最近我一直在iPhone上玩一款名为《Scramble》的游戏。有些人可能知道这个游戏叫拼字游戏。从本质上讲,当游戏开始时,你会得到一个字母矩阵:

F X I E
A M L O
E W B X
A S T U

The goal of the game is to find as many words as you can that can be formed by chaining letters together. You can start with any letter, and all the letters that surround it are fair game, and then once you move on to the next letter, all the letters that surround that letter are fair game, except for any previously used letters. So in the grid above, for example, I could come up with the words LOB, TUX, SEA, FAME, etc. Words must be at least 3 characters, and no more than NxN characters, which would be 16 in this game but can vary in some implementations. While this game is fun and addictive, I am apparently not very good at it and I wanted to cheat a little bit by making a program that would give me the best possible words (the longer the word the more points you get).

(来源:boggled.org)

不幸的是,我不太擅长算法或它们的效率等等。我的第一次尝试使用一个像这样的字典(约2.3MB),并进行线性搜索,试图匹配字典条目的组合。这需要花费很长时间来找到可能的单词,因为你每轮只有2分钟的时间,这是不够的。

我很有兴趣看看是否有任何Stackoverflowers可以提出更有效的解决方案。我主要是在寻找使用三大p的解决方案:Python、PHP和Perl,尽管任何使用Java或c++的东西也很酷,因为速度是至关重要的。

目前的解决方案:

Adam Rosenfield, Python, ~20岁 John Fouhy, Python, ~3秒 Kent Fredric, Perl, ~1s Darius Bacon, Python, ~1s rvarcher, VB。净,~ 1 s Paolo Bergantino, PHP(实时链接),~5s(本地~2s)


当前回答

我知道我已经非常晚了,但是我之前用PHP做了一个——只是为了好玩……

http://www.lostsockdesign.com.au/sandbox/boggle/index.php?letters=fxieamloewbxastu 在0.90108秒内找到75个单词(133分)

F……X . .我 .............. E ............... 一个 ...................................... 米 .............................. L ............................ O ............................... E .................... W ............................ B .......................... X 一个 .................. 年代 .................................................. T ................. U…

给出了一些程序实际在做什么的指示-每个字母是它开始查看模式的地方,而每个'。这显示了中国试图走的一条道路。越多越好。“它搜索得越远。

如果你想要密码,请告诉我…这是一个可怕的PHP和HTML的混合体,从来没有想过要看到阳光,所以我不敢在这里张贴:P

其他回答

我也用Java解决了这个问题。我的实现有269行,非常容易使用。首先,您需要创建Boggler类的一个新实例,然后用网格作为参数调用solve函数。在我的电脑上加载5万个单词的字典大约需要100毫秒,它在大约10-20毫秒内找到单词。找到的单词存储在一个数组列表中,即foundWords。

import java.io.BufferedReader;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.URISyntaxException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;

public class Boggler {
    private ArrayList<String> words = new ArrayList<String>();      
    private ArrayList<String> roundWords = new ArrayList<String>(); 
    private ArrayList<Word> foundWords = new ArrayList<Word>();     
    private char[][] letterGrid = new char[4][4];                   
    private String letters;                                         

    public Boggler() throws FileNotFoundException, IOException, URISyntaxException {
        long startTime = System.currentTimeMillis();

        URL path = GUI.class.getResource("words.txt");
        BufferedReader br = new BufferedReader(new InputStreamReader(new FileInputStream(new File(path.toURI()).getAbsolutePath()), "iso-8859-1"));
        String line;
        while((line = br.readLine()) != null) {
            if(line.length() < 3 || line.length() > 10) {
                continue;
            }

            this.words.add(line);
        }
    }

    public ArrayList<Word> getWords() {
        return this.foundWords;
    }

    public void solve(String letters) {
        this.letters = "";
        this.foundWords = new ArrayList<Word>();

        for(int i = 0; i < letters.length(); i++) {
            if(!this.letters.contains(letters.substring(i, i + 1))) {
                this.letters += letters.substring(i, i + 1);
            }
        }

        for(int i = 0; i < 4; i++) {
            for(int j = 0; j < 4; j++) {
                this.letterGrid[i][j] = letters.charAt(i * 4 + j);
            }
        }

        System.out.println(Arrays.deepToString(this.letterGrid));               

        this.roundWords = new ArrayList<String>();      
        String pattern = "[" + this.letters + "]+";     

        for(int i = 0; i < this.words.size(); i++) {

            if(this.words.get(i).matches(pattern)) {
                this.roundWords.add(this.words.get(i));
            }
        }

        for(int i = 0; i < this.roundWords.size(); i++) {
            Word word = checkForWord(this.roundWords.get(i));

            if(word != null) {
                System.out.println(word);
                this.foundWords.add(word);
            }
        }       
    }

    private Word checkForWord(String word) {
        char initial = word.charAt(0);
        ArrayList<LetterCoord> startPoints = new ArrayList<LetterCoord>();

        int x = 0;  
        int y = 0;
        for(char[] row: this.letterGrid) {
            x = 0;

            for(char letter: row) {
                if(initial == letter) {
                    startPoints.add(new LetterCoord(x, y));
                }

                x++;
            }

            y++;
        }

        ArrayList<LetterCoord> letterCoords = null;
        for(int initialTry = 0; initialTry < startPoints.size(); initialTry++) {
            letterCoords = new ArrayList<LetterCoord>();    

            x = startPoints.get(initialTry).getX(); 
            y = startPoints.get(initialTry).getY();

            LetterCoord initialCoord = new LetterCoord(x, y);
            letterCoords.add(initialCoord);

            letterLoop: for(int letterIndex = 1; letterIndex < word.length(); letterIndex++) {
                LetterCoord lastCoord = letterCoords.get(letterCoords.size() - 1);  
                char currentChar = word.charAt(letterIndex);                        

                ArrayList<LetterCoord> letterLocations = getNeighbours(currentChar, lastCoord.getX(), lastCoord.getY());

                if(letterLocations == null) {
                    return null;    
                }       

                for(int foundIndex = 0; foundIndex < letterLocations.size(); foundIndex++) {
                    if(letterIndex != word.length() - 1 && true == false) {
                        char nextChar = word.charAt(letterIndex + 1);
                        int lastX = letterCoords.get(letterCoords.size() - 1).getX();
                        int lastY = letterCoords.get(letterCoords.size() - 1).getY();

                        ArrayList<LetterCoord> possibleIndex = getNeighbours(nextChar, lastX, lastY);
                        if(possibleIndex != null) {
                            if(!letterCoords.contains(letterLocations.get(foundIndex))) {
                                letterCoords.add(letterLocations.get(foundIndex));
                            }
                            continue letterLoop;
                        } else {
                            return null;
                        }
                    } else {
                        if(!letterCoords.contains(letterLocations.get(foundIndex))) {
                            letterCoords.add(letterLocations.get(foundIndex));

                            continue letterLoop;
                        }
                    }
                }
            }

            if(letterCoords != null) {
                if(letterCoords.size() == word.length()) {
                    Word w = new Word(word);
                    w.addList(letterCoords);
                    return w;
                } else {
                    return null;
                }
            }
        }

        if(letterCoords != null) {
            Word foundWord = new Word(word);
            foundWord.addList(letterCoords);

            return foundWord;
        }

        return null;
    }

    public ArrayList<LetterCoord> getNeighbours(char letterToSearch, int x, int y) {
        ArrayList<LetterCoord> neighbours = new ArrayList<LetterCoord>();

        for(int _y = y - 1; _y <= y + 1; _y++) {
            for(int _x = x - 1; _x <= x + 1; _x++) {
                if(_x < 0 || _y < 0 || (_x == x && _y == y) || _y > 3 || _x > 3) {
                    continue;
                }

                if(this.letterGrid[_y][_x] == letterToSearch && !neighbours.contains(new LetterCoord(_x, _y))) {
                    neighbours.add(new LetterCoord(_x, _y));
                }
            }
        }

        if(neighbours.isEmpty()) {
            return null;
        } else {
            return neighbours;
        }
    }
}

class Word {
    private String word;    
    private ArrayList<LetterCoord> letterCoords = new ArrayList<LetterCoord>();

    public Word(String word) {
        this.word = word;
    }

    public boolean addCoords(int x, int y) {
        LetterCoord lc = new LetterCoord(x, y);

        if(!this.letterCoords.contains(lc)) {
            this.letterCoords.add(lc);

            return true;
        }

        return false;
    }

    public void addList(ArrayList<LetterCoord> letterCoords) {
        this.letterCoords = letterCoords;
    } 

    @Override
    public String toString() {
        String outputString = this.word + " ";
        for(int i = 0; i < letterCoords.size(); i++) {
            outputString += "(" + letterCoords.get(i).getX() + ", " + letterCoords.get(i).getY() + ") ";
        }

        return outputString;
    }

    public String getWord() {
        return this.word;
    }

    public ArrayList<LetterCoord> getList() {
        return this.letterCoords;
    }
}

class LetterCoord extends ArrayList {
    private int x;          
    private int y;          

    public LetterCoord(int x, int y) {
        this.x = x;
        this.y = y;
    }

    public int getX() {
        return this.x;
    }

    public int getY() {
        return this.y;
    }

    @Override
    public boolean equals(Object o) {
        if(!(o instanceof LetterCoord)) {
            return false;
        }

        LetterCoord lc = (LetterCoord) o;

        if(this.x == lc.getX() &&
                this.y == lc.getY()) {
            return true;
        }

        return false;
    }

    @Override
    public int hashCode() {
        int hash = 7;
        hash = 29 * hash + this.x;
        hash = 24 * hash + this.y;
        return hash;
    }
}

我花了3个月的时间致力于解决10个最佳点密集的5x5 Boggle板问题。

这个问题现在已经解决了,并在5个网页上进行了全面披露。有问题请联系我。

该棋盘分析算法使用显式堆栈,通过具有直接子信息的有向无环词图伪递归遍历棋盘方格,并使用时间戳跟踪机制。这很可能是世界上最先进的词汇数据结构。

该方案在四核上每秒评估大约10,000块非常好的电路板。(9500 +分)

父网页:

DeepSearch.c - http://www.pathcom.com/~vadco/deep.html

组件网页:

最佳记分牌- http://www.pathcom.com/~vadco/binary.html

高级词汇结构- http://www.pathcom.com/~vadco/adtdawg.html

板分析算法- http://www.pathcom.com/~vadco/guns.html

并行批处理- http://www.pathcom.com/~vadco/parallel.html

- 只有追求最好的人才会对这本全面的著作感兴趣。

首先,阅读c#语言设计师如何解决一个相关问题: http://blogs.msdn.com/ericlippert/archive/2009/02/04/a-nasality-talisman-for-the-sultana-analyst.aspx。

像他一样,您可以从字典开始,并通过从字母排序的字母数组到可以根据这些字母拼写的单词列表创建字典来规范化单词。

接下来,开始从黑板上创建可能的单词并查找它们。我怀疑这将让你走得很远,但肯定有更多的技巧可以加快速度。

我已经在OCaml中实现了一个解决方案。它将字典预编译为trie,并使用双字母序列频率来消除单词中永远不会出现的边,以进一步加快处理速度。

它在0.35ms内解决了示例板的问题(额外的6ms启动时间主要与将trie加载到内存有关)。

找到的解决方案:

["swami"; "emile"; "limbs"; "limbo"; "limes"; "amble"; "tubs"; "stub";
 "swam"; "semi"; "seam"; "awes"; "buts"; "bole"; "boil"; "west"; "east";
 "emil"; "lobs"; "limb"; "lime"; "lima"; "mesa"; "mews"; "mewl"; "maws";
 "milo"; "mile"; "awes"; "amie"; "axle"; "elma"; "fame"; "ubs"; "tux"; "tub";
 "twa"; "twa"; "stu"; "saw"; "sea"; "sew"; "sea"; "awe"; "awl"; "but"; "btu";
 "box"; "bmw"; "was"; "wax"; "oil"; "lox"; "lob"; "leo"; "lei"; "lie"; "mes";
 "mew"; "mae"; "maw"; "max"; "mil"; "mix"; "awe"; "awl"; "elm"; "eli"; "fax"]

下面是我的java实现:https://github.com/zouzhile/interview/blob/master/src/com/interview/algorithms/tree/BoggleSolver.java

Trie构建耗时0小时0分1秒532毫秒 单词搜索花了0小时0分0秒92毫秒

eel eeler eely eer eke eker eld eleut elk ell 
elle epee epihippus ere erept err error erupt eurus eye 
eyer eyey hip hipe hiper hippish hipple hippus his hish 
hiss hist hler hsi ihi iphis isis issue issuer ist 
isurus kee keek keeker keel keeler keep keeper keld kele 
kelek kelep kelk kell kelly kelp kelper kep kepi kept 
ker kerel kern keup keuper key kyl kyle lee leek 
leeky leep leer lek leo leper leptus lepus ler leu 
ley lleu lue lull luller lulu lunn lunt lunule luo 
lupe lupis lupulus lupus lur lure lurer lush lushly lust 
lustrous lut lye nul null nun nupe nurture nurturer nut 
oer ore ort ouphish our oust out outpeep outpeer outpipe 
outpull outpush output outre outrun outrush outspell outspue outspurn outspurt 
outstrut outstunt outsulk outturn outusure oyer pee peek peel peele 
peeler peeoy peep peeper peepeye peer pele peleus pell peller 
pelu pep peplus pepper pepperer pepsis per pern pert pertussis 
peru perule perun peul phi pip pipe piper pipi pipistrel 
pipistrelle pipistrellus pipper pish piss pist plup plus plush ply 
plyer psi pst puerer pul pule puler pulk pull puller 
pulley pullus pulp pulper pulu puly pun punt pup puppis 
pur pure puree purely purer purr purre purree purrel purrer 
puru purupuru pus push puss pustule put putt puture ree 
reek reeker reeky reel reeler reeper rel rely reoutput rep 
repel repeller repipe reply repp reps reree rereel rerun reuel 
roe roer roey roue rouelle roun roup rouper roust rout 
roy rue ruelle ruer rule ruler rull ruller run runt 
rupee rupert rupture ruru rus rush russ rust rustre rut 
shi shih ship shipper shish shlu sip sipe siper sipper 
sis sish sisi siss sissu sist sistrurus speel speer spelk 
spell speller splurt spun spur spurn spurrer spurt sput ssi 
ssu stre stree streek streel streeler streep streke streperous strepsis 
strey stroup stroy stroyer strue strunt strut stu stue stull 
stuller stun stunt stupe stupeous stupp sturnus sturt stuss stut 
sue suer suerre suld sulk sulker sulky sull sully sulu 
sun sunn sunt sunup sup supe super superoutput supper supple 
supplely supply sur sure surely surrey sus susi susu susurr 
susurrous susurrus sutu suture suu tree treey trek trekker trey 
troupe trouper trout troy true truer trull truller truly trun 
trush truss trust tshi tst tsun tsutsutsi tue tule tulle 
tulu tun tunu tup tupek tupi tur turn turnup turr 
turus tush tussis tussur tut tuts tutu tutulus ule ull 
uller ulu ululu unreel unrule unruly unrun unrust untrue untruly 
untruss untrust unturn unurn upper upperer uppish uppishly uppull uppush 
upspurt upsun upsup uptree uptruss upturn ure urn uro uru 
urus urushi ush ust usun usure usurer utu yee yeel 
yeld yelk yell yeller yelp yelper yeo yep yer yere 
yern yoe yor yore you youl youp your yourn yoy 

注意: 我在这个线程的开头使用了字典和字符矩阵。代码在我的MacBookPro上运行,下面是关于这台机器的一些信息。

型号:MacBook Pro 型号标识符:MacBookPro8,1 处理器名称:Intel Core i5 处理器速度:2.3 GHz 处理器数量:1 总核数:2 L2缓存(每核):256kb L3 Cache: 3mb 内存:4gb 引导ROM版本:MBP81.0047.B0E SMC版本(系统):1.68f96