public class Utils {
    public static List<Message> getMessages() {
        //File file = new File("file:///android_asset/helloworld.txt");
        AssetManager assetManager = getAssets();
        InputStream ims = assetManager.open("helloworld.txt");    
     }
}

我正在使用这段代码试图从资产读取文件。我尝试了两种方法。首先,当使用文件时,我收到FileNotFoundException,当使用资产管理器getAssets()方法不被识别。 有什么解决办法吗?


当前回答

如果你用的是Activity以外的类,你可能会想,

BufferedReader bufferedReader = new BufferedReader(new InputStreamReader( YourApplication.getInstance().getAssets().open("text.txt"), "UTF-8"));

其他回答

下面是一个在资产中读取文件的方法:

/**
 * Reads the text of an asset. Should not be run on the UI thread.
 * 
 * @param mgr
 *            The {@link AssetManager} obtained via {@link Context#getAssets()}
 * @param path
 *            The path to the asset.
 * @return The plain text of the asset
 */
public static String readAsset(AssetManager mgr, String path) {
    String contents = "";
    InputStream is = null;
    BufferedReader reader = null;
    try {
        is = mgr.open(path);
        reader = new BufferedReader(new InputStreamReader(is));
        contents = reader.readLine();
        String line = null;
        while ((line = reader.readLine()) != null) {
            contents += '\n' + line;
        }
    } catch (final Exception e) {
        e.printStackTrace();
    } finally {
        if (is != null) {
            try {
                is.close();
            } catch (IOException ignored) {
            }
        }
        if (reader != null) {
            try {
                reader.close();
            } catch (IOException ignored) {
            }
        }
    }
    return contents;
}

如果你用的是Activity以外的类,你可能会想,

BufferedReader bufferedReader = new BufferedReader(new InputStreamReader( YourApplication.getInstance().getAssets().open("text.txt"), "UTF-8"));

kotlin的一行解决方案:

fun readFileText(fileName: String): String {
    return assets.open(fileName).bufferedReader().use { it.readText() }
}

此外,您可以使用它作为扩展函数无处不在

fun Context.readTextFromAsset(fileName : String) : String{
     return assets.open(fileName).bufferedReader().use { 
     it.readText()}
}

简单地调用任何上下文类

context.readTextFromAsset("my file name")
getAssets()

它只适用于其他任何类的活动,你必须为它使用上下文。

让Utils类的构造函数将活动引用(丑陋的方式)或应用程序上下文作为参数传递给它。在Utils类中使用getAsset()。

@HpTerm答案Kotlin版本:

private fun getDataFromAssets(activity: Activity): String {

    var bufferedReader: BufferedReader? = null
    var data = ""

    try {
        bufferedReader = BufferedReader(
            InputStreamReader(
                activity?.assets?.open("Your_FILE.html"),
                "UTF-8"
            )
        )                  //use assets? directly if inside the activity

        var mLine:String? = bufferedReader.readLine()
        while (mLine != null) {
            data+= mLine
            mLine=bufferedReader.readLine()
        }

    } catch (e: Exception) {
        e.printStackTrace()
    } finally {
        try {
            bufferedReader?.close()
        } catch (e: Exception) {
            e.printStackTrace()
        }
    }
    return data
}