有人在TypeScript中做过构造函数重载吗?在语言规范(v 0.8)的第64页,有描述构造函数重载的语句,但没有给出任何示例代码。

我现在正在尝试一个非常基本的类声明;它是这样的,

interface IBox {    
    x : number;
    y : number;
    height : number;
    width : number;
}

class Box {
    public x: number;
    public y: number;
    public height: number;
    public width: number;

    constructor(obj: IBox) {    
        this.x = obj.x;
        this.y = obj.y;
        this.height = obj.height;
        this.width = obj.width;
    }   

    constructor() {
        this.x = 0;
        this.y = 0;
        this.width = 0;
        this.height = 0;
    }
}

当运行tsc BoxSample。Ts,它抛出一个重复的构造函数定义——这是显而易见的。任何帮助都是感激的。


当前回答

一般来说,对于N个重载,最好使用:

constructor(obj?: {fromType1: IType1} | {fromType2: IType2}) {    
    if(obj){
      if(obj.fromType1){
        //must be of form IType1
      } else if(obj.fromType2){
        //must have used a IType2
      } else {
        throw "Invalid argument 1"
      }
    } else {
      //obj not given
    }
}   

至少现在我们可以确定走哪条路,并采取相应的行动

其他回答

在可选的类型参数足够好的情况下,考虑以下代码,它可以在不重复属性或定义接口的情况下实现相同的功能:

export class Track {
   public title: string;
   public artist: string;
   public lyrics: string;

   constructor(track?: Track) {
     Object.assign(this, track);
   }
}

请记住,这将分配所有传递到track的属性,即使它们没有在track上定义。

你可以通过以下方法来处理:

class Box {
  x: number;
  y: number;
  height: number;
  width: number;
  constructor(obj?: Partial<Box>) {    
     assign(this, obj);
  }
}

Partial将使你的字段(x,y,高度,宽度)可选,允许多个构造函数

例如:你可以新建Box({x,y})没有高度和宽度。

关于构造函数重载,一个好的选择是将额外的重载实现为静态工厂方法。我认为它比在构造函数中检查所有可能的参数组合更易于阅读和更容易。

在下面的例子中,我们能够使用来自保险提供商的数据创建一个患者对象,这些数据存储的值不同。为了支持患者实例化的另一种数据结构,可以简单地添加另一个静态方法,以便在规范化所提供的数据后尽可能地调用默认构造函数。

class Patient {
    static fromInsurance({
        first, middle = '', last,
        birthday, gender
    }: InsuranceCustomer): Patient {
        return new this(
            `${last}, ${first} ${middle}`.trim(),
            utils.age(birthday),
            gender
        );
    }

    constructor(
        public name: string,
        public age: number,
        public gender?: string
    ) {}
}

interface InsuranceCustomer {
    first: string,
    middle?: string,
    last: string,
    birthday: string,
    gender: 'M' | 'F'
}


const utils = { /* included in the playground link below */};

{// Two ways of creating a Patient instance
    const
        jane = new Patient('Doe, Jane', 21),
        alsoJane = Patient.fromInsurance({ 
            first: 'Jane', last: 'Doe',
            birthday: 'Jan 1, 2000', gender: 'F'
        })

    console.clear()
    console.log(jane)
    console.log(alsoJane)
}

你可以在TS Playground查看输出


TypeScript中的方法重载并不是真的,因为它需要太多的编译器生成的代码,而TS的设计就是为了尽量避免这种情况。方法重载的主要用例可能是为API中有神奇参数的库编写声明。由于处理不同可能的参数集的所有繁重工作都是由您完成的,因此我不认为在每种场景中使用重载而不是特别方法有多大优势。

TypeScript允许你声明重载,但是你只能有一个实现,而且这个实现必须有一个与所有重载兼容的签名。在你的例子中,这可以很容易地用一个可选参数来完成,

interface IBox {    
    x : number;
    y : number;
    height : number;
    width : number;
}
    
class Box {
    public x: number;
    public y: number;
    public height: number;
    public width: number;

    constructor(obj?: IBox) {    
        this.x = obj?.x ?? 0
        this.y = obj?.y ?? 0
        this.height = obj?.height ?? 0
        this.width = obj?.width ?? 0;
    }   
}

或者使用更通用的构造函数进行两次重载,

interface IBox {    
    x : number;
    y : number;
    height : number;
        width : number;
}
    
class Box {
    public x: number;
    public y: number;
    public height: number;
    public width: number;

    constructor();
    constructor(obj: IBox); 
    constructor(obj?: IBox) {    
        this.x = obj?.x ?? 0
        this.y = obj?.y ?? 0
        this.height = obj?.height ?? 0
        this.width = obj?.width ?? 0;
    }   
}

参见游乐场

It sounds like you want the object parameter to be optional, and also each of the properties in the object to be optional. In the example, as provided, overload syntax isn't needed. I wanted to point out some bad practices in some of the answers here. Granted, it's not the smallest possible expression of essentially writing box = { x: 0, y: 87, width: 4, height: 0 }, but this provides all the code hinting niceties you could possibly want from the class as described. This example allows you to call a function with one, some, all, or none of the parameters and still get default values.

 /** @class */
 class Box {
     public x?: number;
     public y?: number;
     public height?: number;
     public width?: number;     

     constructor(params: Box = {} as Box) {

         // Define the properties of the incoming `params` object here. 
         // Setting a default value with the `= 0` syntax is optional for each parameter
         let {
             x = 0,
             y = 0,
             height = 1,
             width = 1
         } = params;
         
         //  If needed, make the parameters publicly accessible
         //  on the class ex.: 'this.var = var'.
         /**  Use jsdoc comments here for inline ide auto-documentation */
         this.x = x;
         this.y = y;
         this.height = height;
         this.width = width;
     }
 }

Need to add methods? A verbose but more extendable alternative: The Box class above can work double-duty as the interface since they are identical. If you choose to modify the above class, you will need to define and reference a new interface for the incoming parameters object since the Box class no longer would look exactly like the incoming parameters. Notice where the question marks (?:) denoting optional properties move in this case. Since we're setting default values within the class, they are guaranteed to be present, yet they are optional within the incoming parameters object:

    interface BoxParams {
        x?: number;
         // Add Parameters ...
    }

    class Box {
         public x: number;
         // Copy Parameters ...
         constructor(params: BoxParams = {} as BoxParams) {
         let { x = 0 } = params;
         this.x = x;
    }
    doSomething = () => {
        return this.x + this.x;
        }
    }

无论你选择哪种方式来定义你的类,这种技术都提供了类型安全的护栏,同时还可以灵活地编写以下任何一种:

const box1 = new Box();
const box2 = new Box({});
const box3 = new Box({x:0});
const box4 = new Box({x:0, height:10});
const box5 = new Box({x:0, y:87,width:4,height:0});

 // Correctly reports error in TypeScript, and in js, box6.z is undefined
const box6 = new Box({z:0});  

编译后,您将看到如何仅在可选值未定义时使用默认设置;它避免了广泛使用(但容易出错)的回退语法var = isOptional || default的陷阱;通过检查void 0,它是undefined的缩写:

编译后的输出

var Box = (function () {
    function Box(params) {
        if (params === void 0) { params = {}; }
        var _a = params.x, x = _a === void 0 ? 0 : _a, _b = params.y, y = _b === void 0 ? 0 : _b, _c = params.height, height = _c === void 0 ? 1 : _c, _d = params.width, width = _d === void 0 ? 1 : _d;
        this.x = x;
        this.y = y;
        this.height = height;
        this.width = width;
    }
    return Box;
}());

附录:设置默认值:错误的方式

|| (or)操作符

在设置默认回退值时,如其他一些答案所示,请考虑||/或操作符的危险。下面的代码说明了设置默认值的错误方法。当你对0,",null, undefined, false, NaN等假值进行计算时,你可能会得到意想不到的结果:

var myDesiredValue = 0;
var result = myDesiredValue || 2;

// This test will correctly report a problem with this setup.
console.assert(myDesiredValue === result && result === 0, 'Result should equal myDesiredValue. ' + myDesiredValue + ' does not equal ' + result);

Object.assign (params)

在我的测试中,使用es6/typescript解构object可以比object .assign快15-90%。使用解构形参只允许您分配给对象的方法和属性。例如,考虑这个方法:

class BoxTest {
    public x?: number = 1;

    constructor(params: BoxTest = {} as BoxTest) {
        Object.assign(this, params);
    }
}

如果另一个用户没有使用TypeScript,并试图放置一个不属于TypeScript的参数,比如,他们可能会尝试放置一个z属性

var box = new BoxTest({x: 0, y: 87, width: 4, height: 0, z: 7});

// This test will correctly report an error with this setup. `z` was defined even though `z` is not an allowed property of params.
console.assert(typeof box.z === 'undefined')