在JavaScript中实现堆栈和队列的最佳方法是什么?

我想做调车场算法我需要这些数据结构。


当前回答

这是我的实现堆栈。

function Stack() {
this.dataStore = [];
this.top = 0;
this.push = push;
this.pop = pop;
this.peek = peek;
this.clear = clear;
this.length = length;
}
function push(element) {
this.dataStore[this.top++] = element;
}
function peek() {
return this.dataStore[this.top-1];
}
function pop() {
return this.dataStore[--this.top];
}
function clear() {
this.top = 0;
}
function length() {
return this.top;
}

var s = new Stack();
s.push("David");
s.push("Raymond");
s.push("Bryan");
console.log("length: " + s.length());
console.log(s.peek());

其他回答

Javascript中的常规数组结构是一个堆栈(先入后出),也可以用作队列(先入先出),这取决于你所做的调用。

检查这个链接,看看如何让一个数组像一个队列:

队列

这是我的实现堆栈。

function Stack() {
this.dataStore = [];
this.top = 0;
this.push = push;
this.pop = pop;
this.peek = peek;
this.clear = clear;
this.length = length;
}
function push(element) {
this.dataStore[this.top++] = element;
}
function peek() {
return this.dataStore[this.top-1];
}
function pop() {
return this.dataStore[--this.top];
}
function clear() {
this.top = 0;
}
function length() {
return this.top;
}

var s = new Stack();
s.push("David");
s.push("Raymond");
s.push("Bryan");
console.log("length: " + s.length());
console.log(s.peek());

As many have said: native array using push and pop is fine for a stack, but using shift for taking elements from a queue means that the remaining elements need to move, which is potentially slow. The idea of using two stacks to make a queue in kevinyu's answer is a nice idea to fix it, and of course that can be done with native-array-stacks as well. (Edit: there was actually already an answer by Yuki-Dreamer that does this, albeit less compactly. I didn't notice it until now because it was unfairly downvoted.)

下面是一个使用ES5/ES6特性的紧凑实现,它使队列对象的行为尽可能接近本机的push/shift变体,除了每次操作花费O(1)平摊时间:

const queue = () => {
    const a = [], b = [];
    return {
        push: (...elts) => a.push(...elts),
        shift: () => {
            if (b.length === 0) {
                while (a.length > 0) { b.push(a.pop()) }
            }
            return b.pop();
        },
        get length() { return a.length + b.length }
    }
}

现在你可以做:

const q = queue();
q.push(8);
q.push(9);
q.push(10);
console.log(q.length);          // outputs 3
console.log(q.shift());         // outputs 8
q.push(11);
console.log(q.shift());         // outputs 9
console.log(q.shift());         // outputs 10
console.log(q.shift());         // outputs 11
console.log(q.shift());         // outputs undefined

队列实现对长度使用getter语法,使其看起来像一个属性,并对push使用rest参数语法,以允许一次推送多个内容。如果你不想这样做,你可以用push: elt => a.push(elt),替换第4行。(但是请注意,你不能用push: a.push替换它,就像我自己第一次尝试的那样,结果非常奇怪:这是因为它导致本机push方法被调用,并设置为队列对象。)

使用两个堆栈构造一个队列。

O(1)用于入队和出队操作。

class Queue {
  constructor() {
    this.s1 = []; // in
    this.s2 = []; // out
  }

  enqueue(val) {
    this.s1.push(val);
  }

  dequeue() {
    if (this.s2.length === 0) {
      this._move();
    }

    return this.s2.pop(); // return undefined if empty
  }

  _move() {
    while (this.s1.length) {
      this.s2.push(this.s1.pop());
    }
  }
}

你可以使用WeakMaps来实现ES6类中的私有属性,以及JavaScript语言中String属性和方法的好处,如下所示:

const _items = new WeakMap();

class Stack {
  constructor() {
    _items.set(this, []);
  }

push(obj) {
  _items.get(this).push(obj);
}

pop() {
  const L = _items.get(this).length;
  if(L===0)
    throw new Error('Stack is empty');
  return _items.get(this).pop();
}

peek() {
  const items = _items.get(this);
  if(items.length === 0)
    throw new Error ('Stack is empty');
  return items[items.length-1];
}

get count() {
  return _items.get(this).length;
}
}

const stack = new Stack();

//now in console:
//stack.push('a')
//stack.push(1)
//stack.count   => 2
//stack.peek()  => 1
//stack.pop()   => 1
//stack.pop()   => "a"
//stack.count   => 0
//stack.pop()   => Error Stack is empty