在安卓系统中防止双击按钮的最佳方法是什么?
当前回答
防止点击乘法btns
使用:
private val disposables = CompositeDisposable()
private val clickInteractor = ClickInteractor(disposables)
...
button1.setOnClickListener{
clickInteractor.click {
Toast.makeText(context, "Btn1", Toast.LENGTH_LONG).show()
}
}
button2.setOnClickListener{
clickInteractor.click {
Toast.makeText(context, "Btn2", Toast.LENGTH_LONG).show()
}
}
ClickInteractor.kt:
class ClickInteractor constructor(disposables: CompositeDisposable) {
private val performPublish = PublishSubject.create<ClickInteractorCallback>()
init {
performPublish
.subscribeOn(Schedulers.io())
.observeOn(Schedulers.io())
.throttleFirst(1, TimeUnit.SECONDS, Schedulers.io())
.observeOn(AndroidSchedulers.mainThread())
.doOnNext { callback ->
callback.invoke()
}
.retry()
.execute(disposables)
}
fun click(callback: ClickInteractorCallback) {
performPublish.onNext(callback)
}
}
typealias ClickInteractorCallback = () -> Unit
其他回答
setEnabled(false)非常适合我。
我写{setEnabled(true);},并在第一次点击按钮时将其设为false。
对于任何使用数据绑定的用户:
@BindingAdapter("onClickWithDebounce")
fun onClickWithDebounce(view: View, listener: android.view.View.OnClickListener) {
view.setClickWithDebounce {
listener.onClick(view)
}
}
object LastClickTimeSingleton {
var lastClickTime: Long = 0
}
fun View.setClickWithDebounce(action: () -> Unit) {
setOnClickListener(object : View.OnClickListener {
override fun onClick(v: View) {
if (SystemClock.elapsedRealtime() - LastClickTimeSingleton.lastClickTime < 500L) return
else action()
LastClickTimeSingleton.lastClickTime = SystemClock.elapsedRealtime()
}
})
}
<androidx.appcompat.widget.AppCompatButton
..
android:text="@string/signup_signin"
app:onClickWithDebounce="@{() -> viewModel.onSignUpClicked()}"
... />
只有2步,你可以在你的应用程序的任何地方使用它。
步骤1。创建一个单例管理器[避免多次点击]
package com.im.av.mediator;
import android.os.SystemClock;
import java.util.HashMap;
/**
* Created by ShuHeng on 16/6/1.
*/
public class ClickManager {
private HashMap<Integer,Long> laskClickTimeMap=new HashMap<Integer,Long>();
public volatile static ClickManager mInstance =null;
public static ClickManager getInstance(){
if (mInstance == null) {
synchronized(ClickManager.class) {
if (mInstance == null) {
mInstance = new ClickManager();
}
}
}
return mInstance;
}
public boolean isClickable1s(Integer key){
Long keyLong = laskClickTimeMap.get(key);
if(keyLong==null){
laskClickTimeMap.put(key,SystemClock.elapsedRealtime());
return true;
}else{
if (SystemClock.elapsedRealtime() - keyLong.longValue() < 1000){
return false;
}else{
laskClickTimeMap.put(key,new Long(SystemClock.elapsedRealtime()));
return true;
}
}
}
}
步骤2。添加一行,避免多次单击。
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
int id = v.getId();
if (id == R.id.iv_back) {
if(!ClickManager.getInstance().isClickable1s(R.id.iv_back))return;
//do something
} else if (id == R.id.iv_light) {
if(!ClickManager.getInstance().isClickable1s(R.id.iv_light))return;
//do something
} else if (id == R.id.iv_camerarotate) {
if(!ClickManager.getInstance().isClickable1s(R.id.iv_camerarotate))return;
//do something
} else if (id == R.id.btn_delete_last_clip) {
if(!ClickManager.getInstance().isClickable1s(R.id.btn_delete_last_clip))return;
//do something
} else if (id == R.id.iv_ok) {
if(!ClickManager.getInstance().isClickable1s(R.id.iv_ok))return;
//do something
}
}
这是我的解决方案:
if (waitDouble) {
waitDouble = false;
Thread thread = new Thread() {
@Override
public void run() {
try {
sleep(300);
if (waitDouble == false) {
waitDouble = true;
singleClick(); //singleClick
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
};
thread.start();
} else {//DoubleClick
DoubleClick();
waitDouble = true;
}
或者另一种解决方案:
public class NoDoubleClickUtils {
private static long lastClickTime;
private final static int SPACE_TIME = 500;
public static void initLastClickTime() {
lastClickTime = 0;
}
public synchronized static boolean isDoubleClick() {
long currentTime = System.currentTimeMillis();
boolean isClick2;
if (currentTime - lastClickTime > SPACE_TIME) {
isClick2 = false;
} else {
isClick2 = true;
}
lastClickTime = currentTime;
return isClick2;
}
}
你可以用Kotlin扩展函数和RxBinding来实现它
fun View.clickWithDebounce(debounceTime: Long = 600L, action: () -> Unit): Disposable =
RxView.clicks(this)
.debounce(debounceTime, TimeUnit.MILLISECONDS)
.observeOn(AndroidSchedulers.mainThread())
.subscribe { action() }
or
fun View.clickWithDebounce(debounceTime: Long = 600L, action: () -> Unit) {
this.setOnClickListener(object : View.OnClickListener {
private var lastClickTime: Long = 0
override fun onClick(v: View) {
if (SystemClock.elapsedRealtime() - lastClickTime < debounceTime) return
else action()
lastClickTime = SystemClock.elapsedRealtime()
}
})
}
然后就是:
View.clickWithDebounce{ Your code }
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