在我的应用程序的某些时候,我有一个突出显示的UIButton(例如当用户有他的手指在按钮上),我需要改变背景颜色,而按钮是突出显示的(所以当用户的手指仍然在按钮上)。

我尝试了以下方法:

_button.backgroundColor = [UIColor redColor];

但这并不奏效。颜色保持不变。当按钮没有高亮显示时,我尝试了同一段代码,它工作得很好。我还尝试在改变颜色后调用-setNeedsDisplay,它没有任何效果。

如何强制按钮改变背景颜色?


当前回答

子类化UIButton并添加可检查的属性以方便使用(在Swift 3.0中编写):

final class SelectableBackgroundButton: UIButton {

    private struct Constants {
        static let animationDuration: NSTimeInterval = 0.1
    }

    @IBInspectable
    var animatedColorChange: Bool = true

    @IBInspectable
    var selectedBgColor: UIColor = UIColor.blackColor().colorWithAlphaComponent(0.2)

    @IBInspectable
    var normalBgColor: UIColor = UIColor.clearColor()

    override var selected: Bool {
        didSet {
            if animatedColorChange {
                UIView.animateWithDuration(Constants.animationDuration) {
                    self.backgroundColor = self.selected ? self.selectedBgColor : self.normalBgColor
                }
            } else {
                self.backgroundColor = selected ? selectedBgColor : normalBgColor
            }
        }
    }

    override var highlighted: Bool {
        didSet {
            if animatedColorChange {
                UIView.animateWithDuration(Constants.animationDuration) {
                    self.backgroundColor = self.highlighted ? self.selectedBgColor : self.normalBgColor
                }
            } else {
                self.backgroundColor = highlighted ? selectedBgColor : normalBgColor
            }
        }
    }
}

其他回答

不确定这是否解决了你所追求的问题,或者是否符合你的总体开发环境,但我想尝试的第一件事是改变触地事件按钮的背景颜色。

选项1:

你需要捕捉两个事件,当用户按下按钮时UIControlEventTouchDown。UIControlEventTouchUpInside和UIControlEventTouchUpOutside将用于当它们释放按钮以返回正常状态时

UIButton *myButton =  [UIButton buttonWithType:UIButtonTypeCustom];
[myButton setFrame:CGRectMake(10.0f, 10.0f, 100.0f, 20.f)];
[myButton setBackgroundColor:[UIColor blueColor]];
[myButton setTitle:@"click me:" forState:UIControlStateNormal];
[myButton setTitle:@"changed" forState:UIControlStateHighlighted];
[myButton addTarget:self action:@selector(buttonHighlight:) forControlEvents:UIControlEventTouchDown];
[myButton addTarget:self action:@selector(buttonNormal:) forControlEvents:UIControlEventTouchUpInside];

选项2:

返回你想要的高亮颜色的图像。这也可以是一个类别。

+ (UIImage *)imageWithColor:(UIColor *)color {
   CGRect rect = CGRectMake(0.0f, 0.0f, 1.0f, 1.0f);
   UIGraphicsBeginImageContext(rect.size);
   CGContextRef context = UIGraphicsGetCurrentContext();

   CGContextSetFillColorWithColor(context, [color CGColor]);
   CGContextFillRect(context, rect);

   UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
   UIGraphicsEndImageContext();

   return image;
}

然后更改按钮的高亮显示状态:

[myButton setBackgroundImage:[self imageWithColor:[UIColor greenColor]] forState:UIControlStateHighlighted];

不需要重写高亮显示为computed属性。你可以使用属性观察者来触发背景颜色的变化:

override var highlighted: Bool {
    didSet {
        backgroundColor = highlighted ? UIColor.lightGrayColor() : UIColor.whiteColor()
    }
}

斯威夫特4

override open var isHighlighted: Bool {
    didSet {
        backgroundColor = isHighlighted ? UIColor.lightGray : UIColor.white
    }
}

重写突出显示的变量。 添加@IBInspectable可以让你在故事板中编辑突出显示的backgroundColor,这也很漂亮。

class BackgroundHighlightedButton: UIButton {
    @IBInspectable var highlightedBackgroundColor :UIColor?
    @IBInspectable var nonHighlightedBackgroundColor :UIColor?
    override var highlighted :Bool {
        get {
            return super.highlighted
        }
        set {
            if newValue {
                self.backgroundColor = highlightedBackgroundColor
            }
            else {
                self.backgroundColor = nonHighlightedBackgroundColor
            }
            super.highlighted = newValue
        }
    }
}

你可以子类化UIButton并创建forState。

colourButton.h

#import <UIKit/UIKit.h>

@interface colourButton : UIButton

-(void)setBackgroundColor:(UIColor *)backgroundColor forState:(UIControlState)state;

@end

颜色按钮.m

#import "colourButton.h"

@implementation colourButton
{
    NSMutableDictionary *colours;
}

-(id)initWithCoder:(NSCoder *)aDecoder
{
    self = [super initWithCoder:aDecoder];

    // If colours does not exist
    if(!colours)
    {
        colours = [NSMutableDictionary new];  // The dictionary is used to store the colour, the key is a text version of the ENUM
        colours[[NSString stringWithFormat:@"%lu", UIControlStateNormal]] = (UIColor*)self.backgroundColor;  // Store the original background colour
    }

    return self;
}

-(void)setBackgroundColor:(UIColor *)backgroundColor forState:(UIControlState)state
{
    // If it is normal then set the standard background here
    if(state & UIControlStateNormal)
    {
        [super setBackgroundColor:backgroundColor];
    }

    // Store the background colour for that state
    colours[[NSString stringWithFormat:@"%lu", state]]= backgroundColor;
}

-(void)setHighlighted:(BOOL)highlighted
{
    // Do original Highlight
    [super setHighlighted:highlighted];

    // Highlight with new colour OR replace with orignial
    if (highlighted && colours[[NSString stringWithFormat:@"%lu", UIControlStateHighlighted]])
    {
        self.backgroundColor = colours[[NSString stringWithFormat:@"%lu", UIControlStateHighlighted]];
    }
    else
    {
        self.backgroundColor = colours[[NSString stringWithFormat:@"%lu", UIControlStateNormal]];
    }
}

-(void)setSelected:(BOOL)selected
{
    // Do original Selected
    [super setSelected:selected];

    // Select with new colour OR replace with orignial
    if (selected && colours[[NSString stringWithFormat:@"%lu", UIControlStateSelected]])
    {
        self.backgroundColor = colours[[NSString stringWithFormat:@"%lu", UIControlStateSelected]];
    }
    else
    {
        self.backgroundColor = colours[[NSString stringWithFormat:@"%lu", UIControlStateNormal]];
    }
}

@end

注释(这是一个例子,我知道有问题,这里有一些)

我已经使用了一个NSMutableDictionay来存储每个状态的UIColor,我必须为键做一个讨厌的文本转换,因为UIControlState不是一个很好的直Int。如果它在哪里,你可以init一个数组与许多对象,并使用状态作为一个索引。

因此,你有很多困难,例如一个选中&禁用按钮,一些更多的逻辑是需要的。

另一个问题是,如果你试图同时设置多种颜色,我没有尝试过一个按钮,但如果你能这样做,它可能不会工作

 [btn setBackgroundColor:colour forState:UIControlStateSelected & UIControlStateHighlighted];

我假设这是StoryBoard,没有init和initWithFrame如果你需要,可以添加它们。

简单的是只使用UIButton扩展

extension UIButton {

    func setBackgroundColor(color: UIColor, forState: UIControl.State) {
        self.clipsToBounds = true  // add this to maintain corner radius
        UIGraphicsBeginImageContext(CGSize(width: 1, height: 1))
        if let context = UIGraphicsGetCurrentContext() {
            context.setFillColor(color.cgColor)
            context.fill(CGRect(x: 0, y: 0, width: 1, height: 1))
            let colorImage = UIGraphicsGetImageFromCurrentImageContext()
            UIGraphicsEndImageContext()
            self.setBackgroundImage(colorImage, for: forState)
        }
    }

}

然后用这个

 optionButton.setBackgroundColor(color: UIColor(red:0.09, green:0.42, blue:0.82, alpha:1.0), forState: .selected)

 optionButton.setBackgroundColor(color: UIColor(red:0.96, green:0.96, blue:0.96, alpha:1.0), forState: .highlighted)

 optionButton.setBackgroundColor(color: UIColor(red:0.96, green:0.96, blue:0.96, alpha:1.0), forState: .normal)