在安卓系统中防止双击按钮的最佳方法是什么?


当前回答

防止点击乘法btns

使用:

private val disposables = CompositeDisposable()
private val clickInteractor = ClickInteractor(disposables)
...
button1.setOnClickListener{
     clickInteractor.click {
          Toast.makeText(context, "Btn1", Toast.LENGTH_LONG).show()
     }
}
button2.setOnClickListener{
     clickInteractor.click {
          Toast.makeText(context, "Btn2", Toast.LENGTH_LONG).show()
     }
}

ClickInteractor.kt:

class ClickInteractor constructor(disposables: CompositeDisposable) {
    private val performPublish = PublishSubject.create<ClickInteractorCallback>()

    init {
        performPublish
            .subscribeOn(Schedulers.io())
            .observeOn(Schedulers.io())
            .throttleFirst(1, TimeUnit.SECONDS, Schedulers.io())
            .observeOn(AndroidSchedulers.mainThread())
            .doOnNext { callback ->
                callback.invoke()
            }
            .retry()
            .execute(disposables)
    }

    fun click(callback: ClickInteractorCallback) {
        performPublish.onNext(callback)
    }
}

typealias ClickInteractorCallback = () -> Unit

其他回答

setEnabled(false)非常适合我。

我写{setEnabled(true);},并在第一次点击按钮时将其设为false。

对于任何使用数据绑定的用户:

@BindingAdapter("onClickWithDebounce")
fun onClickWithDebounce(view: View, listener: android.view.View.OnClickListener) {
    view.setClickWithDebounce {
        listener.onClick(view)
    }
}

object LastClickTimeSingleton {
    var lastClickTime: Long = 0
}

fun View.setClickWithDebounce(action: () -> Unit) {
    setOnClickListener(object : View.OnClickListener {

        override fun onClick(v: View) {
            if (SystemClock.elapsedRealtime() - LastClickTimeSingleton.lastClickTime < 500L) return
            else action()
            LastClickTimeSingleton.lastClickTime = SystemClock.elapsedRealtime()
        }
    })
}



<androidx.appcompat.widget.AppCompatButton
                    ..
  android:text="@string/signup_signin"
  app:onClickWithDebounce="@{() -> viewModel.onSignUpClicked()}"
                   ... />

只有2步,你可以在你的应用程序的任何地方使用它。

步骤1。创建一个单例管理器[避免多次点击]

package com.im.av.mediator;

import android.os.SystemClock;

import java.util.HashMap;

/**
 * Created by ShuHeng on 16/6/1.
 */
public class ClickManager {



    private HashMap<Integer,Long> laskClickTimeMap=new HashMap<Integer,Long>();
    public volatile static ClickManager mInstance =null;

    public static ClickManager getInstance(){
        if (mInstance == null) {
            synchronized(ClickManager.class) {
                if (mInstance == null) {
                    mInstance = new ClickManager();
                }
            }
        }
        return mInstance;
    }
   public boolean isClickable1s(Integer key){
       Long keyLong = laskClickTimeMap.get(key);
       if(keyLong==null){
           laskClickTimeMap.put(key,SystemClock.elapsedRealtime());
           return true;
       }else{
           if (SystemClock.elapsedRealtime() - keyLong.longValue() < 1000){
               return false;
           }else{
               laskClickTimeMap.put(key,new Long(SystemClock.elapsedRealtime()));
               return true;
           }
       }
   }
}  

步骤2。添加一行,避免多次单击。

@Override
public void onClick(View v) {
    // TODO Auto-generated method stub
    int id = v.getId();
    if (id == R.id.iv_back) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_back))return;
        //do something
    } else if (id == R.id.iv_light) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_light))return;
        //do something
    } else if (id == R.id.iv_camerarotate) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_camerarotate))return;
           //do something
    } else if (id == R.id.btn_delete_last_clip) {
        if(!ClickManager.getInstance().isClickable1s(R.id.btn_delete_last_clip))return;
          //do something

    } else if (id == R.id.iv_ok) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_ok))return;
        //do something
    }
}

这是我的解决方案:

if (waitDouble) {
    waitDouble = false;
    Thread thread = new Thread() {
        @Override
        public void run() {
            try {
                sleep(300);
                if (waitDouble == false) {
                    waitDouble = true;
                    singleClick();  //singleClick
                }
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    };
    thread.start();
} else {//DoubleClick
    DoubleClick();
    waitDouble = true;
}

或者另一种解决方案:

public class NoDoubleClickUtils {
    private static long lastClickTime;
    private final static int SPACE_TIME = 500;

    public static void initLastClickTime() {
        lastClickTime = 0;
    }

    public synchronized static boolean isDoubleClick() {
        long currentTime = System.currentTimeMillis();
        boolean isClick2;
        if (currentTime - lastClickTime > SPACE_TIME) {
            isClick2 = false;
        } else {
            isClick2 = true;
        }
        lastClickTime = currentTime;
        return isClick2;
    }
}

你可以用Kotlin扩展函数和RxBinding来实现它

   fun View.clickWithDebounce(debounceTime: Long = 600L, action: () -> Unit): Disposable =
        RxView.clicks(this)
                .debounce(debounceTime, TimeUnit.MILLISECONDS)
                .observeOn(AndroidSchedulers.mainThread())
                .subscribe { action() }

or

fun View.clickWithDebounce(debounceTime: Long = 600L, action: () -> Unit) {
    this.setOnClickListener(object : View.OnClickListener {
        private var lastClickTime: Long = 0

        override fun onClick(v: View) {
            if (SystemClock.elapsedRealtime() - lastClickTime < debounceTime) return
            else action()

            lastClickTime = SystemClock.elapsedRealtime()
        }
    })
}

然后就是:

View.clickWithDebounce{ Your code }