有什么方法可以简单地用c++发出HTTP请求吗?具体来说,我想下载一个页面(一个API)的内容,并检查内容,看看它是否包含1或0。是否也可以将内容下载到字符串中?
当前回答
Windows代码:
#include <string.h>
#include <winsock2.h>
#include <windows.h>
#include <iostream>
#include <vector>
#include <locale>
#include <sstream>
using namespace std;
#pragma comment(lib,"ws2_32.lib")
int main( void ){
WSADATA wsaData;
SOCKET Socket;
SOCKADDR_IN SockAddr;
int lineCount=0;
int rowCount=0;
struct hostent *host;
locale local;
char buffer[10000];
int i = 0 ;
int nDataLength;
string website_HTML;
// website url
string url = "www.google.com";
//HTTP GET
string get_http = "GET / HTTP/1.1\r\nHost: " + url + "\r\nConnection: close\r\n\r\n";
if (WSAStartup(MAKEWORD(2,2), &wsaData) != 0){
cout << "WSAStartup failed.\n";
system("pause");
//return 1;
}
Socket=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
host = gethostbyname(url.c_str());
SockAddr.sin_port=htons(80);
SockAddr.sin_family=AF_INET;
SockAddr.sin_addr.s_addr = *((unsigned long*)host->h_addr);
if(connect(Socket,(SOCKADDR*)(&SockAddr),sizeof(SockAddr)) != 0){
cout << "Could not connect";
system("pause");
//return 1;
}
// send GET / HTTP
send(Socket,get_http.c_str(), strlen(get_http.c_str()),0 );
// recieve html
while ((nDataLength = recv(Socket,buffer,10000,0)) > 0){
int i = 0;
while (buffer[i] >= 32 || buffer[i] == '\n' || buffer[i] == '\r'){
website_HTML+=buffer[i];
i += 1;
}
}
closesocket(Socket);
WSACleanup();
// Display HTML source
cout<<website_HTML;
// pause
cout<<"\n\nPress ANY key to close.\n\n";
cin.ignore(); cin.get();
return 0;
}
下面是一个更好的实现:
#include <windows.h>
#include <string>
#include <stdio.h>
using std::string;
#pragma comment(lib,"ws2_32.lib")
HINSTANCE hInst;
WSADATA wsaData;
void mParseUrl(char *mUrl, string &serverName, string &filepath, string &filename);
SOCKET connectToServer(char *szServerName, WORD portNum);
int getHeaderLength(char *content);
char *readUrl2(char *szUrl, long &bytesReturnedOut, char **headerOut);
int main()
{
const int bufLen = 1024;
char *szUrl = "http://stackoverflow.com";
long fileSize;
char *memBuffer, *headerBuffer;
FILE *fp;
memBuffer = headerBuffer = NULL;
if ( WSAStartup(0x101, &wsaData) != 0)
return -1;
memBuffer = readUrl2(szUrl, fileSize, &headerBuffer);
printf("returned from readUrl\n");
printf("data returned:\n%s", memBuffer);
if (fileSize != 0)
{
printf("Got some data\n");
fp = fopen("downloaded.file", "wb");
fwrite(memBuffer, 1, fileSize, fp);
fclose(fp);
delete(memBuffer);
delete(headerBuffer);
}
WSACleanup();
return 0;
}
void mParseUrl(char *mUrl, string &serverName, string &filepath, string &filename)
{
string::size_type n;
string url = mUrl;
if (url.substr(0,7) == "http://")
url.erase(0,7);
if (url.substr(0,8) == "https://")
url.erase(0,8);
n = url.find('/');
if (n != string::npos)
{
serverName = url.substr(0,n);
filepath = url.substr(n);
n = filepath.rfind('/');
filename = filepath.substr(n+1);
}
else
{
serverName = url;
filepath = "/";
filename = "";
}
}
SOCKET connectToServer(char *szServerName, WORD portNum)
{
struct hostent *hp;
unsigned int addr;
struct sockaddr_in server;
SOCKET conn;
conn = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (conn == INVALID_SOCKET)
return NULL;
if(inet_addr(szServerName)==INADDR_NONE)
{
hp=gethostbyname(szServerName);
}
else
{
addr=inet_addr(szServerName);
hp=gethostbyaddr((char*)&addr,sizeof(addr),AF_INET);
}
if(hp==NULL)
{
closesocket(conn);
return NULL;
}
server.sin_addr.s_addr=*((unsigned long*)hp->h_addr);
server.sin_family=AF_INET;
server.sin_port=htons(portNum);
if(connect(conn,(struct sockaddr*)&server,sizeof(server)))
{
closesocket(conn);
return NULL;
}
return conn;
}
int getHeaderLength(char *content)
{
const char *srchStr1 = "\r\n\r\n", *srchStr2 = "\n\r\n\r";
char *findPos;
int ofset = -1;
findPos = strstr(content, srchStr1);
if (findPos != NULL)
{
ofset = findPos - content;
ofset += strlen(srchStr1);
}
else
{
findPos = strstr(content, srchStr2);
if (findPos != NULL)
{
ofset = findPos - content;
ofset += strlen(srchStr2);
}
}
return ofset;
}
char *readUrl2(char *szUrl, long &bytesReturnedOut, char **headerOut)
{
const int bufSize = 512;
char readBuffer[bufSize], sendBuffer[bufSize], tmpBuffer[bufSize];
char *tmpResult=NULL, *result;
SOCKET conn;
string server, filepath, filename;
long totalBytesRead, thisReadSize, headerLen;
mParseUrl(szUrl, server, filepath, filename);
///////////// step 1, connect //////////////////////
conn = connectToServer((char*)server.c_str(), 80);
///////////// step 2, send GET request /////////////
sprintf(tmpBuffer, "GET %s HTTP/1.0", filepath.c_str());
strcpy(sendBuffer, tmpBuffer);
strcat(sendBuffer, "\r\n");
sprintf(tmpBuffer, "Host: %s", server.c_str());
strcat(sendBuffer, tmpBuffer);
strcat(sendBuffer, "\r\n");
strcat(sendBuffer, "\r\n");
send(conn, sendBuffer, strlen(sendBuffer), 0);
// SetWindowText(edit3Hwnd, sendBuffer);
printf("Buffer being sent:\n%s", sendBuffer);
///////////// step 3 - get received bytes ////////////////
// Receive until the peer closes the connection
totalBytesRead = 0;
while(1)
{
memset(readBuffer, 0, bufSize);
thisReadSize = recv (conn, readBuffer, bufSize, 0);
if ( thisReadSize <= 0 )
break;
tmpResult = (char*)realloc(tmpResult, thisReadSize+totalBytesRead);
memcpy(tmpResult+totalBytesRead, readBuffer, thisReadSize);
totalBytesRead += thisReadSize;
}
headerLen = getHeaderLength(tmpResult);
long contenLen = totalBytesRead-headerLen;
result = new char[contenLen+1];
memcpy(result, tmpResult+headerLen, contenLen);
result[contenLen] = 0x0;
char *myTmp;
myTmp = new char[headerLen+1];
strncpy(myTmp, tmpResult, headerLen);
myTmp[headerLen] = NULL;
delete(tmpResult);
*headerOut = myTmp;
bytesReturnedOut = contenLen;
closesocket(conn);
return(result);
}
其他回答
对于这个答案,我参考了Software_Developer的答案。通过重新构建代码,我发现一些部分已弃用(gethostbyname())或不为操作提供错误处理(创建套接字,发送一些东西)。
下面的windows代码是用Visual Studio 2013和windows 8.1 64位以及windows 7 64位进行测试的。它将目标与www.google.com的Web服务器的IPv4 TCP连接。
#include <winsock2.h>
#include <WS2tcpip.h>
#include <windows.h>
#include <iostream>
#pragma comment(lib,"ws2_32.lib")
using namespace std;
int main (){
// Initialize Dependencies to the Windows Socket.
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2,2), &wsaData) != 0) {
cout << "WSAStartup failed.\n";
system("pause");
return -1;
}
// We first prepare some "hints" for the "getaddrinfo" function
// to tell it, that we are looking for a IPv4 TCP Connection.
struct addrinfo hints;
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET; // We are targeting IPv4
hints.ai_protocol = IPPROTO_TCP; // We are targeting TCP
hints.ai_socktype = SOCK_STREAM; // We are targeting TCP so its SOCK_STREAM
// Aquiring of the IPv4 address of a host using the newer
// "getaddrinfo" function which outdated "gethostbyname".
// It will search for IPv4 addresses using the TCP-Protocol.
struct addrinfo* targetAdressInfo = NULL;
DWORD getAddrRes = getaddrinfo("www.google.com", NULL, &hints, &targetAdressInfo);
if (getAddrRes != 0 || targetAdressInfo == NULL)
{
cout << "Could not resolve the Host Name" << endl;
system("pause");
WSACleanup();
return -1;
}
// Create the Socket Address Informations, using IPv4
// We dont have to take care of sin_zero, it is only used to extend the length of SOCKADDR_IN to the size of SOCKADDR
SOCKADDR_IN sockAddr;
sockAddr.sin_addr = ((struct sockaddr_in*) targetAdressInfo->ai_addr)->sin_addr; // The IPv4 Address from the Address Resolution Result
sockAddr.sin_family = AF_INET; // IPv4
sockAddr.sin_port = htons(80); // HTTP Port: 80
// We have to free the Address-Information from getaddrinfo again
freeaddrinfo(targetAdressInfo);
// Creation of a socket for the communication with the Web Server,
// using IPv4 and the TCP-Protocol
SOCKET webSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (webSocket == INVALID_SOCKET)
{
cout << "Creation of the Socket Failed" << endl;
system("pause");
WSACleanup();
return -1;
}
// Establishing a connection to the web Socket
cout << "Connecting...\n";
if(connect(webSocket, (SOCKADDR*)&sockAddr, sizeof(sockAddr)) != 0)
{
cout << "Could not connect";
system("pause");
closesocket(webSocket);
WSACleanup();
return -1;
}
cout << "Connected.\n";
// Sending a HTTP-GET-Request to the Web Server
const char* httpRequest = "GET / HTTP/1.1\r\nHost: www.google.com\r\nConnection: close\r\n\r\n";
int sentBytes = send(webSocket, httpRequest, strlen(httpRequest),0);
if (sentBytes < strlen(httpRequest) || sentBytes == SOCKET_ERROR)
{
cout << "Could not send the request to the Server" << endl;
system("pause");
closesocket(webSocket);
WSACleanup();
return -1;
}
// Receiving and Displaying an answer from the Web Server
char buffer[10000];
ZeroMemory(buffer, sizeof(buffer));
int dataLen;
while ((dataLen = recv(webSocket, buffer, sizeof(buffer), 0) > 0))
{
int i = 0;
while (buffer[i] >= 32 || buffer[i] == '\n' || buffer[i] == '\r') {
cout << buffer[i];
i += 1;
}
}
// Cleaning up Windows Socket Dependencies
closesocket(webSocket);
WSACleanup();
system("pause");
return 0;
}
引用:
弃用gethostbyname
socket()的返回值
send()的返回值
你可能想要检查c++ REST SDK(代号“Casablanca”)。http://msdn.microsoft.com/en-us/library/jj950081.aspx
使用c++ REST SDK,您可以更轻松地从c++应用程序连接到HTTP服务器。
使用的例子:
#include <iostream>
#include <cpprest/http_client.h>
using namespace web::http; // Common HTTP functionality
using namespace web::http::client; // HTTP client features
int main(int argc, char** argv) {
http_client client("http://httpbin.org/");
http_response response;
// ordinary `get` request
response = client.request(methods::GET, "/get").get();
std::cout << response.extract_string().get() << "\n";
// working with json
response = client.request(methods::GET, "/get").get();
std::cout << "url: " << response.extract_json().get()[U("url")] << "\n";
}
c++ REST SDK是微软的一个项目,用于使用现代异步c++ API设计的本地代码进行基于云的客户端-服务器通信。
2020年4月的最新答案:
最近,我使用cppp -httplib(作为客户机和服务器)取得了很大的成功。它是成熟的,它的近似,单线程RPS约为6k。
更先进的是,有一个非常有前途的框架,cpv-framework,它可以在两个核上获得大约180k RPS(并且可以很好地扩展核的数量,因为它基于sestar框架,它为地球上最快的db scylladb提供动力)。
但是cpv-framework还比较不成熟;所以,对于大多数用途,我强烈推荐cppp -httplib。
这个建议取代了我之前的答案(8年前)。
有什么方法可以简单地用c++发出HTTP请求吗?具体来说,我想下载一个页面(一个API)的内容,并检查内容,看看它是否包含1或0。是否也可以将内容下载到字符串中?
首先……我知道这个问题已经有12年了。然而。没有一个答案给出的例子是“简单的”,不需要构建一些外部库
下面是我能想到的检索和打印网页内容的最简单的解决方案。
关于下面示例中使用的函数的一些文档
// wininet lib : https://learn.microsoft.com/en-us/windows/win32/api/wininet/ // wininet->internetopena(); https://learn.microsoft.com/en-us/windows/win32/api/wininet/nf-wininet-internetopena // wininet->intenetopenurla(); https://learn.microsoft.com/en-us/windows/win32/api/wininet/nf-wininet-internetopenurla // wininet->internetreadfile(); https://learn.microsoft.com/en-us/windows/win32/api/wininet/nf-wininet-internetreadfile // wininet->internetclosehandle(); https://learn.microsoft.com/en-us/windows/win32/api/wininet/nf-wininet-internetclosehandle
#include <iostream>
#include <WinSock2.h>
#include <wininet.h>
#pragma comment(lib, "wininet.lib")
int main()
{
// ESTABLISH SOME LOOSE VARIABLES
const int size = 4096;
char buf[size];
DWORD length;
// ESTABLISH CONNECTION TO THE INTERNET
HINTERNET internet = InternetOpenA("Mozilla/5.0", INTERNET_OPEN_TYPE_DIRECT, NULL, NULL, NULL);
if (!internet)
ExitProcess(EXIT_FAILURE); // Failed to establish connection to internet, Exit
// ATTEMPT TO CONNECT TO WEBSITE "google.com"
HINTERNET response = InternetOpenUrlA(internet, "http://www.google.com", NULL, NULL, NULL, NULL);
if (!response) {
// CONNECTION TO "google.com" FAILED
InternetCloseHandle(internet); // Close handle to internet
ExitProcess(EXIT_FAILURE);
}
// READ CONTENTS OF WEBPAGE IN HTML FORMAT
if (!InternetReadFile(response, buf, size, &length)) {
// FAILED TO READ CONTENTS OF WEBPAGE
// Close handles and Exit
InternetCloseHandle(response); // Close handle to response
InternetCloseHandle(internet); // Close handle to internet
ExitProcess(EXIT_FAILURE);
}
// CLOSE HANDLES AND OUTPUT CONTENTS OF WEBPAGE
InternetCloseHandle(response); // Close handle to response
InternetCloseHandle(internet); // Close handle to internet
std::cout << buf << std::endl;
return 0;
}
如果你想要c++的解决方案,你可以使用Qt,它有一个QHttp类。
你可以查看文档:
http->setHost("qt.nokia.com");
http->get(QUrl::toPercentEncoding("/index.html"));
Qt还有很多可以在普通c++应用程序中使用的功能。