什么是闭包?我们在。net中有吗?
如果它们确实存在于。net中,你能提供一个代码片段(最好是c#)来解释它吗?
什么是闭包?我们在。net中有吗?
如果它们确实存在于。net中,你能提供一个代码片段(最好是c#)来解释它吗?
当前回答
如果你有兴趣了解c#如何实现闭包,请阅读“I know the answer (its 42) blog”。
编译器在后台生成一个类来封装匿名方法和变量j
[CompilerGenerated]
private sealed class <>c__DisplayClass2
{
public <>c__DisplayClass2();
public void <fillFunc>b__0()
{
Console.Write("{0} ", this.j);
}
public int j;
}
对于函数:
static void fillFunc(int count) {
for (int i = 0; i < count; i++)
{
int j = i;
funcArr[i] = delegate()
{
Console.Write("{0} ", j);
};
}
}
把它变成:
private static void fillFunc(int count)
{
for (int i = 0; i < count; i++)
{
Program.<>c__DisplayClass1 class1 = new Program.<>c__DisplayClass1();
class1.j = i;
Program.funcArr[i] = new Func(class1.<fillFunc>b__0);
}
}
其他回答
闭包是在另一个函数(或方法)中定义的函数,它使用父方法中的变量。这种位于方法中并包装在其中定义的函数中的变量的使用称为闭包。
Mark Seemann在他的博客文章中有一些关于闭包的有趣例子,他将面向对象编程和函数式编程进行了比较。
让它更详细
var workingDirectory = new DirectoryInfo(Environment.CurrentDirectory);//when this variable
Func<int, string> read = id =>
{
var path = Path.Combine(workingDirectory.FullName, id + ".txt");//is used inside this function
return File.ReadAllText(path);
};//the entire process is called a closure.
我有一篇关于这个主题的文章。(书中有很多例子。)
从本质上讲,闭包是一段可以在以后执行的代码,但它维护了它第一次创建时的环境——即它仍然可以使用创建它的方法的局部变量等,即使该方法已经执行完毕。
闭包的一般特性是通过匿名方法和lambda表达式在c#中实现的。
下面是一个使用匿名方法的例子:
using System;
class Test
{
static void Main()
{
Action action = CreateAction();
action();
action();
}
static Action CreateAction()
{
int counter = 0;
return delegate
{
// Yes, it could be done in one statement;
// but it is clearer like this.
counter++;
Console.WriteLine("counter={0}", counter);
};
}
}
输出:
counter=1
counter=2
在这里,我们可以看到CreateAction返回的操作仍然可以访问counter变量,并且确实可以增加它,即使CreateAction本身已经完成。
闭包是保留原始作用域变量值的函数值。c#可以以匿名委托的形式使用它们。
举一个非常简单的例子,看看下面的c#代码:
delegate int testDel();
static void Main(string[] args)
{
int foo = 4;
testDel myClosure = delegate()
{
return foo;
};
int bar = myClosure();
}
在它的末尾,bar将被设置为4,并且myClosure委托可以传递给程序的其他地方使用。
闭包可以用于很多有用的事情,比如延迟执行或简化接口——LINQ主要是使用闭包构建的。对于大多数开发人员来说,最直接的方法是向动态创建的控件添加事件处理程序——当控件实例化时,您可以使用闭包来添加行为,而不是将数据存储在其他地方。
Closures are chunks of code that reference a variable outside themselves, (from below them on the stack), that might be called or executed later, (like when an event or delegate is defined, and could get called at some indefinite future point in time)... Because the outside variable that the chunk of code references may gone out of scope (and would otherwise have been lost), the fact that it is referenced by the chunk of code (called a closure) tells the runtime to "hold" that variable in scope until it is no longer needed by the closure chunk of code...
下面是我从JavaScript中类似的代码创建的c#人为示例:
public delegate T Iterator<T>() where T : class;
public Iterator<T> CreateIterator<T>(IList<T> x) where T : class
{
var i = 0;
return delegate { return (i < x.Count) ? x[i++] : null; };
}
所以,这里有一些代码,展示了如何使用上面的代码…
var iterator = CreateIterator(new string[3] { "Foo", "Bar", "Baz"});
// So, although CreateIterator() has been called and returned, the variable
// "i" within CreateIterator() will live on because of a closure created
// within that method, so that every time the anonymous delegate returned
// from it is called (by calling iterator()) it's value will increment.
string currentString;
currentString = iterator(); // currentString is now "Foo"
currentString = iterator(); // currentString is now "Bar"
currentString = iterator(); // currentString is now "Baz"
currentString = iterator(); // currentString is now null
希望这对大家有所帮助。