如何在Python中创建类(即静态)变量或方法?


当前回答

使用Object数据类型是可能的。但是对于bool、int、float或str等原始类型,bahaviour与其他OOP语言不同。因为在继承类中不存在静态属性。若继承类中不存在该属性,Python将开始在父类中查找该属性。如果在父类中找到,将返回其值。当您决定更改继承类中的值时,将在运行时创建静态属性。在下一次读取继承的静态属性时,将返回其值,因为它已经定义。对象(列表、字典)用作引用,因此可以安全地将它们用作静态属性并继承它们。对象地址在更改其属性值时不会更改。

整数数据类型示例:

class A:
    static = 1


class B(A):
    pass


print(f"int {A.static}")  # get 1 correctly
print(f"int {B.static}")  # get 1 correctly

A.static = 5
print(f"int {A.static}")  # get 5 correctly
print(f"int {B.static}")  # get 5 correctly

B.static = 6
print(f"int {A.static}")  # expected 6, but get 5 incorrectly
print(f"int {B.static}")  # get 6 correctly

A.static = 7
print(f"int {A.static}")  # get 7 correctly
print(f"int {B.static}")  # get unchanged 6

基于refdatatypes库的解决方案:

from refdatatypes.refint import RefInt


class AAA:
    static = RefInt(1)


class BBB(AAA):
    pass


print(f"refint {AAA.static.value}")  # get 1 correctly
print(f"refint {BBB.static.value}")  # get 1 correctly

AAA.static.value = 5
print(f"refint {AAA.static.value}")  # get 5 correctly
print(f"refint {BBB.static.value}")  # get 5 correctly

BBB.static.value = 6
print(f"refint {AAA.static.value}")  # get 6 correctly
print(f"refint {BBB.static.value}")  # get 6 correctly

AAA.static.value = 7
print(f"refint {AAA.static.value}")  # get 7 correctly
print(f"refint {BBB.static.value}")  # get 7 correctly

其他回答

您还可以向类动态添加类变量

>>> class X:
...     pass
... 
>>> X.bar = 0
>>> x = X()
>>> x.bar
0
>>> x.foo
Traceback (most recent call last):
  File "<interactive input>", line 1, in <module>
AttributeError: X instance has no attribute 'foo'
>>> X.foo = 1
>>> x.foo
1

类实例可以更改类变量

class X:
  l = []
  def __init__(self):
    self.l.append(1)

print X().l
print X().l

>python test.py
[1]
[1, 1]

您可以使用列表或字典来获取实例之间的“静态行为”。

class Fud:

     class_vars = {'origin_open':False}

     def __init__(self, origin = True):
         self.origin = origin
         self.opened = True
         if origin:
             self.class_vars['origin_open'] = True


     def make_another_fud(self):
         ''' Generating another Fud() from the origin instance '''

         return Fud(False)


     def close(self):
         self.opened = False
         if self.origin:
             self.class_vars['origin_open'] = False


fud1 = Fud()
fud2 = fud1.make_another_fud()

print (f"is this the original fud: {fud2.origin}")
print (f"is the original fud open: {fud2.class_vars['origin_open']}")
# is this the original fud: False
# is the original fud open: True

fud1.close()

print (f"is the original fud open: {fud2.class_vars['origin_open']}")
# is the original fud open: False

python中的静态方法称为classmethods。查看以下代码

class MyClass:

    def myInstanceMethod(self):
        print 'output from an instance method'

    @classmethod
    def myStaticMethod(cls):
        print 'output from a static method'

>>> MyClass.myInstanceMethod()
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
TypeError: unbound method myInstanceMethod() must be called [...]

>>> MyClass.myStaticMethod()
output from a static method

注意,当我们调用方法myInstanceMethod时,会得到一个错误。这是因为它要求在此类的实例上调用该方法。方法myStaticMethod使用decorator@classmethod设置为类方法。

为了好玩,我们可以通过传入类的实例来调用类上的myInstanceMethod,如下所示:

>>> MyClass.myInstanceMethod(MyClass())
output from an instance method

我发现最好的方法是使用另一个类。您可以创建一个对象,然后将其用于其他对象。

class staticFlag:
    def __init__(self):
        self.__success = False
    def isSuccess(self):
        return self.__success
    def succeed(self):
        self.__success = True

class tryIt:
    def __init__(self, staticFlag):
        self.isSuccess = staticFlag.isSuccess
        self.succeed = staticFlag.succeed

tryArr = []
flag = staticFlag()
for i in range(10):
    tryArr.append(tryIt(flag))
    if i == 5:
        tryArr[i].succeed()
    print tryArr[i].isSuccess()

通过上面的示例,我创建了一个名为staticFlag的类。

此类应显示静态变量__success(私有静态变量)。

tryIt类表示我们需要使用的常规类。

现在我为一个标志(staticFlag)创建了一个对象。此标志将作为对所有常规对象的引用发送。

所有这些对象都被添加到列表tryArr中。


此脚本结果:

False
False
False
False
False
True
True
True
True
True

当然是的,Python本身没有任何静态数据成员,但我们可以这样做

class A:
    counter =0
    def callme (self):
        A.counter +=1
    def getcount (self):
        return self.counter  
>>> x=A()
>>> y=A()
>>> print(x.getcount())
>>> print(y.getcount())
>>> x.callme() 
>>> print(x.getcount())
>>> print(y.getcount())

输出

0
0
1
1

解释

here object (x) alone increment the counter variable
from 0 to 1 by not object y. But result it as "static counter"