在JavaScript中实现堆栈和队列的最佳方法是什么?
我想做调车场算法我需要这些数据结构。
在JavaScript中实现堆栈和队列的最佳方法是什么?
我想做调车场算法我需要这些数据结构。
当前回答
下面是一个队列的链表版本,它也包括最后一个节点,这是@perkins建议的,也是最合适的。
// QUEUE Object Definition
var Queue = function() {
this.first = null;
this.last = null;
this.size = 0;
};
var Node = function(data) {
this.data = data;
this.next = null;
};
Queue.prototype.enqueue = function(data) {
var node = new Node(data);
if (!this.first){ // for empty list first and last are the same
this.first = node;
this.last = node;
} else { // otherwise we stick it on the end
this.last.next=node;
this.last=node;
}
this.size += 1;
return node;
};
Queue.prototype.dequeue = function() {
if (!this.first) //check for empty list
return null;
temp = this.first; // grab top of list
if (this.first==this.last) {
this.last=null; // when we need to pop the last one
}
this.first = this.first.next; // move top of list down
this.size -= 1;
return temp;
};
其他回答
As many have said: native array using push and pop is fine for a stack, but using shift for taking elements from a queue means that the remaining elements need to move, which is potentially slow. The idea of using two stacks to make a queue in kevinyu's answer is a nice idea to fix it, and of course that can be done with native-array-stacks as well. (Edit: there was actually already an answer by Yuki-Dreamer that does this, albeit less compactly. I didn't notice it until now because it was unfairly downvoted.)
下面是一个使用ES5/ES6特性的紧凑实现,它使队列对象的行为尽可能接近本机的push/shift变体,除了每次操作花费O(1)平摊时间:
const queue = () => {
const a = [], b = [];
return {
push: (...elts) => a.push(...elts),
shift: () => {
if (b.length === 0) {
while (a.length > 0) { b.push(a.pop()) }
}
return b.pop();
},
get length() { return a.length + b.length }
}
}
现在你可以做:
const q = queue();
q.push(8);
q.push(9);
q.push(10);
console.log(q.length); // outputs 3
console.log(q.shift()); // outputs 8
q.push(11);
console.log(q.shift()); // outputs 9
console.log(q.shift()); // outputs 10
console.log(q.shift()); // outputs 11
console.log(q.shift()); // outputs undefined
队列实现对长度使用getter语法,使其看起来像一个属性,并对push使用rest参数语法,以允许一次推送多个内容。如果你不想这样做,你可以用push: elt => a.push(elt),替换第4行。(但是请注意,你不能用push: a.push替换它,就像我自己第一次尝试的那样,结果非常奇怪:这是因为它导致本机push方法被调用,并设置为队列对象。)
var stack = [];
stack.push(2); // stack is now [2]
stack.push(5); // stack is now [2, 5]
var i = stack.pop(); // stack is now [2]
alert(i); // displays 5
var queue = [];
queue.push(2); // queue is now [2]
queue.push(5); // queue is now [2, 5]
var i = queue.shift(); // queue is now [5]
alert(i); // displays 2
摘自“9个你可能不知道的JavaScript技巧”
数组。
栈:
var stack = [];
//put value on top of stack
stack.push(1);
//remove value from top of stack
var value = stack.pop();
队列:
var queue = [];
//put value on end of queue
queue.push(1);
//Take first value from queue
var value = queue.shift();
var x = 10;
var y = 11;
var Queue = new Array();
Queue.unshift(x);
Queue.unshift(y);
console.log(Queue)
// Output [11, 10]
Queue.pop()
console.log(Queue)
// Output [11]
下面是一个相当简单的队列实现,有两个目标:
与array.shift()不同,您知道这个出队列方法需要常数时间(O(1))。 为了提高速度,这种方法使用的分配比链表方法少得多。
堆栈实现只共享第二个目标。
// Queue
function Queue() {
this.q = new Array(5);
this.first = 0;
this.size = 0;
}
Queue.prototype.enqueue = function(a) {
var other;
if (this.size == this.q.length) {
other = new Array(this.size*2);
for (var i = 0; i < this.size; i++) {
other[i] = this.q[(this.first+i)%this.size];
}
this.first = 0;
this.q = other;
}
this.q[(this.first+this.size)%this.q.length] = a;
this.size++;
};
Queue.prototype.dequeue = function() {
if (this.size == 0) return undefined;
this.size--;
var ret = this.q[this.first];
this.first = (this.first+1)%this.q.length;
return ret;
};
Queue.prototype.peek = function() { return this.size > 0 ? this.q[this.first] : undefined; };
Queue.prototype.isEmpty = function() { return this.size == 0; };
// Stack
function Stack() {
this.s = new Array(5);
this.size = 0;
}
Stack.prototype.push = function(a) {
var other;
if (this.size == this.s.length) {
other = new Array(this.s.length*2);
for (var i = 0; i < this.s.length; i++) other[i] = this.s[i];
this.s = other;
}
this.s[this.size++] = a;
};
Stack.prototype.pop = function() {
if (this.size == 0) return undefined;
return this.s[--this.size];
};
Stack.prototype.peek = function() { return this.size > 0 ? this.s[this.size-1] : undefined; };