我想过一些不那么优雅的方法来解决这个问题,但我知道我一定遗漏了什么。

我的onItemSelected立即启动,没有与用户进行任何交互,这是不希望的行为。我希望UI能够等到用户选择某样东西后再执行任何操作。

我甚至尝试在onResume()中设置监听器,希望能有所帮助,但它没有。

我怎样才能阻止它在用户可以触摸控件之前发射?

public class CMSHome extends Activity { 

private Spinner spinner;

@Override
    public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.main);

    // Heres my spinner ///////////////////////////////////////////
    spinner = (Spinner) findViewById(R.id.spinner);
    ArrayAdapter<CharSequence> adapter = ArrayAdapter.createFromResource(
            this, R.array.pm_list, android.R.layout.simple_spinner_item);
    adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
    spinner.setAdapter(adapter);
    };

public void onResume() {
    super.onResume();
    spinner.setOnItemSelectedListener(new MyOnItemSelectedListener());
}

    public class MyOnItemSelectedListener implements OnItemSelectedListener {

    public void onItemSelected(AdapterView<?> parent,
        View view, int pos, long id) {

     Intent i = new Intent(CMSHome.this, ListProjects.class);
     i.putExtra("bEmpID", parent.getItemAtPosition(pos).toString());
        startActivity(i);

        Toast.makeText(parent.getContext(), "The pm is " +
          parent.getItemAtPosition(pos).toString(), Toast.LENGTH_LONG).show();
    }

    public void onNothingSelected(AdapterView parent) {
      // Do nothing.
    }
}
}

当前回答

if () {        
       spinner.setSelection(0);// No reaction to create spinner !!!
     } else {
        spinner.setSelection(intPosition);
     }


spinner.setOnItemSelectedListener(new AdapterView.OnItemSelectedListener() {

    @Override
    public void onItemSelected(AdapterView<?> parent, View view, int position, long id) {

         if (position > 0) {
           // real selection
         }

      }

    @Override
    public void onNothingSelected(AdapterView<?> parent) {

     }
});

其他回答

布尔标志或计数器的解决方案没有帮助我,因为在方向变化onItemSelected()调用“飞越”标志或计数器。

我子类化了android.widget.Spinner,并做了一些小的补充。相关部分如下。这个解决方案对我很有效。

private void setHandleOnItemSelected()
{
  final StackTraceElement [] elements = Thread.currentThread().getStackTrace();

  for (int index = 1; index < elements.length; index++)
  {
     handleOnItemSelected = elements[index].toString().indexOf("PerformClick") != -1; //$NON-NLS-1$

     if (handleOnItemSelected)
     {
        break;
     }
  }
}

@Override
public void setSelection(int position, boolean animate)
{
  super.setSelection(position, animate);

  setHandleOnItemSelected();
}

@Override
public void setSelection(int position)
{
  super.setSelection(position);

  setHandleOnItemSelected();
}

public boolean shouldHandleOnItemSelected()
{
  return handleOnItemSelected;
}

设计一种通用的转轮,只需数据输入,由用户选择,优点: 1. 保持旋转样式相同的应用程序。 2. 在任何地方启动旋转器。 3.易于处理链接转轮(重新启动ReuseSpinner与不同的数据)。

我的演示示例:ReuseSpinner 传递数据到ReuseSpinner:

Intent intent = new Intent(MainActivity.this, SpinnerActivity.class);
intent.putExtra(SpinnerActivity.Extra_Resource, arrayList);
startActivityForResult(intent, mRequestCode_select_country_prompt);

获取用户选择:

@Override
    protected void onActivityResult(int requestCode, int resultCode, Intent data) {
        // TODO Auto-generated method stub
        super.onActivityResult(requestCode, resultCode, data);

        if(requestCode == mRequestCode_select_country && resultCode == RESULT_OK){
            if(data != null){
                Map.Entry<String,String> entry = (Map.Entry<String,String>) data.getSerializableExtra(SpinnerActivity.Result_Data);
                if(entry != null){
                    Log.i(TAG, String.format("get result -> key:%s , value:%s", entry.getKey(), entry.getValue()));

                }
            }
        }
    }

我有很多问题与旋转发射时,我不想,所有的答案在这里是不可靠的。它们确实有效——但只是有时有效。您最终会遇到它们失败并将错误引入代码的情况。

对我来说,有效的方法是将最后选中的索引存储在一个变量中,并在侦听器中对其求值。如果它与新选定的索引相同,则不做任何操作并返回,否则继续使用侦听器。这样做:

//Declare a int member variable and initialize to 0 (at the top of your class)
private int mLastSpinnerPosition = 0;

//then evaluate it in your listener
@Override
public void onItemSelected(AdapterView<?> adapterView, View view, int i, long l) {

  if(mLastSpinnerPosition == i){
        return; //do nothing
  }

  mLastSpinnerPosition = i;
  //do the rest of your code now

}

相信我,这是目前为止最可靠的解决方案。一个黑客,但它工作!

已经有很多答案了,这是我的。

我扩展了AppCompatSpinner,并添加了一个方法pgmSetSelection(int pos),允许编程选择设置,而不触发选择回调。我用RxJava编写了这个代码,这样选择事件就可以通过Observable传递。

package com.controlj.view;

import android.content.Context;
import android.util.AttributeSet;
import android.view.View;
import android.widget.AdapterView;

import io.reactivex.Observable;

/**
 * Created by clyde on 22/11/17.
 */

public class FilteredSpinner extends android.support.v7.widget.AppCompatSpinner {
    private int lastSelection = INVALID_POSITION;


    public void pgmSetSelection(int i) {
        lastSelection = i;
        setSelection(i);
    }

    /**
     * Observe item selections within this spinner. Events will not be delivered if they were triggered
     * by a call to setSelection(). Selection of nothing will return an event equal to INVALID_POSITION
     *
     * @return an Observable delivering selection events
     */
    public Observable<Integer> observeSelections() {
        return Observable.create(emitter -> {
            setOnItemSelectedListener(new OnItemSelectedListener() {
                @Override
                public void onItemSelected(AdapterView<?> adapterView, View view, int i, long l) {
                    if(i != lastSelection) {
                        lastSelection = i;
                        emitter.onNext(i);
                    }
                }

                @Override
                public void onNothingSelected(AdapterView<?> adapterView) {
                    onItemSelected(adapterView, null, INVALID_POSITION, 0);
                }
            });
        });
    }

    public FilteredSpinner(Context context) {
        super(context);
    }

    public FilteredSpinner(Context context, int mode) {
        super(context, mode);
    }

    public FilteredSpinner(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public FilteredSpinner(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    public FilteredSpinner(Context context, AttributeSet attrs, int defStyleAttr, int mode) {
        super(context, attrs, defStyleAttr, mode);
    }
}

它的用法示例,在Fragment中调用onCreateView(),例如:

    mySpinner = view.findViewById(R.id.history);
    mySpinner.observeSelections()
        .subscribe(this::setSelection);

其中setSelection()是封闭视图中的一个方法,看起来像这样,它既可以通过可观察对象从用户选择事件中调用,也可以在其他地方以编程方式调用,因此处理选择的逻辑对于两个选择方法来说是通用的。

private void setSelection(int position) {
    if(adapter.isEmpty())
        position = INVALID_POSITION;
    else if(position >= adapter.getCount())
        position = adapter.getCount() - 1;
    MyData result = null;
    mySpinner.pgmSetSelection(position);
    if(position != INVALID_POSITION) {
        result = adapter.getItem(position);
    }
    display(result);  // show the selected item somewhere
}

只是为了补充使用onTouchListener来区分对setOnItemSelectedListener的自动调用(这是Activity初始化的一部分,等等)与实际用户交互触发的对它的调用之间的提示,在尝试了其他一些建议后,我做了以下工作,并发现它用最少的代码行就能很好地工作。

只需要为你的Activity/Fragment设置一个布尔字段:

private Boolean spinnerTouched = false;

然后在你设置你的旋转器的setOnItemSelectedListener之前,设置一个onTouchListener:

    spinner.setOnTouchListener(new View.OnTouchListener() {
        @Override
        public boolean onTouch(View v, MotionEvent event) {
            System.out.println("Real touch felt.");
            spinnerTouched = true;
            return false;
        }
    });

    spinner.setOnItemSelectedListener(new AdapterView.OnItemSelectedListener() {
    ...
         if (spinnerTouched){
         //Do the stuff you only want triggered by real user interaction.
        }
        spinnerTouched = false;