如果我给了一个MemoryStream,我知道已经填充了一个字符串,我如何得到一个字符串回来?


当前回答

为什么不在MemoryStream类型上做一个很好的扩展方法呢?

public static class MemoryStreamExtensions
{

    static object streamLock = new object();

    public static void WriteLine(this MemoryStream stream, string text, bool flush)
    {
        byte[] bytes = Encoding.UTF8.GetBytes(text + Environment.NewLine);
        lock (streamLock)
        {
            stream.Write(bytes, 0, bytes.Length);
            if (flush)
            {
                stream.Flush();
            }
        }
    }

    public static void WriteLine(this MemoryStream stream, string formatString, bool flush, params string[] strings)
    {
        byte[] bytes = Encoding.UTF8.GetBytes(String.Format(formatString, strings) + Environment.NewLine);
        lock (streamLock)
        {
            stream.Write(bytes, 0, bytes.Length);
            if (flush)
            {
                stream.Flush();
            }
        }
    }

    public static void WriteToConsole(this MemoryStream stream)
    {
        lock (streamLock)
        {
            long temporary = stream.Position;
            stream.Position = 0;
            using (StreamReader reader = new StreamReader(stream, Encoding.UTF8, false, 0x1000, true))
            {
                string text = reader.ReadToEnd();
                if (!String.IsNullOrEmpty(text))
                {
                    Console.WriteLine(text);
                }
            }
            stream.Position = temporary;
        }
    }
}

当然,在将这些方法与标准方法结合使用时要小心。:)……为了实现并发性,你需要使用那个方便的streamLock。

其他回答

只使用方法Convert。ToBase64String

Convert.ToBase64String(inputStream.ToArray());
byte[] array = Encoding.ASCII.GetBytes("MyTest1 - MyTest2");
MemoryStream streamItem = new MemoryStream(array);

// convert to string
StreamReader reader = new StreamReader(streamItem);
string text = reader.ReadToEnd();

在这种情况下,如果你真的想在MemoryStream中简单地使用ReadToEnd方法,你可以使用这个扩展方法来实现:

public static class SetExtensions
{
    public static string ReadToEnd(this MemoryStream BASE)
    {
        BASE.Position = 0;
        StreamReader R = new StreamReader(BASE);
        return R.ReadToEnd();
    }
}

你可以这样使用这个方法:

using (MemoryStream m = new MemoryStream())
{
    //for example i want to serialize an object into MemoryStream
    //I want to use XmlSeralizer
    XmlSerializer xs = new XmlSerializer(_yourVariable.GetType());
    xs.Serialize(m, _yourVariable);

    //the easy way to use ReadToEnd method in MemoryStream
    MessageBox.Show(m.ReadToEnd());
}

你也可以使用

Encoding.ASCII.GetString(ms.ToArray());

我不认为这是低效率,但我不能保证。它还允许您选择不同的编码,而使用StreamReader时,您必须将其指定为参数。

这个示例展示了如何将字符串读写到MemoryStream。


Imports System.IO

Module Module1
  Sub Main()
    ' We don't need to dispose any of the MemoryStream 
    ' because it is a managed object. However, just for 
    ' good practice, we'll close the MemoryStream.
    Using ms As New MemoryStream
      Dim sw As New StreamWriter(ms)
      sw.WriteLine("Hello World")
      ' The string is currently stored in the 
      ' StreamWriters buffer. Flushing the stream will 
      ' force the string into the MemoryStream.
      sw.Flush()
      ' If we dispose the StreamWriter now, it will close 
      ' the BaseStream (which is our MemoryStream) which 
      ' will prevent us from reading from our MemoryStream
      'sw.Dispose()

      ' The StreamReader will read from the current 
      ' position of the MemoryStream which is currently 
      ' set at the end of the string we just wrote to it. 
      ' We need to set the position to 0 in order to read 
      ' from the beginning.
      ms.Position = 0
      Dim sr As New StreamReader(ms)
      Dim myStr = sr.ReadToEnd()
      Console.WriteLine(myStr)

      ' We can dispose our StreamWriter and StreamReader 
      ' now, though this isn't necessary (they don't hold 
      ' any resources open on their own).
      sw.Dispose()
      sr.Dispose()
    End Using

    Console.WriteLine("Press any key to continue.")
    Console.ReadKey()
  End Sub
End Module