一位面试官最近问了我这样一个问题:给定三个布尔变量a、b和c,如果三个变量中至少有两个为真,则返回true。
我的解决方案如下:
boolean atLeastTwo(boolean a, boolean b, boolean c) {
if ((a && b) || (b && c) || (a && c)) {
return true;
}
else{
return false;
}
}
他说这还可以进一步改进,但如何改进呢?
最明显的改进是:
// There is no point in an else if you already returned.
boolean atLeastTwo(boolean a, boolean b, boolean c) {
if ((a && b) || (b && c) || (a && c)) {
return true;
}
return false;
}
然后
// There is no point in an if(true) return true otherwise return false.
boolean atLeastTwo(boolean a, boolean b, boolean c) {
return ((a && b) || (b && c) || (a && c));
}
但这些改进都是微不足道的。
If the goal is to return a bitwise two-out-of-three value for three operands, arithmetic and iterative approaches are apt to be relatively ineffective. On many CPU architectures, a good form would be "return ((a | b) & c) | (a & b);". That takes four boolean operations. On single-accumulator machines (common in small embedded systems) that's apt to take a total of seven instructions per byte. The form "return (a & b) | (a & c) | (b & c);" is perhaps nicer looking, but it would require five boolean operations, or nine instructions per byte on a single-accumulator machine.
顺便提一下,在CMOS逻辑中,计算“不是三选二”需要12个晶体管(相比之下,逆变器需要2个晶体管,双输入NAND或NOR需要4个晶体管,而三输入NAND或NOR需要6个晶体管)。