新的iPhone 5屏幕有新的纵横比和新的分辨率(640 x 1136像素)。

开发新的应用程序或将现有应用程序转换到新的屏幕尺寸需要什么?

我们应该记住什么,使应用程序“通用”的旧显示器和新的宽屏纵横比?


当前回答

我想,它不是在所有情况下都能工作,但在我的特定项目中,它避免了我对nib文件的重复:

在common.h中,你可以根据屏幕高度来做这些定义:

#define HEIGHT_IPHONE_5 568
#define IS_IPHONE   ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone)
#define IS_IPHONE_5 ([[UIScreen mainScreen] bounds ].size.height == HEIGHT_IPHONE_5)

在你的基本控制器中:

- (void)viewDidLoad
{
    [super viewDidLoad];
    if (IS_IPHONE_5) {
        CGRect r = self.view.frame;
        r.size.height = HEIGHT_IPHONE_5 - 20;
        self.view.frame = r;
    }
    // now the view is stretched properly and not pushed to the bottom
    // it is pushed to the top instead...

    // other code goes here...
}

其他回答

在iOS设备和iOS模拟器上测试时,有一个小问题。看起来模拟器(XCode 6.0.1)在[[UIScreen mainScreen] bounds]中给出了宽度和高度的切换值。大小,取决于设备方向。

因此,在确定正确的物理屏幕尺寸时,这可能是一个问题。此代码还有助于区分所有2014年。iPhone型号:

iPhone4s iPhone5(和iPhone5s) iPhone6(及iPhone6+)

它也可以很容易地改变,使区别,如iPhone6从iPhone6+。

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {

    CGSize iOSDeviceScreenSize = [[UIScreen mainScreen] bounds].size;

    if ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone)
    {
        if (iOSDeviceScreenSize.width > 568 || // for iOS devices
            iOSDeviceScreenSize.height > 568) // for iOS simulator
        {   // iPhone 6 and iPhone 6+

            // Instantiate a new storyboard object using the storyboard file named Storyboard_iPhone6
            storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard_iPhone6" bundle:nil];

            NSLog(@"loaded iPhone6 Storyboard");
        }
        else if (iOSDeviceScreenSize.width == 568 || // for iOS devices
                 iOSDeviceScreenSize.height == 568) // for iOS simulator
        {   // iPhone 5 and iPod Touch 5th generation: 4 inch screen (diagonally measured)

            // Instantiate a new storyboard object using the storyboard file named Storyboard_iPhone5
            storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard_iPhone5" bundle:nil];

            NSLog(@"loaded iPhone5 Storyboard");
        }
        else
        {   // iPhone 3GS, 4, and 4S and iPod Touch 3rd and 4th generation: 3.5 inch screen (diagonally measured)

                // Instantiate a new storyboard object using the storyboard file named Storyboard_iPhone4
            storyboard = [UIStoryboard story    boardWithName:@"MainStoryboard_iPhone" bundle:nil];

                NSLog(@"loaded iPhone4 Storyboard");
        }
    }
    else if ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPad)
    {   // The iOS device = iPad

        storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard_iPadnew" bundle:nil];

        NSLog(@"loaded iPad Storyboard");
    }

    // rest my code
}

你可以使用自动布局功能,使用iPhone 5屏幕分辨率创建设计,它适用于4英寸和3.5英寸设备,但在这种情况下,你应该有足够的布局管理器知识。

Download and install latest version of Xcode. Set a Launch Screen File for your app (in the general tab of your target settings). This is how you get to use the full size of any screen, including iPad split view sizes in iOS 9. Test your app, and hopefully do nothing else, since everything should work magically if you had set auto resizing masks properly, or used Auto Layout. If you didn't, adjust your view layouts, preferably with Auto Layout. If there is something you have to do for the larger screens specifically, then it looks like you have to check height of [[UIScreen mainScreen] bounds] as there seems to be no specific API for that. As of iOS 8 there are also size classes that abstract screen sizes into regular or compact vertically and horizontally and are recommended way to adapt your UI.

有时候(对于预storyboard应用程序),如果布局会有足够的不同,在viewController init中根据设备指定不同的xib是值得的(参见这个问题-你需要修改代码来处理iPhone 5),因为如果你需要不同的图形,再多的自动调整蒙版也不会起作用。

-(id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil

    NSString *myNibName;
    if ([MyDeviceInfoUtility isiPhone5]) myNibName = @"MyNibIP5";
    else myNibName = @"MyNib";

    if ((self = [super initWithNibName:myNibName bundle:nibBundleOrNil])) {


...

这对于针对旧iOS版本的应用程序非常有用。

首先,创建两个xib并将所有委托,main类附加到xib,然后你可以在你的appdelegate中放入下面提到的条件。M文件在

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions 

    if ([[UIScreen mainScreen] bounds].size.height == 568)
        {

        self.ViewController = [[ViewController alloc] initWithNibName:@"ViewControlleriphone5" bundle:nil];
        }

        else
        {
             self.ViewController = [[ViewController alloc] initWithNibName:@"ViewControlleriphone4" bundle:nil];

        }

你可以在程序的任何地方使用它,这取决于你的需求,甚至在你的ViewController类中。最重要的是,您已经为iphone 4(320*480)和iphone 5(320*568)分别创建了两个xib文件。