我试图检查当一个文本字段发生变化时,等效于textView - textViewDidChange的函数,到目前为止我已经做到了这一点:

  func textFieldDidBeginEditing(textField: UITextField) {
        if self.status.text == "" && self.username.text == "" {
            self.topRightButton.enabled = false
        } else {   
            self.topRightButton.enabled = true
        }
    }

哪种类型的工作,但topRightButton一经文本字段被按下就被启用,我想它只在文本实际输入时才被启用?


当前回答

斯威夫特4

在viewDidLoad ():

    //ADD BUTTON TO DISMISS KEYBOARD

    // Init a keyboard toolbar 
    let toolbar = UIView(frame: CGRect(x: 0, y: view.frame.size.height+44, width: view.frame.size.width, height: 44))
    toolbar.backgroundColor = UIColor.clear

    // Add done button
    let doneButt = UIButton(frame: CGRect(x: toolbar.frame.size.width - 60, y: 0, width: 44, height: 44))
    doneButt.setTitle("Done", for: .normal)
    doneButt.setTitleColor(MAIN_COLOR, for: .normal)
    doneButt.titleLabel?.font = UIFont(name: "Titillium-Semibold", size: 13)
    doneButt.addTarget(self, action: #selector(dismissKeyboard), for: .touchUpInside)
    toolbar.addSubview(doneButt)

    USDTextField.inputAccessoryView = toolbar

增加这个函数:

    @objc func dismissKeyboard() {
      //Causes the view (or one of its embedded text fields) to resign the first responder status.
      view.endEditing(true)
    }

其他回答

这是如何使用Swift 3添加textField文本更改监听器:

将你的类声明为UITextFieldDelegate

override func viewDidLoad() {
    super.viewDidLoad()

    textField.delegate = self

    textField.addTarget(self, action: #selector(UITextFieldDelegate.textFieldShouldEndEditing(_:)), for: UIControlEvents.editingChanged)
}

然后只是传统地添加一个textFieldShouldEndEditing函数:

func textFieldShouldEndEditing(_ textField: UITextField) -> Bool { // do stuff
        return true 
}

你应该遵循以下步骤:

对文本框进行Outlet引用 AssignUITextFieldDelegate给控制器类 配置yourTextField.delegate 实现你需要的任何函数

示例代码:

import UIKit

class ViewController: UIViewController, UITextFieldDelegate {

    @IBOutlet var yourTextFiled : UITextField!

    override func viewDidLoad() {
        super.viewDidLoad()

        yourTextFiled.delegate = self
    }


    func textFieldDidEndEditing(_ textField: UITextField) {
        // your code
    }

    func textFieldShouldReturn(_ textField: UITextField) -> Bool {
        // your code
    }

    .
    .
    .
}

到目前为止我处理它的方式:在UITextFieldDelegate中

func textField(textField: UITextField, shouldChangeCharactersInRange range: NSRange, replacementString string: String) -> Bool
{
    // text hasn't changed yet, you have to compute the text AFTER the edit yourself
    let updatedString = (textField.text as NSString?)?.stringByReplacingCharactersInRange(range, withString: string)

    // do whatever you need with this updated string (your code)


    // always return true so that changes propagate
    return true
}

Swift4版本

func textField(_ textField: UITextField, shouldChangeCharactersIn range: NSRange, replacementString string: String) -> Bool {
    let updatedString = (textField.text as NSString?)?.replacingCharacters(in: range, with: string)
    return true
}

斯威夫特4.2

把这个写在viewDidLoad中

// to detect if TextField changed
TextField.addTarget(self, action: #selector(textFieldDidChange(_:)),
                                   for: UIControl.Event.editingChanged)

把这个写在viewDidLoad外面

@objc func textFieldDidChange(_ textField: UITextField) {
    // do something
}

你可以通过uicontrol。event。editingdidbegin改变事件或者任何你想检测的东西。

斯威夫特4

符合 UITextFieldDelegate。

func textField(_ textField: UITextField, shouldChangeCharactersIn range: NSRange, replacementString string: String) -> Bool {
    // figure out what the new string will be after the pending edit
    let updatedString = (textField.text as NSString?)?.replacingCharacters(in: range, with: string)

    // Do whatever you want here


    // Return true so that the change happens
    return true
}