我有一个位图采取的Base64字符串从我的远程数据库,(encodedImage是字符串表示图像与Base64):

profileImage = (ImageView)findViewById(R.id.profileImage);

byte[] imageAsBytes=null;
try {
    imageAsBytes = Base64.decode(encodedImage.getBytes());
} catch (IOException e) {e.printStackTrace();}

profileImage.setImageBitmap(
    BitmapFactory.decodeByteArray(imageAsBytes, 0, imageAsBytes.length)
);

profileImage是我的ImageView

但在显示在布局的ImageView中之前,我需要调整图像的大小。我得把它调整到120x120。

有人能告诉我调整大小的代码吗?

我发现的例子不能应用于base64字符串获得位图。


当前回答

保持纵横比,

  public Bitmap resizeBitmap(Bitmap source, int width,int height) {
    if(source.getHeight() == height && source.getWidth() == width) return source;
    int maxLength=Math.min(width,height);
    try {
        source=source.copy(source.getConfig(),true);
        if (source.getHeight() <= source.getWidth()) {
            if (source.getHeight() <= maxLength) { // if image already smaller than the required height
                return source;
            }

            double aspectRatio = (double) source.getWidth() / (double) source.getHeight();
            int targetWidth = (int) (maxLength * aspectRatio);

            return Bitmap.createScaledBitmap(source, targetWidth, maxLength, false);
        } else {

            if (source.getWidth() <= maxLength) { // if image already smaller than the required height
                return source;
            }

            double aspectRatio = ((double) source.getHeight()) / ((double) source.getWidth());
            int targetHeight = (int) (maxLength * aspectRatio);

            return Bitmap.createScaledBitmap(source, maxLength, targetHeight, false);

        }
    }
    catch (Exception e)
    {
        return source;
    }
}

其他回答

虽然接受的答案是正确的,但它不会通过保持相同的纵横比来调整位图的大小。如果你正在寻找一种方法来调整位图的大小保持相同的纵横比,你可以使用下面的实用函数。该功能的使用细节和解释在此链接中。

public static Bitmap resizeBitmap(Bitmap source, int maxLength) {
       try {
           if (source.getHeight() >= source.getWidth()) {
               int targetHeight = maxLength;
               if (source.getHeight() <= targetHeight) { // if image already smaller than the required height
                   return source;
               }

               double aspectRatio = (double) source.getWidth() / (double) source.getHeight();
               int targetWidth = (int) (targetHeight * aspectRatio);

               Bitmap result = Bitmap.createScaledBitmap(source, targetWidth, targetHeight, false);
               if (result != source) {
               }
               return result;
           } else {
               int targetWidth = maxLength;

               if (source.getWidth() <= targetWidth) { // if image already smaller than the required height
                   return source;
               }

               double aspectRatio = ((double) source.getHeight()) / ((double) source.getWidth());
               int targetHeight = (int) (targetWidth * aspectRatio);

               Bitmap result = Bitmap.createScaledBitmap(source, targetWidth, targetHeight, false);
               if (result != source) {
               }
               return result;

           }
       }
       catch (Exception e)
       {
           return source;
       }
   }
      Try this kotlin code for resize....Where Max size any size you 
      want

      fun getResizedBitmap(image: Bitmap?, maxSize: Int): Bitmap {
    var width = image!!.width
    var height = image.height
    val bitmapRatio = width.toFloat() / height.toFloat()
     if (bitmapRatio > 0) {
        width = maxSize
        height = (width / bitmapRatio).toInt()
     } else {
        height = maxSize
         width = (height * bitmapRatio).toInt()
     }
         return Bitmap.createScaledBitmap(image, width, height, true)
     }
profileImage.setImageBitmap(
    Bitmap.createScaledBitmap(
        BitmapFactory.decodeByteArray(imageAsBytes, 0, imageAsBytes.length), 
        80, 80, false
    )
);
import android.graphics.Matrix
public Bitmap getResizedBitmap(Bitmap bm, int newWidth, int newHeight) {
    int width = bm.getWidth();
    int height = bm.getHeight();
    float scaleWidth = ((float) newWidth) / width;
    float scaleHeight = ((float) newHeight) / height;
    // CREATE A MATRIX FOR THE MANIPULATION
    Matrix matrix = new Matrix();
    // RESIZE THE BIT MAP
    matrix.postScale(scaleWidth, scaleHeight);

    // "RECREATE" THE NEW BITMAP
    Bitmap resizedBitmap = Bitmap.createBitmap(
        bm, 0, 0, width, height, matrix, false);
    bm.recycle();
    return resizedBitmap;
}

编辑:根据@aveschini的建议,我添加了bm.recycle();为了避免内存泄漏。请注意,如果您将前一个对象用于其他用途,则应相应地处理。

位图调整基于任何显示大小

public Bitmap bitmapResize(Bitmap imageBitmap) {

    Bitmap bitmap = imageBitmap;
    float heightbmp = bitmap.getHeight();
    float widthbmp = bitmap.getWidth();

    // Get Screen width
    DisplayMetrics displaymetrics = new DisplayMetrics();
    this.getWindowManager().getDefaultDisplay().getMetrics(displaymetrics);
    float height = displaymetrics.heightPixels / 3;
    float width = displaymetrics.widthPixels / 3;

    int convertHeight = (int) hight, convertWidth = (int) width;

    // higher
    if (heightbmp > height) {
        convertHeight = (int) height - 20;
        bitmap = Bitmap.createScaledBitmap(bitmap, convertWidth,
                convertHighet, true);
    }

    // wider
    if (widthbmp > width) {
        convertWidth = (int) width - 20;
        bitmap = Bitmap.createScaledBitmap(bitmap, convertWidth,
                convertHeight, true);
    }

    return bitmap;
}