当我们说一种语言是动态类型和静态类型时,这意味着什么?
当前回答
静态类型语言(编译器解析方法调用和编译引用):
通常表现更好 更快的编译错误反馈 更好的IDE支持 不适合使用未定义的数据格式 当没有定义模型时,很难开始开发 更长的编译时间 在很多情况下需要编写更多的代码
动态类型语言(在运行程序中做出的决定):
较低的性能 更快的发展 有些bug可能只在稍后的运行时才会被检测到 适用于未定义的数据格式(元编程)
其他回答
静态类型:在编译时执行的类型检查。
静态类型语言的真正含义是:
必须指定变量的类型 变量只能引用特定类型的对象* 值的类型检查将在编译时执行,任何类型检查都将在此时报告 将在编译时分配内存来存储该特定类型的值
静态类型语言的例子有C、c++、Java。
动态类型:在运行时执行的类型检查。
动态类型语言的真正含义是:
不需要指定变量的类型 同一个变量可以引用不同类型的对象
Python、Ruby都是动态类型语言的例子。
*一些对象可以通过类型转换分配给不同类型的变量(在C和c++等语言中非常常见的做法)
http://en.wikipedia.org/wiki/Type_system
Static typing A programming language is said to use static typing when type checking is performed during compile-time as opposed to run-time. In static typing, types are associated with variables not values. Statically typed languages include Ada, C, C++, C#, JADE, Java, Fortran, Haskell, ML, Pascal, Perl (with respect to distinguishing scalars, arrays, hashes and subroutines) and Scala. Static typing is a limited form of program verification (see type safety): accordingly, it allows many type errors to be caught early in the development cycle. Static type checkers evaluate only the type information that can be determined at compile time, but are able to verify that the checked conditions hold for all possible executions of the program, which eliminates the need to repeat type checks every time the program is executed. Program execution may also be made more efficient (i.e. faster or taking reduced memory) by omitting runtime type checks and enabling other optimizations. Because they evaluate type information during compilation, and therefore lack type information that is only available at run-time, static type checkers are conservative. They will reject some programs that may be well-behaved at run-time, but that cannot be statically determined to be well-typed. For example, even if an expression always evaluates to true at run-time, a program containing the code if <complex test> then 42 else <type error> will be rejected as ill-typed, because a static analysis cannot determine that the else branch won't be taken.[1] The conservative behaviour of static type checkers is advantageous when evaluates to false infrequently: A static type checker can detect type errors in rarely used code paths. Without static type checking, even code coverage tests with 100% code coverage may be unable to find such type errors. Code coverage tests may fail to detect such type errors because the combination of all places where values are created and all places where a certain value is used must be taken into account. The most widely used statically typed languages are not formally type safe. They have "loopholes" in the programming language specification enabling programmers to write code that circumvents the verification performed by a static type checker and so address a wider range of problems. For example, Java and most C-style languages have type punning, and Haskell has such features as unsafePerformIO: such operations may be unsafe at runtime, in that they can cause unwanted behaviour due to incorrect typing of values when the program runs. Dynamic typing A programming language is said to be dynamically typed, or just 'dynamic', when the majority of its type checking is performed at run-time as opposed to at compile-time. In dynamic typing, types are associated with values not variables. Dynamically typed languages include Groovy, JavaScript, Lisp, Lua, Objective-C, Perl (with respect to user-defined types but not built-in types), PHP, Prolog, Python, Ruby, Smalltalk and Tcl. Compared to static typing, dynamic typing can be more flexible (e.g. by allowing programs to generate types and functionality based on run-time data), though at the expense of fewer a priori guarantees. This is because a dynamically typed language accepts and attempts to execute some programs which may be ruled as invalid by a static type checker. Dynamic typing may result in runtime type errors—that is, at runtime, a value may have an unexpected type, and an operation nonsensical for that type is applied. This operation may occur long after the place where the programming mistake was made—that is, the place where the wrong type of data passed into a place it should not have. This makes the bug difficult to locate. Dynamically typed language systems, compared to their statically typed cousins, make fewer "compile-time" checks on the source code (but will check, for example, that the program is syntactically correct). Run-time checks can potentially be more sophisticated, since they can use dynamic information as well as any information that was present during compilation. On the other hand, runtime checks only assert that conditions hold in a particular execution of the program, and these checks are repeated for every execution of the program. Development in dynamically typed languages is often supported by programming practices such as unit testing. Testing is a key practice in professional software development, and is particularly important in dynamically typed languages. In practice, the testing done to ensure correct program operation can detect a much wider range of errors than static type-checking, but conversely cannot search as comprehensively for the errors that both testing and static type checking are able to detect. Testing can be incorporated into the software build cycle, in which case it can be thought of as a "compile-time" check, in that the program user will not have to manually run such tests. References Pierce, Benjamin (2002). Types and Programming Languages. MIT Press. ISBN 0-262-16209-1.
甜蜜和简单的定义,但符合需求: 静态类型语言将类型绑定到整个作用域的变量(Seg: SCALA) 动态类型语言将类型绑定到变量引用的实际值。
静态类型语言:每个变量和表达式在编译时就已经知道了。
(int;A在运行时只能接受整型值)
例如:C, c++, Java
动态类型语言:变量可以在运行时接收不同的值,它们的类型在运行时定义。
(var;A可以在运行时取任何类型的值)
例如:Ruby, Python。
动态类型语言有助于快速构建算法概念原型,而不需要考虑需要使用什么变量类型(这在静态类型语言中是必要的)。