与其他类似的问题不同,这个问题是关于如何使用c++的新特性。

2008 c Is there a simple way to convert C++ enum to string? 2008 c Easy way to use variables of enum types as string in C? 2008 c++ How to easily map c++ enums to strings 2008 c++ Making something both a C identifier and a string? 2008 c++ Is there a simple script to convert C++ enum to string? 2009 c++ How to use enums as flags in C++? 2011 c++ How to convert an enum type variable to a string? 2011 c++ Enum to String C++ 2011 c++ How to convert an enum type variable to a string? 2012 c How to convert enum names to string in c 2013 c Stringifying an conditionally compiled enum in C

看了很多答案后,我还没有找到:

优雅的方式使用c++ 11、c++ 14或c++ 17的新特性 或者在Boost中使用一些现成的东西 还有一些东西计划在c++ 20中实现

例子

举例往往比冗长的解释更好。 您可以在Coliru上编译和运行这个代码片段。 (另一个前面的例子也可用)

#include <map>
#include <iostream>

struct MyClass
{
    enum class MyEnum : char {
        AAA = -8,
        BBB = '8',
        CCC = AAA + BBB
    };
};

// Replace magic() by some faster compile-time generated code
// (you're allowed to replace the return type with std::string
// if that's easier for you)
const char* magic (MyClass::MyEnum e)
{
    const std::map<MyClass::MyEnum,const char*> MyEnumStrings {
        { MyClass::MyEnum::AAA, "MyClass::MyEnum::AAA" },
        { MyClass::MyEnum::BBB, "MyClass::MyEnum::BBB" },
        { MyClass::MyEnum::CCC, "MyClass::MyEnum::CCC" }
    };
    auto   it  = MyEnumStrings.find(e);
    return it == MyEnumStrings.end() ? "Out of range" : it->second;
}

int main()
{
   std::cout << magic(MyClass::MyEnum::AAA) <<'\n';
   std::cout << magic(MyClass::MyEnum::BBB) <<'\n';
   std::cout << magic(MyClass::MyEnum::CCC) <<'\n';
}

约束

请不要无价值的重复其他答案或基本链接。 请避免基于宏的臃肿答案,或尽量减少#define开销。 请不要手动enum ->字符串映射。

很高兴有

支持从不同于零的数字开始的enum值 支持负enum值 支持碎片enum值 支持类枚举(c++ 11) 支持类枚举:<类型>有任何允许的<类型> (c++ 11) 编译时(不是运行时)到字符串的转换, 或者至少在运行时快速执行(例如std::map不是一个好主意…) constexpr (c++ 11,然后在c++ 14/17/20中放松) noexcept (C + + 11) c++ 17/ c++ 20友好的代码片段

一个可能的想法是使用c++编译器功能,在编译时使用基于可变参数模板类和constexpr函数的元编程技巧来生成c++代码……


当前回答

我不太喜欢与此相关的所有花哨的框架(宏、模板和类),因为我认为使用它们会使代码更难理解,并且会增加编译时间并隐藏错误。总的来说,我想要一个简单的解决这个问题的方法。添加额外的100行代码并不简单。

最初问题中给出的示例与我实际在生产中使用的代码非常接近。相反,我只想对原来的示例查找函数提出一些小的改进:

const std::string& magic(MyClass::MyEnum e)
{
    static const std::string OUT_OF_RANGE = "Out of range";
    #define ENTRY(v) { MyClass::MyEnum::v, "MyClass::MyEnum::" #v }
    static const std::unordered_map<MyClass::MyEnum, std::string> LOOKUP {
        ENTRY(AAA),
        ENTRY(BBB),
        ENTRY(CCC),
    };
    #undef ENTRY
    auto it  = LOOKUP.find(e);
    return ((it != LOOKUP.end()) ? it->second : OUT_OF_RANGE);
}

具体地说:

Internal data structures are now 'static' and 'const'. These are unchanging, so there is no need to construct these on every call to the function, and to do so would be very inefficient. Instead, these are constructed on the first call to the function only. Return value is now 'const std::string&'. This function will only return references to already-allocated std::string objects with 'static' lifetime, so there is no need to copy them when returning. Map type is now 'std::unordered_map' for O(1) access instead of std::map's O(log(N)) access. Use of the ENTRY macro allows somewhat more concise code and also avoids potential problems from typos made while entering names in the string literals. (If the programmer enters an invalid name, a compiler error will result.)

其他回答

我不知道你是否会喜欢这个,我对这个解决方案不太满意,但它是一个c++ 14友好的方法,因为它使用模板变量和滥用模板专门化:

enum class MyEnum : std::uint_fast8_t {
   AAA,
   BBB,
   CCC,
};

template<MyEnum> const char MyEnumName[] = "Invalid MyEnum value";
template<> const char MyEnumName<MyEnum::AAA>[] = "AAA";
template<> const char MyEnumName<MyEnum::BBB>[] = "BBB";
template<> const char MyEnumName<MyEnum::CCC>[] = "CCC";

int main()
{
    // Prints "AAA"
    std::cout << MyEnumName<MyEnum::AAA> << '\n';
    // Prints "Invalid MyEnum value"
    std::cout << MyEnumName<static_cast<MyEnum>(0x12345678)> << '\n';
    // Well... in fact it prints "Invalid MyEnum value" for any value
    // different of MyEnum::AAA, MyEnum::BBB or MyEnum::CCC.

    return 0;
}

这种方法最糟糕的地方是维护起来很痛苦,但维护其他一些类似的方法也很痛苦,不是吗?

这种方法的优点:

使用可变温度(c++ 14特性) 使用模板专门化,我们可以在使用无效值时“检测”(但我不确定这是否有用)。 看起来很整洁。 名称查找在编译时完成。

生活的例子

Edit

你是对的;c++ 14变量模板方法不处理运行时情况,这是我的错,忘记了它:(

但是我们仍然可以使用一些现代c++特性和变量模板加上变进模板技巧来实现从枚举值到字符串的运行时转换…它和其他一样麻烦,但仍然值得一提。

让我们开始使用模板别名来缩短对枚举到字符串映射的访问:

// enum_map contains pairs of enum value and value string for each enum
// this shortcut allows us to use enum_map<whatever>.
template <typename ENUM>
using enum_map = std::map<ENUM, const std::string>;

// This variable template will create a map for each enum type which is
// instantiated with.
template <typename ENUM>
enum_map<ENUM> enum_values{};

然后,变值模板诡计:

template <typename ENUM>
void initialize() {}

template <typename ENUM, typename ... args>
void initialize(const ENUM value, const char *name, args ... tail)
{
    enum_values<ENUM>.emplace(value, name);
    initialize<ENUM>(tail ...);
}

这里的“最佳技巧”是为map使用变量template,其中包含每个枚举条目的值和名称;这个映射在每个翻译单元中都是相同的,并且到处都有相同的名称,所以非常简单明了,如果我们像这样调用initialize函数:

initialize
(
    MyEnum::AAA, "AAA",
    MyEnum::BBB, "BBB",
    MyEnum::CCC, "CCC"
);

我们正在为每个MyEnum条目签名,并且可以在运行时使用:

std::cout << enum_values<MyEnum>[MyEnum::AAA] << '\n';

但是可以通过SFINAE和重载<<运算符进行改进:

template<typename ENUM, class = typename std::enable_if<std::is_enum<ENUM>::value>::type>
std::ostream &operator <<(std::ostream &o, const ENUM value)
{
    static const std::string Unknown{std::string{typeid(ENUM).name()} + " unknown value"};
    auto found = enum_values<ENUM>.find(value);

    return o << (found == enum_values<ENUM>.end() ? Unknown : found->second);
}

使用正确的操作符<<,现在我们可以这样使用枚举:

std::cout << MyEnum::AAA << '\n';

维护这一点也很麻烦,可以改进,但希望您能理解。

生活的例子

早在2011年,我花了一个周末的时间对一个基于宏的解决方案进行微调,最终从未使用过它。

我目前的程序是启动Vim,在一个空的开关体中复制枚举数,启动一个新的宏,将第一个枚举数转换为case语句,将光标移动到下一行的开头,停止宏,并通过在其他枚举数上运行宏来生成剩余的case语句。

Vim宏比c++宏更有趣。

现实生活中的例子:

enum class EtherType : uint16_t
{
    ARP   = 0x0806,
    IPv4  = 0x0800,
    VLAN  = 0x8100,
    IPv6  = 0x86DD
};

我将创建这个:

std::ostream& operator<< (std::ostream& os, EtherType ethertype)
{
    switch (ethertype)
    {
        case EtherType::ARP : return os << "ARP" ;
        case EtherType::IPv4: return os << "IPv4";
        case EtherType::VLAN: return os << "VLAN";
        case EtherType::IPv6: return os << "IPv6";
        // omit default case to trigger compiler warning for missing cases
    };
    return os << static_cast<std::uint16_t>(ethertype);
}

这就是我的生活方式。

不过,对枚举字符串化的本地支持会更好。我对c++ 17中反射工作组的结果非常感兴趣。

@sehe在评论中发布了另一种方法。

Magic Enum头库为c++ 17的枚举(到字符串,从字符串,迭代)提供静态反射。

#include <magic_enum.hpp>

enum Color { RED = 2, BLUE = 4, GREEN = 8 };

Color color = Color::RED;
auto color_name = magic_enum::enum_name(color);
// color_name -> "RED"

std::string color_name{"GREEN"};
auto color = magic_enum::enum_cast<Color>(color_name)
if (color.has_value()) {
  // color.value() -> Color::GREEN
};

更多示例请查看home repository https://github.com/Neargye/magic_enum。

缺点在哪里?

这个库使用了一个特定于编译器的hack(基于__PRETTY_FUNCTION__ / __FUNCSIG__),它在Clang >= 5, MSVC >= 15.3和GCC >= 9上工作。

枚举值必须在范围[MAGIC_ENUM_RANGE_MIN, MAGIC_ENUM_RANGE_MAX]内。

By default MAGIC_ENUM_RANGE_MIN = -128, MAGIC_ENUM_RANGE_MAX = 128. If need another range for all enum types by default, redefine the macro MAGIC_ENUM_RANGE_MIN and MAGIC_ENUM_RANGE_MAX. MAGIC_ENUM_RANGE_MIN must be less or equals than 0 and must be greater than INT16_MIN. MAGIC_ENUM_RANGE_MAX must be greater than 0 and must be less than INT16_MAX. If need another range for specific enum type, add specialization enum_range for necessary enum type. #include <magic_enum.hpp> enum number { one = 100, two = 200, three = 300 }; namespace magic_enum { template <> struct enum_range<number> { static constexpr int min = 100; static constexpr int max = 300; }; }

根据OP的要求,这里有一个基于Boost preproessor和Variadic Macros的丑陋宏解决方案的精简版本。

它允许类似枚举元素语法的简单列表,并为特定元素设置值,以便

XXX_ENUM(foo,(a,b,(c,42)));

扩大到

enum foo {
    a,
    b,
    c=42
};

与必要的函数一起输出并做一些转换。这个宏已经存在了很长时间,我不完全确定这是最有效的方式,或者它是一种一致的方式,但它一直以来都在工作

完整的代码可以在Ideone和Coliru中看到。

它的巨大丑陋在上面;如果我知道怎么做,我会把它放在剧透后面保护你的眼睛,但markdown不喜欢我。

库(合并在一个头文件中)

#include <boost/preprocessor.hpp>
#include <string>
#include <unordered_map>

namespace xxx
{

template<class T>
struct enum_cast_adl_helper { };

template<class E>
E enum_cast( const std::string& s )
{
    return do_enum_cast(s,enum_cast_adl_helper<E>());
}

template<class E>
E enum_cast( const char* cs )
{
    std::string s(cs);
    return enum_cast<E>(s);
}

} // namespace xxx

#define XXX_PP_ARG_N(                             \
          _1, _2, _3, _4, _5, _6, _7, _8, _9,_10, \
         _11,_12,_13,_14,_15,_16,_17,_18,_19,_20, \
         _21,_22,_23,_24,_25,_26,_27,_28,_29,_30, \
         _31,_32,_33,_34,_35,_36,_37,_38,_39,_40, \
         _41,_42,_43,_44,_45,_46,_47,_48,_49,_50, \
         _51,_52,_53,_54,_55,_56,_57,_58,_59,_60, \
         _61,_62,_63,N,...) N

#define XXX_PP_RSEQ_N()                 \
         63,62,61,60,                   \
         59,58,57,56,55,54,53,52,51,50, \
         49,48,47,46,45,44,43,42,41,40, \
         39,38,37,36,35,34,33,32,31,30, \
         29,28,27,26,25,24,23,22,21,20, \
         19,18,17,16,15,14,13,12,11,10, \
         9,8,7,6,5,4,3,2,1,0 

#define XXX_PP_NARG_(...) XXX_PP_ARG_N(__VA_ARGS__)
#define XXX_PP_NARG(...)  XXX_PP_NARG_(__VA_ARGS__,XXX_PP_RSEQ_N())
#define XXX_TUPLE_SIZE_INTERNAL(TUPLE) XXX_PP_NARG TUPLE

#define XXX_TUPLE_CHOICE(i)                            \
  BOOST_PP_APPLY(                                      \
    BOOST_PP_TUPLE_ELEM(                               \
      25, i, (                                         \
        (0), (1), (2), (3), (4), (5), (6), (7), (8),   \
        (9), (10), (11), (12), (13), (14), (15), (16), \
        (17), (18), (19), (20), (21), (22), (23), (24) \
  ) ) )

#define BOOST_PP_BOOL_00  BOOST_PP_BOOL_0
#define BOOST_PP_BOOL_01  BOOST_PP_BOOL_1
#define BOOST_PP_BOOL_02  BOOST_PP_BOOL_2
#define BOOST_PP_BOOL_03  BOOST_PP_BOOL_3
#define BOOST_PP_BOOL_04  BOOST_PP_BOOL_4
#define BOOST_PP_BOOL_05  BOOST_PP_BOOL_5
#define BOOST_PP_BOOL_06  BOOST_PP_BOOL_6
#define BOOST_PP_BOOL_07  BOOST_PP_BOOL_7
#define BOOST_PP_BOOL_08  BOOST_PP_BOOL_8
#define BOOST_PP_BOOL_09  BOOST_PP_BOOL_9
#define BOOST_PP_BOOL_010 BOOST_PP_BOOL_10
#define BOOST_PP_BOOL_011 BOOST_PP_BOOL_11
#define BOOST_PP_BOOL_012 BOOST_PP_BOOL_12
#define BOOST_PP_BOOL_013 BOOST_PP_BOOL_13
#define BOOST_PP_BOOL_014 BOOST_PP_BOOL_14
#define BOOST_PP_BOOL_015 BOOST_PP_BOOL_15
#define BOOST_PP_BOOL_016 BOOST_PP_BOOL_16
#define BOOST_PP_BOOL_017 BOOST_PP_BOOL_17
#define BOOST_PP_BOOL_018 BOOST_PP_BOOL_18
#define BOOST_PP_BOOL_019 BOOST_PP_BOOL_19
#define BOOST_PP_BOOL_020 BOOST_PP_BOOL_20
#define BOOST_PP_BOOL_021 BOOST_PP_BOOL_21
#define BOOST_PP_BOOL_022 BOOST_PP_BOOL_22
#define BOOST_PP_BOOL_023 BOOST_PP_BOOL_23
#define BOOST_PP_BOOL_024 BOOST_PP_BOOL_24
#define BOOST_PP_BOOL_025 BOOST_PP_BOOL_25
#define BOOST_PP_BOOL_026 BOOST_PP_BOOL_26
#define BOOST_PP_BOOL_027 BOOST_PP_BOOL_27
#define BOOST_PP_BOOL_028 BOOST_PP_BOOL_28
#define BOOST_PP_BOOL_029 BOOST_PP_BOOL_29
#define BOOST_PP_BOOL_030 BOOST_PP_BOOL_30
#define BOOST_PP_BOOL_031 BOOST_PP_BOOL_31
#define BOOST_PP_BOOL_032 BOOST_PP_BOOL_32
#define BOOST_PP_BOOL_033 BOOST_PP_BOOL_33
#define BOOST_PP_BOOL_034 BOOST_PP_BOOL_34
#define BOOST_PP_BOOL_035 BOOST_PP_BOOL_35
#define BOOST_PP_BOOL_036 BOOST_PP_BOOL_36
#define BOOST_PP_BOOL_037 BOOST_PP_BOOL_37
#define BOOST_PP_BOOL_038 BOOST_PP_BOOL_38
#define BOOST_PP_BOOL_039 BOOST_PP_BOOL_39
#define BOOST_PP_BOOL_040 BOOST_PP_BOOL_40
#define BOOST_PP_BOOL_041 BOOST_PP_BOOL_41
#define BOOST_PP_BOOL_042 BOOST_PP_BOOL_42
#define BOOST_PP_BOOL_043 BOOST_PP_BOOL_43
#define BOOST_PP_BOOL_044 BOOST_PP_BOOL_44
#define BOOST_PP_BOOL_045 BOOST_PP_BOOL_45
#define BOOST_PP_BOOL_046 BOOST_PP_BOOL_46
#define BOOST_PP_BOOL_047 BOOST_PP_BOOL_47
#define BOOST_PP_BOOL_048 BOOST_PP_BOOL_48
#define BOOST_PP_BOOL_049 BOOST_PP_BOOL_49
#define BOOST_PP_BOOL_050 BOOST_PP_BOOL_50
#define BOOST_PP_BOOL_051 BOOST_PP_BOOL_51
#define BOOST_PP_BOOL_052 BOOST_PP_BOOL_52
#define BOOST_PP_BOOL_053 BOOST_PP_BOOL_53
#define BOOST_PP_BOOL_054 BOOST_PP_BOOL_54
#define BOOST_PP_BOOL_055 BOOST_PP_BOOL_55
#define BOOST_PP_BOOL_056 BOOST_PP_BOOL_56
#define BOOST_PP_BOOL_057 BOOST_PP_BOOL_57
#define BOOST_PP_BOOL_058 BOOST_PP_BOOL_58
#define BOOST_PP_BOOL_059 BOOST_PP_BOOL_59
#define BOOST_PP_BOOL_060 BOOST_PP_BOOL_60
#define BOOST_PP_BOOL_061 BOOST_PP_BOOL_61
#define BOOST_PP_BOOL_062 BOOST_PP_BOOL_62
#define BOOST_PP_BOOL_063 BOOST_PP_BOOL_63

#define BOOST_PP_DEC_00  BOOST_PP_DEC_0
#define BOOST_PP_DEC_01  BOOST_PP_DEC_1
#define BOOST_PP_DEC_02  BOOST_PP_DEC_2
#define BOOST_PP_DEC_03  BOOST_PP_DEC_3
#define BOOST_PP_DEC_04  BOOST_PP_DEC_4
#define BOOST_PP_DEC_05  BOOST_PP_DEC_5
#define BOOST_PP_DEC_06  BOOST_PP_DEC_6
#define BOOST_PP_DEC_07  BOOST_PP_DEC_7
#define BOOST_PP_DEC_08  BOOST_PP_DEC_8
#define BOOST_PP_DEC_09  BOOST_PP_DEC_9
#define BOOST_PP_DEC_010 BOOST_PP_DEC_10
#define BOOST_PP_DEC_011 BOOST_PP_DEC_11
#define BOOST_PP_DEC_012 BOOST_PP_DEC_12
#define BOOST_PP_DEC_013 BOOST_PP_DEC_13
#define BOOST_PP_DEC_014 BOOST_PP_DEC_14
#define BOOST_PP_DEC_015 BOOST_PP_DEC_15
#define BOOST_PP_DEC_016 BOOST_PP_DEC_16
#define BOOST_PP_DEC_017 BOOST_PP_DEC_17
#define BOOST_PP_DEC_018 BOOST_PP_DEC_18
#define BOOST_PP_DEC_019 BOOST_PP_DEC_19
#define BOOST_PP_DEC_020 BOOST_PP_DEC_20
#define BOOST_PP_DEC_021 BOOST_PP_DEC_21
#define BOOST_PP_DEC_022 BOOST_PP_DEC_22
#define BOOST_PP_DEC_023 BOOST_PP_DEC_23
#define BOOST_PP_DEC_024 BOOST_PP_DEC_24
#define BOOST_PP_DEC_025 BOOST_PP_DEC_25
#define BOOST_PP_DEC_026 BOOST_PP_DEC_26
#define BOOST_PP_DEC_027 BOOST_PP_DEC_27
#define BOOST_PP_DEC_028 BOOST_PP_DEC_28
#define BOOST_PP_DEC_029 BOOST_PP_DEC_29
#define BOOST_PP_DEC_030 BOOST_PP_DEC_30
#define BOOST_PP_DEC_031 BOOST_PP_DEC_31
#define BOOST_PP_DEC_032 BOOST_PP_DEC_32
#define BOOST_PP_DEC_033 BOOST_PP_DEC_33
#define BOOST_PP_DEC_034 BOOST_PP_DEC_34
#define BOOST_PP_DEC_035 BOOST_PP_DEC_35
#define BOOST_PP_DEC_036 BOOST_PP_DEC_36
#define BOOST_PP_DEC_037 BOOST_PP_DEC_37
#define BOOST_PP_DEC_038 BOOST_PP_DEC_38
#define BOOST_PP_DEC_039 BOOST_PP_DEC_39
#define BOOST_PP_DEC_040 BOOST_PP_DEC_40
#define BOOST_PP_DEC_041 BOOST_PP_DEC_41
#define BOOST_PP_DEC_042 BOOST_PP_DEC_42
#define BOOST_PP_DEC_043 BOOST_PP_DEC_43
#define BOOST_PP_DEC_044 BOOST_PP_DEC_44
#define BOOST_PP_DEC_045 BOOST_PP_DEC_45
#define BOOST_PP_DEC_046 BOOST_PP_DEC_46
#define BOOST_PP_DEC_047 BOOST_PP_DEC_47
#define BOOST_PP_DEC_048 BOOST_PP_DEC_48
#define BOOST_PP_DEC_049 BOOST_PP_DEC_49
#define BOOST_PP_DEC_050 BOOST_PP_DEC_50
#define BOOST_PP_DEC_051 BOOST_PP_DEC_51
#define BOOST_PP_DEC_052 BOOST_PP_DEC_52
#define BOOST_PP_DEC_053 BOOST_PP_DEC_53
#define BOOST_PP_DEC_054 BOOST_PP_DEC_54
#define BOOST_PP_DEC_055 BOOST_PP_DEC_55
#define BOOST_PP_DEC_056 BOOST_PP_DEC_56
#define BOOST_PP_DEC_057 BOOST_PP_DEC_57
#define BOOST_PP_DEC_058 BOOST_PP_DEC_58
#define BOOST_PP_DEC_059 BOOST_PP_DEC_59
#define BOOST_PP_DEC_060 BOOST_PP_DEC_60
#define BOOST_PP_DEC_061 BOOST_PP_DEC_61
#define BOOST_PP_DEC_062 BOOST_PP_DEC_62
#define BOOST_PP_DEC_063 BOOST_PP_DEC_63

#define XXX_TO_NUMx(x) 0 ## x
#define XXX_TO_NUM(x) BOOST_PP_ADD(0,XXX_TO_NUMx(x))
#define XXX_STRINGIZEX(x) # x
#define XXX_VSTRINGIZE_SINGLE(a,b,x) XXX_STRINGIZE(x)
#define XXX_VSTRINGIZE_TUPLE(tpl) XXX_TUPLE_FOR_EACH(XXX_VSTRINGIZE_SINGLE,,tpl)
#define XXX_TUPLE_SIZE(TUPLE) XXX_TO_NUM(XXX_TUPLE_CHOICE(XXX_TUPLE_SIZE_INTERNAL(TUPLE)))
#define XXX_TUPLE_FOR_EACH(MACRO,DATA,TUPLE) BOOST_PP_LIST_FOR_EACH(MACRO,DATA,BOOST_PP_TUPLE_TO_LIST(XXX_TUPLE_SIZE(TUPLE),TUPLE))
#define XXX_STRINGIZE(x) XXX_STRINGIZEX(x)
#define XXX_VSTRINGIZE(...) XXX_VSTRINGIZE_TUPLE((__VA_ARGS__))
#define XXX_CAST_TO_VOID_ELEMENT(r,data,elem) (void)(elem);
#define XXX_CAST_TO_VOID_INTERNAL(TUPLE) XXX_TUPLE_FOR_EACH(XXX_CAST_TO_VOID_ELEMENT,,TUPLE)    
#define XXX_CAST_TO_VOID(...) XXX_CAST_TO_VOID_INTERNAL((__VA_ARGS__))
#define XXX_ENUM_EXTRACT_SP(en) BOOST_PP_TUPLE_ELEM(XXX_TUPLE_SIZE(en),0,en) = BOOST_PP_TUPLE_ELEM(XXX_TUPLE_SIZE(en),1,en)
#define XXX_ENUM_ELEMENT(r,data,elem) BOOST_PP_IF( XXX_TUPLE_SIZE(elem), XXX_ENUM_EXTRACT_SP(elem), elem) ,
#define XXX_ENUM_EXTRACT_ELEMENT(en) BOOST_PP_TUPLE_ELEM(XXX_TUPLE_SIZE(en),0,en)
#define XXX_ENUM_CASE_ELEMENT(en) BOOST_PP_IF( XXX_TUPLE_SIZE(en), XXX_ENUM_EXTRACT_ELEMENT(en), en )
#define XXX_ENUM_CASE(r,data,elem) case data :: XXX_ENUM_CASE_ELEMENT(elem) : return #data "::" XXX_STRINGIZE(XXX_ENUM_CASE_ELEMENT(elem));
#define XXX_ENUM_IFELSE(r,data,elem) else if( en == data :: XXX_ENUM_CASE_ELEMENT(elem)) { return #data "::" XXX_STRINGIZE(XXX_ENUM_CASE_ELEMENT(elem)); }
#define XXX_ENUM_CASTLIST(r,data,elem) { XXX_STRINGIZE(XXX_ENUM_CASE_ELEMENT(elem)), data :: XXX_ENUM_CASE_ELEMENT(elem) },
#define XXX_ENUM_QUALIFIED_CASTLIST(r,data,elem) { #data "::" XXX_STRINGIZE(XXX_ENUM_CASE_ELEMENT(elem)), data :: XXX_ENUM_CASE_ELEMENT(elem) },

#define XXX_ENUM_INTERNAL(TYPE,NAME,TUPLE)                       \
enum TYPE                                                        \
{                                                                \
   XXX_TUPLE_FOR_EACH(XXX_ENUM_ELEMENT,,TUPLE)                   \
   BOOST_PP_CAT(last_enum_,NAME)                                 \
};                                                               \
                                                                 \
inline                                                           \
const char* to_string( NAME en )                                 \
{                                                                \
   if(false)                                                     \
   {                                                             \
   }                                                             \
   XXX_TUPLE_FOR_EACH(XXX_ENUM_IFELSE,NAME,TUPLE)                \
   else if( en == NAME :: BOOST_PP_CAT(last_enum_,NAME) )        \
   {                                                             \
     return XXX_VSTRINGIZE(NAME,::,BOOST_PP_CAT(last_enum_,NAME));  \
   }                                                             \
   else                                                          \
   {                                                             \
     return "Invalid enum value specified for " # NAME;          \
   }                                                             \
}                                                                \
                                                                 \
inline                                                           \
std::ostream& operator<<( std::ostream& os, const NAME& en )     \
{                                                                \
   os << to_string(en);                                          \
   return os;                                                    \
}                                                                \
                                                                 \
inline                                                           \
NAME do_enum_cast( const std::string& s, const ::xxx::enum_cast_adl_helper<NAME>& ) \
{                                                                \
  static const std::unordered_map<std::string,NAME> map =        \
  {                                                              \
    XXX_TUPLE_FOR_EACH(XXX_ENUM_CASTLIST,NAME,TUPLE)             \
    XXX_TUPLE_FOR_EACH(XXX_ENUM_QUALIFIED_CASTLIST,NAME,TUPLE)   \
  };                                                             \
                                                                 \
  auto cit = map.find(s);                                        \
  if( cit == map.end() )                                         \
  {                                                              \
    throw std::runtime_error("Invalid value to cast to enum");   \
  }                                                              \
  return cit->second;                                            \
}

#define XXX_ENUM(NAME,TUPLE) XXX_ENUM_INTERNAL(NAME,NAME,TUPLE)
#define XXX_ENUM_CLASS(NAME,TUPLE) XXX_ENUM_INTERNAL(class NAME,NAME,TUPLE)
#define XXX_ENUM_CLASS_TYPE(NAME,TYPE,TUPLE) XXX_ENUM_INTERNAL(class NAME : TYPE,NAME,TUPLE)
#define XXX_ENUM_TYPE(NAME,TYPE,TUPLE) XXX_ENUM_INTERNAL(NAME : TYPE,NAME,TUPLE)

使用

#include "xxx_enum.h"  // the above lib
#include <iostream>

XXX_ENUM(foo,(a,b,(c,42)));

int main()
{
  std::cout << "foo::a = "            << foo::a            <<'\n';
  std::cout << "(int)foo::c = "       << (int)foo::c       <<'\n';
  std::cout << "to_string(foo::b) = " << to_string(foo::b) <<'\n';
  std::cout << "xxx::enum_cast<foo>(\"b\") = " << xxx::enum_cast<foo>("b") <<'\n';
}

编译(在main.cpp中复制粘贴头文件)

> g++ --version | sed 1q
g++ (GCC) 4.9.2

> g++ -std=c++14 -pedantic -Wall -Wextra main.cpp
main.cpp:268:31: warning: extra ';' [-Wpedantic]
     XXX_ENUM(foo,(a,b,(c,42)));
                               ^

输出

foo::a = foo::a
(int)foo::c = 42
to_string(foo::b) = foo::b
xxx::enum_cast<foo>("b") = foo::b

你可以使用一个反射库,比如Ponder:

enum class MyEnum
{
    Zero = 0,
    One  = 1,
    Two  = 2
};

ponder::Enum::declare<MyEnum>()
    .value("Zero", MyEnum::Zero)
    .value("One",  MyEnum::One)
    .value("Two",  MyEnum::Two);

ponder::EnumObject zero(MyEnum::Zero);

zero.name(); // -> "Zero"