我试图在另一个画布上添加一个画布-我如何使这个函数等待开始,直到第一个画布被创建?

function PaintObject(brush) {

    this.started = false;

    // get handle of the main canvas, as a DOM object, not as a jQuery Object. Context is unfortunately not yet
    // available in jquery canvas wrapper object.
    var mainCanvas = $("#" + brush).get(0);

    // Check if everything is ok
    if (!mainCanvas) {alert("canvas undefined, does not seem to be supported by your browser");}
    if (!mainCanvas.getContext) {alert('Error: canvas.getContext() undefined !');}

    // Get the context for drawing in the canvas
    var mainContext = mainCanvas.getContext('2d');
    if (!mainContext) {alert("could not get the context for the main canvas");}

    this.getMainCanvas = function () {
        return mainCanvas;
    }
    this.getMainContext = function () {
        return mainContext;
    }

    // Prepare a second canvas on top of the previous one, kind of second "layer" that we will use
    // in order to draw elastic objects like a line, a rectangle or an ellipse we adjust using the mouse
    // and that follows mouse movements
    var frontCanvas = document.createElement('canvas');
    frontCanvas.id = 'canvasFront';
    // Add the temporary canvas as a second child of the mainCanvas parent.
    mainCanvas.parentNode.appendChild(frontCanvas);

    if (!frontCanvas) {
        alert("frontCanvas null");
    }
    if (!frontCanvas.getContext) {
        alert('Error: no frontCanvas.getContext!');
    }
    var frontContext = frontCanvas.getContext('2d');
    if (!frontContext) {
        alert("no TempContext null");
    }

    this.getFrontCanvas = function () {
        return frontCanvas;
    }
    this.getFrontContext = function () {
        return frontContext;
    }

当前回答

一种更现代的等待元素的方法:

while(!document.querySelector(".my-selector")) {
  await new Promise(r => setTimeout(r, 500));
}
// now the element is loaded

注意,这段代码需要包装在一个异步函数中。

其他回答

在requestAnimationFrame中中继比在setTimeout中更好。这是我在es6模块和使用承诺的解决方案。

Es6、模块和承诺:

// onElementReady.js
const onElementReady = $element => (
  new Promise((resolve) => {
    const waitForElement = () => {
      if ($element) {
        resolve($element);
      } else {
        window.requestAnimationFrame(waitForElement);
      }
    };
    waitForElement();
  })
);

export default onElementReady;

// in your app
import onElementReady from './onElementReady';

const $someElement = document.querySelector('.some-className');
onElementReady($someElement)
  .then(() => {
    // your element is ready
  }

纯js和承诺:

var onElementReady = function($element) {
  return new Promise((resolve) => {
    var waitForElement = function() {
      if ($element) {
        resolve($element);
      } else {
        window.requestAnimationFrame(waitForElement);
      }
    };
    waitForElement();
  })
};

var $someElement = document.querySelector('.some-className');
onElementReady($someElement)
  .then(() => {
    // your element is ready
  });

这是对杰米·哈伯的回答的一个小小的改进

const checkElement = async selector => {
  while ( document.querySelector(selector) === null) {
    await new Promise( resolve =>  requestAnimationFrame(resolve) )
  }
  return document.querySelector(selector); 
};

使用方法:

checkElement('.myElement').then((selector) => {
  console.log(selector);
});

根据您需要支持的浏览器,可以选择MutationObserver。

编辑:现在所有主流浏览器都支持MutationObserver。

以下内容应该可以达到目的:

// callback executed when canvas was found
function handleCanvas(canvas) { ... }

// set up the mutation observer
var observer = new MutationObserver(function (mutations, me) {
  // `mutations` is an array of mutations that occurred
  // `me` is the MutationObserver instance
  var canvas = document.getElementById('my-canvas');
  if (canvas) {
    handleCanvas(canvas);
    me.disconnect(); // stop observing
    return;
  }
});

// start observing
observer.observe(document, {
  childList: true,
  subtree: true
});

注意:我自己还没有测试过这段代码,但这是大概的想法。

您可以轻松地将其扩展为只搜索DOM中发生更改的部分。为此,使用突变参数,它是MutationRecord对象的数组。

只需使用递归的setTimeOut:

waitUntilElementIsPresent(callback: () => void): void {
    if (!this.methodToCheckIfElementIsPresent()) {
        setTimeout(() => this.waitUntilElementIsPresent(callback), 500);
        return;
    }
    callback();
}

用法:

this.waitUntilElementIsPresent(() => console.log('Element is present!'));

您可以限制尝试次数,因此当元素在限制之后不存在时将抛出错误:

waitUntilElementIsPresent(callback: () => void, attempt: number = 0): void {
    const maxAttempts = 10;
    if (!this.methodToCheckIfElementIsPresent()) {
        attempt++;
        setTimeout(() => this.waitUntilElementIsPresent(callback, attempt), 500);
        return;
    } else if (attempt >= maxAttempts) {
        return;
    }
    callback();
}

Iftah的另一种变体

var counter = 10;
var checkExist = setInterval(function() {
  console.log(counter);
  counter--
  if ($('#the-canvas').length || counter === 0) {
    console.log("by bye!");
    clearInterval(checkExist);
  }
}, 200);

以防元素从未显示,所以我们不进行无限检查。