如何在Python中创建类(即静态)变量或方法?
当前回答
您可以使用列表或字典来获取实例之间的“静态行为”。
class Fud:
class_vars = {'origin_open':False}
def __init__(self, origin = True):
self.origin = origin
self.opened = True
if origin:
self.class_vars['origin_open'] = True
def make_another_fud(self):
''' Generating another Fud() from the origin instance '''
return Fud(False)
def close(self):
self.opened = False
if self.origin:
self.class_vars['origin_open'] = False
fud1 = Fud()
fud2 = fud1.make_another_fud()
print (f"is this the original fud: {fud2.origin}")
print (f"is the original fud open: {fud2.class_vars['origin_open']}")
# is this the original fud: False
# is the original fud open: True
fud1.close()
print (f"is the original fud open: {fud2.class_vars['origin_open']}")
# is the original fud open: False
其他回答
在类定义中声明但不在方法中声明的变量是类或静态变量:
>>> class MyClass:
... i = 3
...
>>> MyClass.i
3
正如@millerdev所指出的,这会创建一个类级别i变量,但这与任何实例级别i变量都不同,因此您可以
>>> m = MyClass()
>>> m.i = 4
>>> MyClass.i, m.i
>>> (3, 4)
这与C++和Java不同,但与C#没有太大区别,在C#中,不能使用对实例的引用来访问静态成员。
看看Python教程对类和类对象的主题有什么看法。
@Steve Johnson已经回答了静态方法的问题,也在Python库参考中的“内置函数”中进行了说明。
class C:
@staticmethod
def f(arg1, arg2, ...): ...
@beidy推荐classmethods而不是staticmethod,因为该方法随后会接收类类型作为第一个参数。
可以使用静态类变量,但可能不值得这样做。
这里有一个用Python 3编写的概念证明——如果任何确切的细节都是错误的,那么可以对代码进行调整,以匹配静态变量所指的任何内容:
class Static:
def __init__(self, value, doc=None):
self.deleted = False
self.value = value
self.__doc__ = doc
def __get__(self, inst, cls=None):
if self.deleted:
raise AttributeError('Attribute not set')
return self.value
def __set__(self, inst, value):
self.deleted = False
self.value = value
def __delete__(self, inst):
self.deleted = True
class StaticType(type):
def __delattr__(cls, name):
obj = cls.__dict__.get(name)
if isinstance(obj, Static):
obj.__delete__(name)
else:
super(StaticType, cls).__delattr__(name)
def __getattribute__(cls, *args):
obj = super(StaticType, cls).__getattribute__(*args)
if isinstance(obj, Static):
obj = obj.__get__(cls, cls.__class__)
return obj
def __setattr__(cls, name, val):
# check if object already exists
obj = cls.__dict__.get(name)
if isinstance(obj, Static):
obj.__set__(name, val)
else:
super(StaticType, cls).__setattr__(name, val)
使用中:
class MyStatic(metaclass=StaticType):
"""
Testing static vars
"""
a = Static(9)
b = Static(12)
c = 3
class YourStatic(MyStatic):
d = Static('woo hoo')
e = Static('doo wop')
以及一些测试:
ms1 = MyStatic()
ms2 = MyStatic()
ms3 = MyStatic()
assert ms1.a == ms2.a == ms3.a == MyStatic.a
assert ms1.b == ms2.b == ms3.b == MyStatic.b
assert ms1.c == ms2.c == ms3.c == MyStatic.c
ms1.a = 77
assert ms1.a == ms2.a == ms3.a == MyStatic.a
ms2.b = 99
assert ms1.b == ms2.b == ms3.b == MyStatic.b
MyStatic.a = 101
assert ms1.a == ms2.a == ms3.a == MyStatic.a
MyStatic.b = 139
assert ms1.b == ms2.b == ms3.b == MyStatic.b
del MyStatic.b
for inst in (ms1, ms2, ms3):
try:
getattr(inst, 'b')
except AttributeError:
pass
else:
print('AttributeError not raised on %r' % attr)
ms1.c = 13
ms2.c = 17
ms3.c = 19
assert ms1.c == 13
assert ms2.c == 17
assert ms3.c == 19
MyStatic.c = 43
assert ms1.c == 13
assert ms2.c == 17
assert ms3.c == 19
ys1 = YourStatic()
ys2 = YourStatic()
ys3 = YourStatic()
MyStatic.b = 'burgler'
assert ys1.a == ys2.a == ys3.a == YourStatic.a == MyStatic.a
assert ys1.b == ys2.b == ys3.b == YourStatic.b == MyStatic.b
assert ys1.d == ys2.d == ys3.d == YourStatic.d
assert ys1.e == ys2.e == ys3.e == YourStatic.e
ys1.a = 'blah'
assert ys1.a == ys2.a == ys3.a == YourStatic.a == MyStatic.a
ys2.b = 'kelp'
assert ys1.b == ys2.b == ys3.b == YourStatic.b == MyStatic.b
ys1.d = 'fee'
assert ys1.d == ys2.d == ys3.d == YourStatic.d
ys2.e = 'fie'
assert ys1.e == ys2.e == ys3.e == YourStatic.e
MyStatic.a = 'aargh'
assert ys1.a == ys2.a == ys3.a == YourStatic.a == MyStatic.a
类变量并允许子类化
假设你不是在寻找一个真正的静态变量,而是一个类似于蟒蛇的东西,它可以为同意的成年人做同样的工作,那么就使用一个类变量。这将为您提供一个所有实例都可以访问(和更新)的变量
注意:其他许多使用类变量的答案都会破坏子类化。应避免直接按名称引用类。
from contextlib import contextmanager
class Sheldon(object):
foo = 73
def __init__(self, n):
self.n = n
def times(self):
cls = self.__class__
return cls.foo * self.n
#self.foo * self.n would give the same result here but is less readable
# it will also create a local variable which will make it easier to break your code
def updatefoo(self):
cls = self.__class__
cls.foo *= self.n
#self.foo *= self.n will not work here
# assignment will try to create a instance variable foo
@classmethod
@contextmanager
def reset_after_test(cls):
originalfoo = cls.foo
yield
cls.foo = originalfoo
#if you don't do this then running a full test suite will fail
#updates to foo in one test will be kept for later tests
将为您提供与使用Sheldon.foo处理变量相同的功能,并将通过以下测试:
def test_times():
with Sheldon.reset_after_test():
s = Sheldon(2)
assert s.times() == 146
def test_update():
with Sheldon.reset_after_test():
s = Sheldon(2)
s.updatefoo()
assert Sheldon.foo == 146
def test_two_instances():
with Sheldon.reset_after_test():
s = Sheldon(2)
s3 = Sheldon(3)
assert s.times() == 146
assert s3.times() == 219
s3.updatefoo()
assert s.times() == 438
它还允许其他人简单地:
class Douglas(Sheldon):
foo = 42
这也将起作用:
def test_subclassing():
with Sheldon.reset_after_test(), Douglas.reset_after_test():
s = Sheldon(2)
d = Douglas(2)
assert d.times() == 84
assert s.times() == 146
d.updatefoo()
assert d.times() == 168 #Douglas.Foo was updated
assert s.times() == 146 #Seldon.Foo is still 73
def test_subclassing_reset():
with Sheldon.reset_after_test(), Douglas.reset_after_test():
s = Sheldon(2)
d = Douglas(2)
assert d.times() == 84 #Douglas.foo was reset after the last test
assert s.times() == 146 #and so was Sheldon.foo
有关创建课程时要注意的事项的最佳建议,请查看Raymond Hettinger的视频https://www.youtube.com/watch?v=HTLu2DFOdTg
就我个人而言,每当我需要静态方法时,我都会使用类方法。主要是因为我把课堂当作一个论点。
class myObj(object):
def myMethod(cls)
...
myMethod = classmethod(myMethod)
或使用装饰器
class myObj(object):
@classmethod
def myMethod(cls)
对于静态财产。。是时候查一下python的定义了。。变量始终可以更改。有两种类型是可变的和不可变的。。此外,还有类属性和实例属性。。没有什么东西真正像java&c意义上的静态属性++
为什么要使用Python意义上的静态方法,如果它与类没有任何关系!如果我是你,我要么使用classmethod,要么定义独立于类的方法。
关于静态财产和实例财产,需要注意一件特殊的事情,如下例所示:
class my_cls:
my_prop = 0
#static property
print my_cls.my_prop #--> 0
#assign value to static property
my_cls.my_prop = 1
print my_cls.my_prop #--> 1
#access static property thru' instance
my_inst = my_cls()
print my_inst.my_prop #--> 1
#instance property is different from static property
#after being assigned a value
my_inst.my_prop = 2
print my_cls.my_prop #--> 1
print my_inst.my_prop #--> 2
这意味着在将值分配给实例属性之前,如果我们试图通过“实例”访问属性,则使用静态值。python类中声明的每个属性在内存中总是有一个静态槽。