public class Utils {
    public static List<Message> getMessages() {
        //File file = new File("file:///android_asset/helloworld.txt");
        AssetManager assetManager = getAssets();
        InputStream ims = assetManager.open("helloworld.txt");    
     }
}

我正在使用这段代码试图从资产读取文件。我尝试了两种方法。首先,当使用文件时,我收到FileNotFoundException,当使用资产管理器getAssets()方法不被识别。 有什么解决办法吗?


当前回答

kotlin的一行解决方案:

fun readFileText(fileName: String): String {
    return assets.open(fileName).bufferedReader().use { it.readText() }
}

此外,您可以使用它作为扩展函数无处不在

fun Context.readTextFromAsset(fileName : String) : String{
     return assets.open(fileName).bufferedReader().use { 
     it.readText()}
}

简单地调用任何上下文类

context.readTextFromAsset("my file name")

其他回答

getAssets()方法将在Activity类内部调用时工作。

如果你在非Activity类中调用这个方法,那么你需要从Context中调用这个方法,这个Context是从Activity类中传递过来的。下面是可以访问该方法的行。

ContextInstance.getAssets();

ContextInstance可以作为Activity类的this传递。

使用Kotlin,你可以在Android中从资产中读取文件:

try {
    val inputStream:InputStream = assets.open("helloworld.txt")
    val inputString = inputStream.bufferedReader().use{it.readText()}
    Log.d(TAG,inputString)
} catch (e:Exception){
    Log.d(TAG, e.toString())
}
public String ReadFromfile(String fileName, Context context) {
    StringBuilder returnString = new StringBuilder();
    InputStream fIn = null;
    InputStreamReader isr = null;
    BufferedReader input = null;
    try {
        fIn = context.getResources().getAssets()
                .open(fileName, Context.MODE_WORLD_READABLE);
        isr = new InputStreamReader(fIn);
        input = new BufferedReader(isr);
        String line = "";
        while ((line = input.readLine()) != null) {
            returnString.append(line);
        }
    } catch (Exception e) {
        e.getMessage();
    } finally {
        try {
            if (isr != null)
                isr.close();
            if (fIn != null)
                fIn.close();
            if (input != null)
                input.close();
        } catch (Exception e2) {
            e2.getMessage();
        }
    }
    return returnString.toString();
}

@HpTerm答案Kotlin版本:

private fun getDataFromAssets(activity: Activity): String {

    var bufferedReader: BufferedReader? = null
    var data = ""

    try {
        bufferedReader = BufferedReader(
            InputStreamReader(
                activity?.assets?.open("Your_FILE.html"),
                "UTF-8"
            )
        )                  //use assets? directly if inside the activity

        var mLine:String? = bufferedReader.readLine()
        while (mLine != null) {
            data+= mLine
            mLine=bufferedReader.readLine()
        }

    } catch (e: Exception) {
        e.printStackTrace()
    } finally {
        try {
            bufferedReader?.close()
        } catch (e: Exception) {
            e.printStackTrace()
        }
    }
    return data
}

在MainActivity.java

@Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        TextView tvView = (TextView) findViewById(R.id.tvView);

        AssetsReader assetsReader = new AssetsReader(this);
        if(assetsReader.getTxtFile(your_file_title)) != null)
        {
            tvView.setText(assetsReader.getTxtFile(your_file_title)));
        }
    }

此外,您还可以创建单独的类来完成所有工作

public class AssetsReader implements Readable{

    private static final String TAG = "AssetsReader";


    private AssetManager mAssetManager;
    private Activity mActivity;

    public AssetsReader(Activity activity) {
        this.mActivity = activity;
        mAssetManager = mActivity.getAssets();
    }

    @Override
    public String getTxtFile(String fileName)
    {
        BufferedReader reader = null;
        InputStream inputStream = null;
        StringBuilder builder = new StringBuilder();

        try{
            inputStream = mAssetManager.open(fileName);
            reader = new BufferedReader(new InputStreamReader(inputStream));

            String line;

            while((line = reader.readLine()) != null)
            {
                Log.i(TAG, line);
                builder.append(line);
                builder.append("\n");
            }
        } catch (IOException ioe){
            ioe.printStackTrace();
        } finally {

            if(inputStream != null)
            {
                try {
                    inputStream.close();
                } catch (IOException ioe){
                    ioe.printStackTrace();
                }
            }

            if(reader != null)
            {
                try {
                    reader.close();
                } catch (IOException ioe)
                {
                    ioe.printStackTrace();
                }
            }
        }
        Log.i(TAG, "builder.toString(): " + builder.toString());
        return builder.toString();
    }
}

在我看来,最好创建一个界面,但这不是必要的

public interface Readable {
    /**
     * Reads txt file from assets
     * @param fileName
     * @return string
     */
    String getTxtFile(String fileName);
}