如何在c++中转换大端值和小端值?
为了清晰起见,我必须将二进制数据(双精度浮点值以及32位和64位整数)从一个CPU架构转换到另一个CPU架构。这并不涉及网络,因此ntoh()和类似的函数在这里不能工作。
注意:我接受的答案直接适用于我的目标编译器(这就是我选择它的原因)。然而,这里还有其他非常好的、更方便的答案。
如何在c++中转换大端值和小端值?
为了清晰起见,我必须将二进制数据(双精度浮点值以及32位和64位整数)从一个CPU架构转换到另一个CPU架构。这并不涉及网络,因此ntoh()和类似的函数在这里不能工作。
注意:我接受的答案直接适用于我的目标编译器(这就是我选择它的原因)。然而,这里还有其他非常好的、更方便的答案。
当前回答
如果你正在使用Visual c++,请执行以下操作:包含intrin.h并调用以下函数:
对于16位数字:
unsigned short _byteswap_ushort(unsigned short value);
对于32位数字:
unsigned long _byteswap_ulong(unsigned long value);
对于64位数字:
unsigned __int64 _byteswap_uint64(unsigned __int64 value);
8位数字(字符)不需要转换。
此外,这些仅定义为无符号值,它们也适用于有符号整数。
对于浮点数和双精度数,要比普通整数困难得多,因为它们可能在主机的字节顺序中。你可以在大端机器上得到小端浮点数,反之亦然。
其他编译器也有类似的特性。
例如,在GCC中,你可以直接调用一些内置程序,如下所示:
uint32_t __builtin_bswap32 (uint32_t x)
uint64_t __builtin_bswap64 (uint64_t x)
(不需要包含任何东西)。Afaik bits.h也以非gcc为中心的方式声明了相同的函数。
16位交换就是位旋转。
顺便说一句,调用这些内在函数而不是调用自己的内在函数可以获得最好的性能和代码密度。
其他回答
简单地说:
#include <climits>
template <typename T>
T swap_endian(T u)
{
static_assert (CHAR_BIT == 8, "CHAR_BIT != 8");
union
{
T u;
unsigned char u8[sizeof(T)];
} source, dest;
source.u = u;
for (size_t k = 0; k < sizeof(T); k++)
dest.u8[k] = source.u8[sizeof(T) - k - 1];
return dest.u;
}
用法:swap_endian < uint32_t >(42)。
实现优化器友好的未对齐非就地末端访问器的可移植技术。它们处理每个编译器、每个边界对齐和每个字节排序。这些未对齐的例程被补充或讨论,取决于本机的端序和对齐方式。部分列出,但你懂的。BO*是基于本机字节排序的常数值。
uint32_t sw_get_uint32_1234(pu32)
uint32_1234 *pu32;
{
union {
uint32_1234 u32_1234;
uint32_t u32;
} bou32;
bou32.u32_1234[0] = (*pu32)[BO32_0];
bou32.u32_1234[1] = (*pu32)[BO32_1];
bou32.u32_1234[2] = (*pu32)[BO32_2];
bou32.u32_1234[3] = (*pu32)[BO32_3];
return(bou32.u32);
}
void sw_set_uint32_1234(pu32, u32)
uint32_1234 *pu32;
uint32_t u32;
{
union {
uint32_1234 u32_1234;
uint32_t u32;
} bou32;
bou32.u32 = u32;
(*pu32)[BO32_0] = bou32.u32_1234[0];
(*pu32)[BO32_1] = bou32.u32_1234[1];
(*pu32)[BO32_2] = bou32.u32_1234[2];
(*pu32)[BO32_3] = bou32.u32_1234[3];
}
#if HAS_SW_INT64
int64 sw_get_int64_12345678(pi64)
int64_12345678 *pi64;
{
union {
int64_12345678 i64_12345678;
int64 i64;
} boi64;
boi64.i64_12345678[0] = (*pi64)[BO64_0];
boi64.i64_12345678[1] = (*pi64)[BO64_1];
boi64.i64_12345678[2] = (*pi64)[BO64_2];
boi64.i64_12345678[3] = (*pi64)[BO64_3];
boi64.i64_12345678[4] = (*pi64)[BO64_4];
boi64.i64_12345678[5] = (*pi64)[BO64_5];
boi64.i64_12345678[6] = (*pi64)[BO64_6];
boi64.i64_12345678[7] = (*pi64)[BO64_7];
return(boi64.i64);
}
#endif
int32_t sw_get_int32_3412(pi32)
int32_3412 *pi32;
{
union {
int32_3412 i32_3412;
int32_t i32;
} boi32;
boi32.i32_3412[2] = (*pi32)[BO32_0];
boi32.i32_3412[3] = (*pi32)[BO32_1];
boi32.i32_3412[0] = (*pi32)[BO32_2];
boi32.i32_3412[1] = (*pi32)[BO32_3];
return(boi32.i32);
}
void sw_set_int32_3412(pi32, i32)
int32_3412 *pi32;
int32_t i32;
{
union {
int32_3412 i32_3412;
int32_t i32;
} boi32;
boi32.i32 = i32;
(*pi32)[BO32_0] = boi32.i32_3412[2];
(*pi32)[BO32_1] = boi32.i32_3412[3];
(*pi32)[BO32_2] = boi32.i32_3412[0];
(*pi32)[BO32_3] = boi32.i32_3412[1];
}
uint32_t sw_get_uint32_3412(pu32)
uint32_3412 *pu32;
{
union {
uint32_3412 u32_3412;
uint32_t u32;
} bou32;
bou32.u32_3412[2] = (*pu32)[BO32_0];
bou32.u32_3412[3] = (*pu32)[BO32_1];
bou32.u32_3412[0] = (*pu32)[BO32_2];
bou32.u32_3412[1] = (*pu32)[BO32_3];
return(bou32.u32);
}
void sw_set_uint32_3412(pu32, u32)
uint32_3412 *pu32;
uint32_t u32;
{
union {
uint32_3412 u32_3412;
uint32_t u32;
} bou32;
bou32.u32 = u32;
(*pu32)[BO32_0] = bou32.u32_3412[2];
(*pu32)[BO32_1] = bou32.u32_3412[3];
(*pu32)[BO32_2] = bou32.u32_3412[0];
(*pu32)[BO32_3] = bou32.u32_3412[1];
}
float sw_get_float_1234(pf)
float_1234 *pf;
{
union {
float_1234 f_1234;
float f;
} bof;
bof.f_1234[0] = (*pf)[BO32_0];
bof.f_1234[1] = (*pf)[BO32_1];
bof.f_1234[2] = (*pf)[BO32_2];
bof.f_1234[3] = (*pf)[BO32_3];
return(bof.f);
}
void sw_set_float_1234(pf, f)
float_1234 *pf;
float f;
{
union {
float_1234 f_1234;
float f;
} bof;
bof.f = (float)f;
(*pf)[BO32_0] = bof.f_1234[0];
(*pf)[BO32_1] = bof.f_1234[1];
(*pf)[BO32_2] = bof.f_1234[2];
(*pf)[BO32_3] = bof.f_1234[3];
}
double sw_get_double_12345678(pd)
double_12345678 *pd;
{
union {
double_12345678 d_12345678;
double d;
} bod;
bod.d_12345678[0] = (*pd)[BO64_0];
bod.d_12345678[1] = (*pd)[BO64_1];
bod.d_12345678[2] = (*pd)[BO64_2];
bod.d_12345678[3] = (*pd)[BO64_3];
bod.d_12345678[4] = (*pd)[BO64_4];
bod.d_12345678[5] = (*pd)[BO64_5];
bod.d_12345678[6] = (*pd)[BO64_6];
bod.d_12345678[7] = (*pd)[BO64_7];
return(bod.d);
}
void sw_set_double_12345678(pd, d)
double_12345678 *pd;
double d;
{
union {
double_12345678 d_12345678;
double d;
} bod;
bod.d = d;
(*pd)[BO64_0] = bod.d_12345678[0];
(*pd)[BO64_1] = bod.d_12345678[1];
(*pd)[BO64_2] = bod.d_12345678[2];
(*pd)[BO64_3] = bod.d_12345678[3];
(*pd)[BO64_4] = bod.d_12345678[4];
(*pd)[BO64_5] = bod.d_12345678[5];
(*pd)[BO64_6] = bod.d_12345678[6];
(*pd)[BO64_7] = bod.d_12345678[7];
}
如果不与访问器一起使用,这些类型def的好处是会引发编译器错误,从而减少被遗忘的访问器错误。
typedef char int8_1[1], uint8_1[1];
typedef char int16_12[2], uint16_12[2]; /* little endian */
typedef char int16_21[2], uint16_21[2]; /* big endian */
typedef char int24_321[3], uint24_321[3]; /* Alpha Micro, PDP-11 */
typedef char int32_1234[4], uint32_1234[4]; /* little endian */
typedef char int32_3412[4], uint32_3412[4]; /* Alpha Micro, PDP-11 */
typedef char int32_4321[4], uint32_4321[4]; /* big endian */
typedef char int64_12345678[8], uint64_12345678[8]; /* little endian */
typedef char int64_34128756[8], uint64_34128756[8]; /* Alpha Micro, PDP-11 */
typedef char int64_87654321[8], uint64_87654321[8]; /* big endian */
typedef char float_1234[4]; /* little endian */
typedef char float_3412[4]; /* Alpha Micro, PDP-11 */
typedef char float_4321[4]; /* big endian */
typedef char double_12345678[8]; /* little endian */
typedef char double_78563412[8]; /* Alpha Micro? */
typedef char double_87654321[8]; /* big endian */
在模板函数中围绕枢轴使用老式的3-step-xor技巧进行字节交换,提供了一个灵活、快速的O(ln2)解决方案,不需要库,这里的风格也拒绝1字节类型:
template<typename T>void swap(T &t){
for(uint8_t pivot = 0; pivot < sizeof(t)/2; pivot ++){
*((uint8_t *)&t + pivot) ^= *((uint8_t *)&t+sizeof(t)-1- pivot);
*((uint8_t *)&t+sizeof(t)-1- pivot) ^= *((uint8_t *)&t + pivot);
*((uint8_t *)&t + pivot) ^= *((uint8_t *)&t+sizeof(t)-1- pivot);
}
}
我们已经用模板做到了这一点。你可以这样做:
// Specialization for 2-byte types.
template<>
inline void endian_byte_swapper< 2 >(char* dest, char const* src)
{
// Use bit manipulations instead of accessing individual bytes from memory, much faster.
ushort* p_dest = reinterpret_cast< ushort* >(dest);
ushort const* const p_src = reinterpret_cast< ushort const* >(src);
*p_dest = (*p_src >> 8) | (*p_src << 8);
}
// Specialization for 4-byte types.
template<>
inline void endian_byte_swapper< 4 >(char* dest, char const* src)
{
// Use bit manipulations instead of accessing individual bytes from memory, much faster.
uint* p_dest = reinterpret_cast< uint* >(dest);
uint const* const p_src = reinterpret_cast< uint const* >(src);
*p_dest = (*p_src >> 24) | ((*p_src & 0x00ff0000) >> 8) | ((*p_src & 0x0000ff00) << 8) | (*p_src << 24);
}
我从这篇文章中得到了一些建议,并把它们放在一起形成了这个:
#include <boost/type_traits.hpp>
#include <boost/static_assert.hpp>
#include <boost/detail/endian.hpp>
#include <stdexcept>
#include <cstdint>
enum endianness
{
little_endian,
big_endian,
network_endian = big_endian,
#if defined(BOOST_LITTLE_ENDIAN)
host_endian = little_endian
#elif defined(BOOST_BIG_ENDIAN)
host_endian = big_endian
#else
#error "unable to determine system endianness"
#endif
};
namespace detail {
template<typename T, size_t sz>
struct swap_bytes
{
inline T operator()(T val)
{
throw std::out_of_range("data size");
}
};
template<typename T>
struct swap_bytes<T, 1>
{
inline T operator()(T val)
{
return val;
}
};
template<typename T>
struct swap_bytes<T, 2>
{
inline T operator()(T val)
{
return ((((val) >> 8) & 0xff) | (((val) & 0xff) << 8));
}
};
template<typename T>
struct swap_bytes<T, 4>
{
inline T operator()(T val)
{
return ((((val) & 0xff000000) >> 24) |
(((val) & 0x00ff0000) >> 8) |
(((val) & 0x0000ff00) << 8) |
(((val) & 0x000000ff) << 24));
}
};
template<>
struct swap_bytes<float, 4>
{
inline float operator()(float val)
{
uint32_t mem =swap_bytes<uint32_t, sizeof(uint32_t)>()(*(uint32_t*)&val);
return *(float*)&mem;
}
};
template<typename T>
struct swap_bytes<T, 8>
{
inline T operator()(T val)
{
return ((((val) & 0xff00000000000000ull) >> 56) |
(((val) & 0x00ff000000000000ull) >> 40) |
(((val) & 0x0000ff0000000000ull) >> 24) |
(((val) & 0x000000ff00000000ull) >> 8 ) |
(((val) & 0x00000000ff000000ull) << 8 ) |
(((val) & 0x0000000000ff0000ull) << 24) |
(((val) & 0x000000000000ff00ull) << 40) |
(((val) & 0x00000000000000ffull) << 56));
}
};
template<>
struct swap_bytes<double, 8>
{
inline double operator()(double val)
{
uint64_t mem =swap_bytes<uint64_t, sizeof(uint64_t)>()(*(uint64_t*)&val);
return *(double*)&mem;
}
};
template<endianness from, endianness to, class T>
struct do_byte_swap
{
inline T operator()(T value)
{
return swap_bytes<T, sizeof(T)>()(value);
}
};
// specialisations when attempting to swap to the same endianess
template<class T> struct do_byte_swap<little_endian, little_endian, T> { inline T operator()(T value) { return value; } };
template<class T> struct do_byte_swap<big_endian, big_endian, T> { inline T operator()(T value) { return value; } };
} // namespace detail
template<endianness from, endianness to, class T>
inline T byte_swap(T value)
{
// ensure the data is only 1, 2, 4 or 8 bytes
BOOST_STATIC_ASSERT(sizeof(T) == 1 || sizeof(T) == 2 || sizeof(T) == 4 || sizeof(T) == 8);
// ensure we're only swapping arithmetic types
BOOST_STATIC_ASSERT(boost::is_arithmetic<T>::value);
return detail::do_byte_swap<from, to, T>()(value);
}
然后你可以这样使用它:
// swaps val from host-byte-order to network-byte-order
auto swapped = byte_swap<host_endian, network_endian>(val);
反之亦然
// swap a value received from the network into host-byte-order
auto val = byte_swap<network_endian, host_endian>(val_from_network);