这个问题来自于对过去50年左右计算领域各种进展的评论。
其他一些与会者请我把这个问题作为一个问题向整个论坛提出。
这里的基本思想不是抨击事物的现状,而是试图理解提出基本新思想和原则的过程。
我认为我们在大多数计算领域都需要真正的新想法,我想知道最近已经完成的任何重要而有力的想法。如果我们真的找不到他们,那么我们应该问“为什么?”和“我们应该做什么?”
这个问题来自于对过去50年左右计算领域各种进展的评论。
其他一些与会者请我把这个问题作为一个问题向整个论坛提出。
这里的基本思想不是抨击事物的现状,而是试图理解提出基本新思想和原则的过程。
我认为我们在大多数计算领域都需要真正的新想法,我想知道最近已经完成的任何重要而有力的想法。如果我们真的找不到他们,那么我们应该问“为什么?”和“我们应该做什么?”
当前回答
一些回答提到了量子计算机,好像它们还在遥远的未来,但我不敢苟同。
There were vague mentions of possibility of quantum computers in 1970s and 1980s (see timeline on Wikipedia), however the first "working" 3-qubit NMR quantum computer was built in 1998. The field is still in infancy, and almost all progress is still theoretical and confined to academia, but in 2007 company called D-Wave Systems presented a prototype of a working 16-qubit, and later during the year 28-qubit adiabatic quantum computer. Their effort is notable since they claim that their technology is commercially viable and scalable. As of 2010, they have 7 rigs, current generation of their chips has 128 qubits. They seem to have partnered with Google to find interesting problems to test their hardware on.
我推荐这段简短的24分钟视频和维基百科上关于D-Wave的文章作为快速概述,在这个由D-Wave创始人和首席财务官撰写的博客上有更多的资源。
其他回答
Open Croquet http://www.opencroquet.org -一个吱吱声,基于smalltalk的3D环境,允许多个用户从内部交互和编程环境。它有自己的对象复制协议,用于在互联网上高效和可扩展地共享环境。**这很难描述,因为没有任何东西能像它一样……
1)我提出这个建议是因为当我试图向别人解释它是什么时,我发现他们希望我把它与其他东西进行比较……我还没有发现任何类似的东西,尽管有许多来自其他系统的元素(例如Smalltalk, Open GL, etoys,虚拟世界,远程协作,面向对象的复制架构),整体似乎远远超过部分…
2)不像这里提到的许多技术,它还没有成为一个广泛开发的商业利基市场……
这两点都是这项技术处于早期阶段的迹象。
我怀疑,当艾伦·凯开始研究这个问题时,他可能首先就考虑过这个问题的主题。
http://www.onlisareinsradar.com/archives/001281.php
当然,1980年以前是施乐PARC的辉煌时期。在图形用户界面、鼠标、激光打印机、互联网和个人电脑刚刚诞生的时候。(鉴于我太年轻了,不可能活在那个年代,而你几乎在努力发明所有这些东西,关于1980年的事情,我不能告诉你任何你不知道的事情,所以我们继续吧。)
The thing is, though, that the pre-1980 days were a lot more vibrant in terms of truly disruptive new technologies. That's the way it is with any new field -- hwo many game-changing technology advances have you seen in railroads in the past 100 years? How many have you seen in lightbulbs? In the printing press? Once something ignites a hype in the right circles, there is an explosive period of invention, followed by a long period of maturing. After that, you're not going to see the same kind of completely radical changes again UNLESS the basic circumstances change.
幸运的是,这可能会发生在一些领域,而且已经发生在其他一些领域:
Mobility - smart phones bring computing to a truly portable platform, which will soon include location-based services and proximity-based ad-hoc networks. It's a completely new paradigm that's potentially as game-changing as the GUI has been The WWW (HTTP, HTML and DNS) has already been mentioned and is an obvious addition to the list, since it is enabling global, inexpensive, mainstream rich communication across the globe - all thanks to a computing platform On the interface side, both touch, multitouch (Jeff Han comes to mind) and the Wiimote need mentioning. Currently, they are basically curiosities, but so were the early GUIs. OOP design patterns -- higher level solutions as best practices to hard problems. Depending on your definition of 'computing', it may or may not belong on the list, but if you count OOP as a significant advance pre-1980 (I certainly do), I think design patterns and the GoF deserve a mention too Google's PageRank and MapReduce algorithms - I am pleased to notice I wasn't the first to mention them, and seriously --- where would the world be without the principles of both of them? I vividly remember what the world looked like before them, and suffice it to say Google really IS my friend. Non-volatile memory -- it's on the hardware side, but it is going to play a significant role in the future of computing - making bootup times a thing of the past, for example, and enabling us to use computers in entirely new ways Semantic (natural language) search / analysis / classification / translation... We're not quite there yet, but companies like Powerset give the impression that we're on the brink. On that note, intelligent HTMs should be on this list as well. I am yet another believer in Jeff Hawkins' model and approach, and if it works, it will mean a complete redefinition of what computers can do, what it means to be human, and where the world can go from here. Creating a real intelligence in that way (synthetically) would be bigger than anything the human race has accomplished before. GNU + Linux 3D printing / rapid prototyping (and, in time, manufacturing) P2P (which also lead to VoIP etc.) E-ink, once the technologies mature a bit more RFID might belong on the list, but the verdict is still out on that one Quantum Computing is the most obvious element on the list, except we still haven't been able to get enough qubits to play along. However, my friends in the field tell me there's incredible progress going on even as we speak, so I'm holding my breath for that one. And finally, I want to mention a personal favourite: distributed intelligence, or its other name: artificial artificial intelligence. The idea of connecting a huge number of people in a network and allowing them access to the combined minds of everyone else through some form of question answering interface. It's been done a number of times recently, with Yahoo Answers, Askville, Amazon Mechanical Turk, and so on, but in my mind, those are all missing the mark by a LOT... much like the many implementations of distributed hypertext that came before Tim Berners-Lee's HTML, or the many web crawlers before Google. Seriously -- someone needs to build an search interface into 'the hive mind' to blow everyone else out of the water. IMHO - it is only a matter of time.
MPI和PVM并行化。
自由软件基金会(成立于1985年)
即使你不是他们哲学的全心全意的支持者,他们一直在推动的理念,自由软件,开源已经对软件行业和一般内容产生了惊人的影响(例如维基百科)。
在虚拟世界中,你由虚拟的另一个自我(又名阿凡达)代表,用于社交和角色扮演。
最常被称为mmo -大规模(ly)多人在线。一些流行的例子包括《魔兽世界》、《无尽的任务》和《第二人生》。
PS:不,他们仍然不需要像80年代极客电影中典型的那样戴着沉重的帽子。真可惜....