我正在用Swift检查系统信息。我发现,这可以通过代码来实现:

var sysData:CMutablePointer<utsname> = nil
let retVal:CInt = uname(sysData)

这段代码有两个问题:

sysData的初始值应该是什么?这个例子在retVal中给出-1可能是因为sysData为nil。 如何从sysData读取信息?


当前回答

在Swift 2及更高版本中,检查系统版本(以及许多其他版本)最简单和最简单的方法是:

if #available(iOS 9.0, *) { // check for iOS 9.0 and later

}

此外,使用#available你可以检查这些版本:

iOS
iOSApplicationExtension
macOS
macOSApplicationExtension
watchOS
watchOSApplicationExtension
tvOS
tvOSApplicationExtension
swift

其他回答

我做了帮助函数,从下面的链接转移到swift:

我们如何通过程序检测设备运行的iOS版本?

func SYSTEM_VERSION_EQUAL_TO(version: String) -> Bool {
    return UIDevice.currentDevice().systemVersion.compare(version,
        options: NSStringCompareOptions.NumericSearch) == NSComparisonResult.OrderedSame
}

func SYSTEM_VERSION_GREATER_THAN(version: String) -> Bool {
    return UIDevice.currentDevice().systemVersion.compare(version,
        options: NSStringCompareOptions.NumericSearch) == NSComparisonResult.OrderedDescending
}

func SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(version: String) -> Bool {
    return UIDevice.currentDevice().systemVersion.compare(version,
        options: NSStringCompareOptions.NumericSearch) != NSComparisonResult.OrderedAscending
}

func SYSTEM_VERSION_LESS_THAN(version: String) -> Bool {
    return UIDevice.currentDevice().systemVersion.compare(version,
        options: NSStringCompareOptions.NumericSearch) == NSComparisonResult.OrderedAscending
}

func SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(version: String) -> Bool {
    return UIDevice.currentDevice().systemVersion.compare(version,
        options: NSStringCompareOptions.NumericSearch) != NSComparisonResult.OrderedDescending
}

它可以这样使用:

SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO("7.0")

斯威夫特4.2

func SYSTEM_VERSION_EQUAL_TO(version: String) -> Bool {
    return UIDevice.current.systemVersion.compare(version, options: .numeric) == .orderedSame
}

func SYSTEM_VERSION_GREATER_THAN(version: String) -> Bool {
    return UIDevice.current.systemVersion.compare(version, options: .numeric) == .orderedDescending
}

func SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(version: String) -> Bool {
    return UIDevice.current.systemVersion.compare(version, options: .numeric) != .orderedAscending
}

func SYSTEM_VERSION_LESS_THAN(version: String) -> Bool {
    return UIDevice.current.systemVersion.compare(version, options: .numeric) == .orderedAscending
}

func SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(version: String) -> Bool {
    return UIDevice.current.systemVersion.compare(version, options: .numeric) != .orderedDescending
}
let Device = UIDevice.currentDevice()
let iosVersion = NSString(string: Device.systemVersion).doubleValue

let iOS8 = iosVersion >= 8
let iOS7 = iosVersion >= 7 && iosVersion < 8

检查为

if(iOS8)
{

}
else 
{
}  

斯威夫特5

我们不需要创建扩展,因为ProcessInfo给了我们版本信息。你可以在下面看到iOS的示例代码。

let os = ProcessInfo().operatingSystemVersion

switch (os.majorVersion, os.minorVersion, os.patchVersion) {
case (let x, _, _) where x < 8:
    print("iOS < 8.0.0")

case (8, 0, _):
    print("iOS >= 8.0.0, < 8.1.0")

case (8, _, _):
    print("iOS >= 8.1.0, < 9.0")

case (9, _, _):
    print("iOS >= 9.0.0")

default:
    print("iOS >= 10.0.0")
}

参考:http://nshipster.com/swift-system-version-checking/

对于iOS,请尝试:

var systemVersion = UIDevice.current.systemVersion

对于OS X,尝试:

var systemVersion = NSProcessInfo.processInfo().operatingSystemVersion

如果你只是想检查用户是否至少运行了一个特定的版本,你也可以使用以下Swift 2功能,它适用于iOS和OS X:

if #available(iOS 9.0, *) {
    // use the feature only available in iOS 9
    // for ex. UIStackView
} else {
    // or use some work around
}

但不建议检查操作系统版本。最好检查您想要使用的功能在设备上是否可用,而不是比较版本号。 对于iOS,如前所述,你应该检查它是否响应选择器; 如:

if (self.respondsToSelector(Selector("showViewController"))) {
    self.showViewController(vc, sender: self)
} else {
    // some work around
}

斯威夫特5

func run() {
    let version = OperatingSystemVersion(majorVersion: 13, minorVersion: 0, patchVersion: 0)
    if ProcessInfo.processInfo.isOperatingSystemAtLeast(version) {
        runNewCode()
    } else {
        runLegacyCode()
    }
}

func runNewCode() {
    guard #available(iOS 13.0, *) else {
        fatalError()
    }
    // do new stuff
}

func runLegacyCode() {
    // do old stuff
}