindowMetrics
return Size(metrics.bounds.width(), metrics.bounds.height())
}
}
}
调用ScreenMetricsCompat.getScreenSize(这个)。在Activity中我们可以得到屏幕高度。
我更新了Kotlin语言的答案!
对于Kotlin:您应该调用窗口管理器并获取指标。在那简单的方法之后。
val displayMetrics = DisplayMetrics()
windowManager.defaultDisplay.getMetrics(displayMetrics)
var width = displayMetrics.widthPixels
var height = displayMetrics.heightPixels
如何用Kotlin语言有效地独立活动地使用它?
这里,我在一般的Kotlin类中创建了一个方法。你可以在所有活动中使用它。
private val T_GET_SCREEN_WIDTH:String = "screen_width"
private val T_GET_SCREEN_HEIGHT:String = "screen_height"
private fun getDeviceSizes(activity:Activity, whichSize:String):Int{
val displayMetrics = DisplayMetrics()
activity.windowManager.defaultDisplay.getMetrics(displayMetrics)
return when (whichSize){
T_GET_SCREEN_WIDTH -> displayMetrics.widthPixels
T_GET_SCREEN_HEIGHT -> displayMetrics.heightPixels
else -> 0 // Error
}
}