在这个网站上已经有很多性能问题了,但是在我看来,几乎所有的问题都是非常具体的,而且相当狭窄。几乎所有人都重复了避免过早优化的建议。

我们假设:

代码已经正常工作了 所选择的算法对于问题的环境已经是最优的 对代码进行了测量,并隔离了有问题的例程 所有优化的尝试也将被衡量,以确保它们不会使事情变得更糟

我在这里寻找的是策略和技巧,在一个关键算法中,当没有其他事情可做,但无论如何都要挤出最后百分之几。

理想情况下,尽量让答案与语言无关,并在适用的情况下指出所建议的策略的任何缺点。

我将添加一个带有我自己最初建议的回复,并期待Stack Overflow社区能想到的任何其他东西。


当前回答

不可能有这样的全面陈述,这取决于问题领域。一些可能性:

因为你没有直接指定你的应用程序是100%计算:

搜索阻塞的调用(数据库,网络硬盘,显示更新),并隔离它们和/或将它们放入线程中。

如果你使用的数据库恰好是Microsoft SQL Server:

研究nolock和rowlock指令。(在这个论坛上有一些讨论。)

如果你的应用是纯粹的计算,你可以看看我关于旋转大图像缓存优化的问题。速度的提高使我大吃一惊。

这是一个长期的尝试,但它可能提供了一个想法,特别是如果您的问题是在成像领域:代码中旋转位图

另一个是尽量避免动态内存分配。一次分配多个结构,一次释放它们。

否则,请确定最紧密的循环,并将它们与一些数据结构一起张贴在这里(无论是伪的还是非的)。

其他回答

添加这个答案,因为我没有看到它包括在所有其他。

最小化类型和符号之间的隐式转换:

这至少适用于C/ c++,即使你已经认为你已经摆脱了转换——有时测试在需要性能的函数周围添加编译器警告是很好的,特别是注意循环中的转换。

特定于GCC:您可以通过在代码周围添加一些冗长的pragmas来测试这一点,

#ifdef __GNUC__
#  pragma GCC diagnostic push
#  pragma GCC diagnostic error "-Wsign-conversion"
#  pragma GCC diagnostic error "-Wdouble-promotion"
#  pragma GCC diagnostic error "-Wsign-compare"
#  pragma GCC diagnostic error "-Wconversion"
#endif

/* your code */

#ifdef __GNUC__
#  pragma GCC diagnostic pop
#endif

我曾见过一些案例,你可以通过减少这样的警告所带来的转化率来获得几个百分点的加速。

在某些情况下,我有一个带有严格警告的头,我保留了这些警告,以防止意外转换,然而这是一种权衡,因为您可能最终会为安静的故意转换添加大量强制转换,这可能会使代码更加混乱,而收益却微乎其微。

不好说。这取决于代码的样子。如果我们可以假设代码已经存在,那么我们可以简单地查看它并从中找出如何优化它。

更好的缓存位置,循环展开,尽量消除长依赖链,以获得更好的指令级并行性。尽可能选择有条件的移动而不是分支。尽可能利用SIMD指令。

理解你的代码在做什么,理解它运行在什么硬件上。然后,决定需要做什么来提高代码的性能就变得相当简单了。这是我能想到的唯一一个真正具有普遍性的建议。

好吧,还有“在SO上显示代码,并为特定的代码段寻求优化建议”。

建议:

Pre-compute rather than re-calculate: any loops or repeated calls that contain calculations that have a relatively limited range of inputs, consider making a lookup (array or dictionary) that contains the result of that calculation for all values in the valid range of inputs. Then use a simple lookup inside the algorithm instead. Down-sides: if few of the pre-computed values are actually used this may make matters worse, also the lookup may take significant memory. Don't use library methods: most libraries need to be written to operate correctly under a broad range of scenarios, and perform null checks on parameters, etc. By re-implementing a method you may be able to strip out a lot of logic that does not apply in the exact circumstance you are using it. Down-sides: writing additional code means more surface area for bugs. Do use library methods: to contradict myself, language libraries get written by people that are a lot smarter than you or me; odds are they did it better and faster. Do not implement it yourself unless you can actually make it faster (i.e.: always measure!) Cheat: in some cases although an exact calculation may exist for your problem, you may not need 'exact', sometimes an approximation may be 'good enough' and a lot faster in the deal. Ask yourself, does it really matter if the answer is out by 1%? 5%? even 10%? Down-sides: Well... the answer won't be exact.

首先,正如前面几个回答中提到的,了解是什么影响了您的性能——是内存、处理器、网络、数据库还是其他东西。这取决于…

...if it's memory - find one of the books written long time ago by Knuth, one of "The Art of Computer Programming" series. Most likely it's one about sorting and search - if my memory is wrong then you'll have to find out in which he talks about how to deal with slow tape data storage. Mentally transform his memory/tape pair into your pair of cache/main memory (or in pair of L1/L2 cache) respectively. Study all the tricks he describes - if you don's find something that solves your problem, then hire professional computer scientist to conduct a professional research. If your memory issue is by chance with FFT (cache misses at bit-reversed indexes when doing radix-2 butterflies) then don't hire a scientist - instead, manually optimize passes one-by-one until you're either win or get to dead end. You mentioned squeeze out up to the last few percent right? If it's few indeed you'll most likely win. ...if it's processor - switch to assembly language. Study processor specification - what takes ticks, VLIW, SIMD. Function calls are most likely replaceable tick-eaters. Learn loop transformations - pipeline, unroll. Multiplies and divisions might be replaceable / interpolated with bit shifts (multiplies by small integers might be replaceable with additions). Try tricks with shorter data - if you're lucky one instruction with 64 bits might turn out replaceable with two on 32 or even 4 on 16 or 8 on 8 bits go figure. Try also longer data - eg your float calculations might turn out slower than double ones at particular processor. If you have trigonometric stuff, fight it with pre-calculated tables; also keep in mind that sine of small value might be replaced with that value if loss of precision is within allowed limits. ...if it's network - think of compressing data you pass over it. Replace XML transfer with binary. Study protocols. Try UDP instead of TCP if you can somehow handle data loss. ...if it's database, well, go to any database forum and ask for advice. In-memory data-grid, optimizing query plan etc etc etc.

HTH:)

不可能有这样的全面陈述,这取决于问题领域。一些可能性:

因为你没有直接指定你的应用程序是100%计算:

搜索阻塞的调用(数据库,网络硬盘,显示更新),并隔离它们和/或将它们放入线程中。

如果你使用的数据库恰好是Microsoft SQL Server:

研究nolock和rowlock指令。(在这个论坛上有一些讨论。)

如果你的应用是纯粹的计算,你可以看看我关于旋转大图像缓存优化的问题。速度的提高使我大吃一惊。

这是一个长期的尝试,但它可能提供了一个想法,特别是如果您的问题是在成像领域:代码中旋转位图

另一个是尽量避免动态内存分配。一次分配多个结构,一次释放它们。

否则,请确定最紧密的循环,并将它们与一些数据结构一起张贴在这里(无论是伪的还是非的)。