我需要在WPF控件层次结构中搜索与给定名称或类型匹配的控件。我该怎么做呢?
当前回答
这段代码只是修复了@CrimsonX回答的错误:
public static T FindChild<T>(DependencyObject parent, string childName)
where T : DependencyObject
{
// Confirm parent and childName are valid.
if (parent == null) return null;
T foundChild = null;
int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
// If the child is not of the request child type child
T childType = child as T;
if (childType == null)
{
// recursively drill down the tree
foundChild = FindChild<T>(child, childName);
// If the child is found, break so we do not overwrite the found child.
if (foundChild != null) break;
}
else if (!string.IsNullOrEmpty(childName))
{
var frameworkElement = child as FrameworkElement;
// If the child's name is set for search
if (frameworkElement != null && frameworkElement.Name == childName)
{
// if the child's name is of the request name
foundChild = (T)child;
break;
}
// recursively drill down the tree
foundChild = FindChild<T>(child, childName);
// If the child is found, break so we do not overwrite the found child.
if (foundChild != null) break;
else
{
// child element found.
foundChild = (T)child;
break;
}
}
return foundChild;
}
你只需要继续递归调用方法,如果类型匹配,但名称不匹配(这发生在你传递FrameworkElement作为T时),否则它将返回null,这是错误的。
其他回答
我有一个这样的序列函数(这是完全一般的):
public static IEnumerable<T> SelectAllRecursively<T>(this IEnumerable<T> items, Func<T, IEnumerable<T>> func)
{
return (items ?? Enumerable.Empty<T>()).SelectMany(o => new[] { o }.Concat(SelectAllRecursively(func(o), func)));
}
有直系子女:
public static IEnumerable<DependencyObject> FindChildren(this DependencyObject obj)
{
return Enumerable.Range(0, VisualTreeHelper.GetChildrenCount(obj))
.Select(i => VisualTreeHelper.GetChild(obj, i));
}
在树中找到所有的子节点:
public static IEnumerable<DependencyObject> FindAllChildren(this DependencyObject obj)
{
return obj.FindChildren().SelectAllRecursively(o => o.FindChildren());
}
你可以在Window上调用这个来获得所有的控件。
在你有集合之后,你可以使用LINQ(即OfType, Where)。
我可能只是在重复其他人,但我确实有一段漂亮的代码,它用FindChild()方法扩展了DependencyObject类,该方法将按类型和名称获取子对象。只是包含和使用。
public static class UIChildFinder
{
public static DependencyObject FindChild(this DependencyObject reference, string childName, Type childType)
{
DependencyObject foundChild = null;
if (reference != null)
{
int childrenCount = VisualTreeHelper.GetChildrenCount(reference);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(reference, i);
// If the child is not of the request child type child
if (child.GetType() != childType)
{
// recursively drill down the tree
foundChild = FindChild(child, childName, childType);
if (foundChild != null) break;
}
else if (!string.IsNullOrEmpty(childName))
{
var frameworkElement = child as FrameworkElement;
// If the child's name is set for search
if (frameworkElement != null && frameworkElement.Name == childName)
{
// if the child's name is of the request name
foundChild = child;
break;
}
}
else
{
// child element found.
foundChild = child;
break;
}
}
}
return foundChild;
}
}
希望对你有用。
这将消除一些元素-您应该像这样扩展它,以支持更广泛的控件数组。简单的讨论,请看这里
/// <summary>
/// Helper methods for UI-related tasks.
/// </summary>
public static class UIHelper
{
/// <summary>
/// Finds a parent of a given item on the visual tree.
/// </summary>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="child">A direct or indirect child of the
/// queried item.</param>
/// <returns>The first parent item that matches the submitted
/// type parameter. If not matching item can be found, a null
/// reference is being returned.</returns>
public static T TryFindParent<T>(DependencyObject child)
where T : DependencyObject
{
//get parent item
DependencyObject parentObject = GetParentObject(child);
//we've reached the end of the tree
if (parentObject == null) return null;
//check if the parent matches the type we're looking for
T parent = parentObject as T;
if (parent != null)
{
return parent;
}
else
{
//use recursion to proceed with next level
return TryFindParent<T>(parentObject);
}
}
/// <summary>
/// This method is an alternative to WPF's
/// <see cref="VisualTreeHelper.GetParent"/> method, which also
/// supports content elements. Do note, that for content element,
/// this method falls back to the logical tree of the element!
/// </summary>
/// <param name="child">The item to be processed.</param>
/// <returns>The submitted item's parent, if available. Otherwise
/// null.</returns>
public static DependencyObject GetParentObject(DependencyObject child)
{
if (child == null) return null;
ContentElement contentElement = child as ContentElement;
if (contentElement != null)
{
DependencyObject parent = ContentOperations.GetParent(contentElement);
if (parent != null) return parent;
FrameworkContentElement fce = contentElement as FrameworkContentElement;
return fce != null ? fce.Parent : null;
}
//if it's not a ContentElement, rely on VisualTreeHelper
return VisualTreeHelper.GetParent(child);
}
}
对代码的扩展。
增加了重载,以按类型、按类型和标准(谓词)查找一个子元素,查找符合标准的所有类型的子元素 FindChildren方法除了是DependencyObject的扩展方法外,还是一个迭代器 FindChildren还遍历逻辑子树。请参阅博客中链接的Josh Smith的文章。
来源: https://code.google.com/p/gishu-util/source/browse/#git%2FWPF%2FUtilities
解释性博客文章: http://madcoderspeak.blogspot.com/2010/04/wpf-find-child-control-of-specific-type.html
您还可以使用FrameworkElement.FindName(string)按名称查找元素。
考虑到:
<UserControl ...>
<TextBlock x:Name="myTextBlock" />
</UserControl>
在代码隐藏文件中,你可以这样写:
var myTextBlock = (TextBlock)this.FindName("myTextBlock");
当然,因为它是使用x:Name定义的,所以您可以只引用生成的字段,但是您可能希望动态而不是静态地查找它。
这种方法也可用于模板,其中命名项出现多次(每次使用模板一次)。
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