我在读CLRS的《算法导论》。在第二章中,作者提到了“循环不变量”。什么是循环不变量?
当前回答
我喜欢这个非常简单的定义:
循环不变量是(程序变量之间的)一种条件,它必须在每次循环迭代之前和之后立即为真。(请注意,在迭代过程中,这并没有说明它的真伪。)
By itself, a loop invariant doesn't do much. However, given an appropriate invariant, it can be used to help prove the correctness of an algorithm. The simple example in CLRS probably has to do with sorting. For example, let your loop invariant be something like, at the start of the loop, the first i entries of this array are sorted. If you can prove that this is indeed a loop invariant (i.e. that it holds before and after every loop iteration), you can use this to prove the correctness of a sorting algorithm: at the termination of the loop, the loop invariant is still satisfied, and the counter i is the length of the array. Therefore, the first i entries are sorted means the entire array is sorted.
一个更简单的例子:循环不变量、正确性和程序推导。
我理解循环不变量的方式是作为一个系统的,正式的工具来推理程序。我们做了一个陈述,我们专注于证明它是正确的,我们称之为循环不变量。这组织了我们的逻辑。虽然我们也可以非正式地讨论一些算法的正确性,但使用循环不变量迫使我们非常仔细地思考,并确保我们的推理无懈可击。
其他回答
循环不变量是在循环执行前后为真的断言。
在这种情况下,不变量意味着在每次循环迭代的某一点上必须为真条件。
在契约编程中,不变量是在调用任何公共方法之前和之后必须为真(通过契约)的条件。
It is hard to keep track of what is happening with loops. Loops which don't terminate or terminate without achieving their goal behavior is a common problem in computer programming. Loop invariants help. A loop invariant is a formal statement about the relationship between variables in your program which holds true just before the loop is ever run (establishing the invariant) and is true again at the bottom of the loop, each time through the loop (maintaining the invariant). Here is the general pattern of the use of Loop Invariants in your code:
... // the Loop Invariant must be true here while ( TEST CONDITION ) { // top of the loop ... // bottom of the loop // the Loop Invariant must be true here } // Termination + Loop Invariant = Goal ... Between the top and bottom of the loop, headway is presumably being made towards reaching the loop's goal. This might disturb (make false) the invariant. The point of Loop Invariants is the promise that the invariant will be restored before repeating the loop body each time. There are two advantages to this:
Work is not carried forward to the next pass in complicated, data dependent ways. Each pass through the loop in independent of all others, with the invariant serving to bind the passes together into a working whole. Reasoning that your loop works is reduced to reasoning that the loop invariant is restored with each pass through the loop. This breaks the complicated overall behavior of the loop into small simple steps, each which can be considered separately. The test condition of the loop is not part of the invariant. It is what makes the loop terminate. You consider separately two things: why the loop should ever terminate, and why the loop achieves its goal when it terminates. The loop will terminate if each time through the loop you move closer to satisfying the termination condition. It is often easy to assure this: e.g. stepping a counter variable by one until it reaches a fixed upper limit. Sometimes the reasoning behind termination is more difficult.
应该创建循环不变量,以便当达到终止条件时,且不变量为真,则达到目标:
不变+终止=>目标 它需要实践来创建简单而相关的不变式,这些不变式捕获了除了终止之外的所有目标实现。最好使用数学符号来表示循环不变量,但当这导致过于复杂的情况时,我们依赖于清晰的散文和常识。
简单地说,循环不变量是对循环的每次迭代都成立的某个谓词(条件)。例如,让我们看一个简单的For循环,它是这样的:
int j = 9;
for(int i=0; i<10; i++)
j--;
在这个例子中,i + j == 9(对于每个迭代)是正确的。一个较弱的不变式也是成立的 I >= 0 && I <= 10。
Loop invariant is a mathematical formula such as (x=y+1). In that example, x and y represent two variables in a loop. Considering the changing behavior of those variables throughout the execution of the code, it is almost impossible to test all possible to x and y values and see if they produce any bug. Lets say x is an integer. Integer can hold 32 bit space in the memory. If that number exceeds, buffer overflow occurs. So we need to be sure that throughout the execution of the code, it never exceeds that space. for that, we need to understand a general formula that shows the relationship between variables. After all, we just try to understand the behavior of the program.
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