有没有办法为一个UIView的左上角和右上角设置角半径?

我尝试了下面的方法,但最终它再也看不到视图了。

UIView *view = [[UIView alloc] initWithFrame:frame];

CALayer *layer = [CALayer layer];
UIBezierPath *shadowPath = [UIBezierPath bezierPathWithRoundedRect:frame byRoundingCorners:(UIRectCornerTopLeft|UIRectCornerTopRight) cornerRadii:CGSizeMake(3.0, 3.0)];
layer.shadowPath = shadowPath.CGPath;
view.layer.mask = layer;

当前回答

Emma: . topright和。bottom right对你不起作用,可能是因为视图调用。roundCorners是在最终视图边界计算之前完成的。注意,贝塞尔路径在被调用时起源于视图边界。例如,如果自动布局将缩小视图,右侧的圆角可能在视图之外。 尝试在viewDidLayoutSubviews中调用它,其中视图的边界是final。

其他回答

只查看toppleft和TopRight角半径

lazy var footerBackgroundView: UIView = {

    let view = UIView()
    view.translatesAutoresizingMaskIntoConstraints = false
    view.backgroundColor = .blue

    //Make Corners Radius TopLeft & Top Right
    view.clipsToBounds = true
    view.layer.cornerRadius = 8
    view.layer.maskedCorners = [.layerMaxXMinYCorner, .layerMinXMinYCorner] 
    
    return view
}()

在Swift 4.1和Xcode 9.4.1中

在iOS 11中,这一行就足够了:

detailsSubView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]//Set your view here

查看完整代码:

//In viewDidLoad
if #available(iOS 11.0, *) {
        detailsSubView.clipsToBounds = false
        detailsSubView.layer.cornerRadius = 10
        detailsSubView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
} else {
      //For lower versions
}

但是对于低版本

let rectShape = CAShapeLayer()
    rectShape.bounds = detailsSubView.frame
    rectShape.position = detailsSubView.center
    rectShape.path = UIBezierPath(roundedRect: detailsSubView.bounds,    byRoundingCorners: [.topLeft , .topRight], cornerRadii: CGSize(width: 20, height: 20)).cgPath
    detailsSubView.layer.mask = rectShape

完整的代码是。

if #available(iOS 11.0, *) {
    detailsSubView.clipsToBounds = false
    detailsSubView.layer.cornerRadius = 10
    detailsSubView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
} else {
    let rectShape = CAShapeLayer()
    rectShape.bounds = detailsSubView.frame
    rectShape.position = detailsSubView.center
    rectShape.path = UIBezierPath(roundedRect: detailsSubView.bounds,    byRoundingCorners: [.topLeft , .topRight], cornerRadii: CGSize(width: 20, height: 20)).cgPath
    detailsSubView.layer.mask = rectShape
}

如果你在故事板中使用AutoResizing,请在viewDidLayoutSubviews()中编写以下代码。

override func viewDidLayoutSubviews() {
    super.viewDidLayoutSubviews()

    if #available(iOS 11.0, *) {
        detailsSubView.clipsToBounds = false
        detailsSubView.layer.cornerRadius = 10
        detailsSubView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
    } else {
        let rectShape = CAShapeLayer()
        rectShape.bounds = detailsSubView.frame
        rectShape.position = detailsSubView.center
        rectShape.path = UIBezierPath(roundedRect: detailsSubView.bounds,    byRoundingCorners: [.topLeft , .topRight], cornerRadii: CGSize(width: 20, height: 20)).cgPath
        detailsSubView.layer.mask = rectShape
    }
}
    // Create the path (with only the top-left corner rounded)
UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:view.bounds 
                           byRoundingCorners:(UIRectCornerBottomLeft | UIRectCornerBottomRight) 
                           cornerRadii:CGSizeMake(7.0, 7.0)];

// Create the shape layer and set its path
CAShapeLayer *maskLayer = [CAShapeLayer layer];
maskLayer.frame = cell.stripBlackImnageView.bounds;
maskLayer.path = maskPath.CGPath; 
// Set the newly created shapelayer as the mask for the image view's layer
view.layer.mask = maskLayer;

这是最简单的答案:

yourView.layer.cornerRadius = 8
yourView.layer.masksToBounds = true
yourView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]

简单的扩展

extension UIView {
    func roundCorners(corners: UIRectCorner, radius: CGFloat) {
        if #available(iOS 11, *) {
            self.clipsToBounds = true
            self.layer.cornerRadius = radius
            var masked = CACornerMask()
            if corners.contains(.topLeft) { masked.insert(.layerMinXMinYCorner) }
            if corners.contains(.topRight) { masked.insert(.layerMaxXMinYCorner) }
            if corners.contains(.bottomLeft) { masked.insert(.layerMinXMaxYCorner) }
            if corners.contains(.bottomRight) { masked.insert(.layerMaxXMaxYCorner) }
            self.layer.maskedCorners = masked
        }
        else {
            let path = UIBezierPath(roundedRect: bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))
            let mask = CAShapeLayer()
            mask.path = path.cgPath
            layer.mask = mask
        }
    }
}

用法:

view.roundCorners(corners: [.bottomLeft, .bottomRight], radius: 12)