在c# / VB.NET/。哪个循环运行得更快,for还是foreach?
自从很久以前我读到for循环比foreach循环工作得快,我就认为它适用于所有集合、泛型集合、所有数组等。
我搜索了谷歌,找到了几篇文章,但大多数都是不确定的(阅读文章评论),而且是开放式的。
理想的情况是列出每种情况以及最佳解决方案。
例如(这只是一个例子):
用于迭代1000+的数组
字符串- for比foreach好
对于迭代IList(非泛型)字符串- foreach更好
比
在网上找到了一些相同的参考资料:
由Emmanuel Schanzer撰写的原创文章
CodeProject FOREACH Vs. FOR
博客——去博客还是不去博客,这是个问题
ASP。NET论坛- NET 1.1 c# for vs foreach
(编辑)
除了可读性之外,我对事实和数据真的很感兴趣。在某些应用中,最后一英里的性能优化确实很重要。
每当有关于性能的争论时,您只需要编写一个小测试,以便您可以使用量化结果来支持您的案例。
使用StopWatch类,为了精确起见,重复某件事几百万次。(如果没有for循环,这可能很难):
using System.Diagnostics;
//...
Stopwatch sw = new Stopwatch()
sw.Start()
for(int i = 0; i < 1000000;i ++)
{
//do whatever it is you need to time
}
sw.Stop();
//print out sw.ElapsedMilliseconds
幸运的是,这样做的结果表明差异可以忽略不计,您还可以在最可维护的代码中执行任何结果
我发现foreach循环迭代列表更快。下面是我的测试结果。在下面的代码中,我分别迭代一个大小为100、10000和100000的数组,使用for和foreach循环来测量时间。
private static void MeasureTime()
{
var array = new int[10000];
var list = array.ToList();
Console.WriteLine("Array size: {0}", array.Length);
Console.WriteLine("Array For loop ......");
var stopWatch = Stopwatch.StartNew();
for (int i = 0; i < array.Length; i++)
{
Thread.Sleep(1);
}
stopWatch.Stop();
Console.WriteLine("Time take to run the for loop is {0} millisecond", stopWatch.ElapsedMilliseconds);
Console.WriteLine(" ");
Console.WriteLine("Array Foreach loop ......");
var stopWatch1 = Stopwatch.StartNew();
foreach (var item in array)
{
Thread.Sleep(1);
}
stopWatch1.Stop();
Console.WriteLine("Time take to run the foreach loop is {0} millisecond", stopWatch1.ElapsedMilliseconds);
Console.WriteLine(" ");
Console.WriteLine("List For loop ......");
var stopWatch2 = Stopwatch.StartNew();
for (int i = 0; i < list.Count; i++)
{
Thread.Sleep(1);
}
stopWatch2.Stop();
Console.WriteLine("Time take to run the for loop is {0} millisecond", stopWatch2.ElapsedMilliseconds);
Console.WriteLine(" ");
Console.WriteLine("List Foreach loop ......");
var stopWatch3 = Stopwatch.StartNew();
foreach (var item in list)
{
Thread.Sleep(1);
}
stopWatch3.Stop();
Console.WriteLine("Time take to run the foreach loop is {0} millisecond", stopWatch3.ElapsedMilliseconds);
}
更新
在@jgauffin建议后,我使用了@johnskeet代码,发现使用数组的for循环比下面的更快,
Foreach循环与数组。
For带列表的循环。
Foreach循环与列表。
请看下面我的测试结果和代码,
private static void MeasureNewTime()
{
var data = new double[Size];
var rng = new Random();
for (int i = 0; i < data.Length; i++)
{
data[i] = rng.NextDouble();
}
Console.WriteLine("Lenght of array: {0}", data.Length);
Console.WriteLine("No. of iteration: {0}", Iterations);
Console.WriteLine(" ");
double correctSum = data.Sum();
Stopwatch sw = Stopwatch.StartNew();
for (int i = 0; i < Iterations; i++)
{
double sum = 0;
for (int j = 0; j < data.Length; j++)
{
sum += data[j];
}
if (Math.Abs(sum - correctSum) > 0.1)
{
Console.WriteLine("Summation failed");
return;
}
}
sw.Stop();
Console.WriteLine("For loop with Array: {0}", sw.ElapsedMilliseconds);
sw = Stopwatch.StartNew();
for (var i = 0; i < Iterations; i++)
{
double sum = 0;
foreach (double d in data)
{
sum += d;
}
if (Math.Abs(sum - correctSum) > 0.1)
{
Console.WriteLine("Summation failed");
return;
}
}
sw.Stop();
Console.WriteLine("Foreach loop with Array: {0}", sw.ElapsedMilliseconds);
Console.WriteLine(" ");
var dataList = data.ToList();
sw = Stopwatch.StartNew();
for (int i = 0; i < Iterations; i++)
{
double sum = 0;
for (int j = 0; j < dataList.Count; j++)
{
sum += data[j];
}
if (Math.Abs(sum - correctSum) > 0.1)
{
Console.WriteLine("Summation failed");
return;
}
}
sw.Stop();
Console.WriteLine("For loop with List: {0}", sw.ElapsedMilliseconds);
sw = Stopwatch.StartNew();
for (int i = 0; i < Iterations; i++)
{
double sum = 0;
foreach (double d in dataList)
{
sum += d;
}
if (Math.Abs(sum - correctSum) > 0.1)
{
Console.WriteLine("Summation failed");
return;
}
}
sw.Stop();
Console.WriteLine("Foreach loop with List: {0}", sw.ElapsedMilliseconds);
}