你遇到过的源代码中最好的注释是什么?


当前回答

在LucasArts的电脑游戏《the Eidolon》(游戏邦注:这款游戏本身就很古怪)的源代码中可以看到……

// He's dead, Jim!

其他回答

-- Beyond this point, there'll be dragons

我觉得更长的说法^^更能说明问题

//Time log says you've been here for 15 hours GO HOME, your code is hobo
using namespace std;            // So sue me

我经历了一个睡眠不足的编程过程,开始只写引用自《搏击俱乐部》的评论。

多年后,我仍然在浏览代码,发现了一条让我发笑的评论。大多数只是随机的想法。然而,我确实保持我的评论行比率相当好!

// This shouldn't happen. The only way this can happen is if the
// <code>JFileChooser</code> has returned a <code>File</code> that doesn't exist
// on the system. If this happens we can't recover, and there is more than likely
// a rip in the space time continuum that the user is too distracted by to notice
// anything else.

 /**
   * This method leverages collective synergy to drive "outside of the box"
   * thinking and formulate key objectives into a win-win game plan with a
   * quality-driven approach that focuses on empowering key players to drive-up
   * their core competencies and increase expectations with an all-around
   * initiative to drive down the bottom-line. I really wanted to work the word
   * "mandrolic" in there, but that word always makes me want to punch myself in
   * the face.
   */
private void updateFileCountLabel() {
/// <summary>
/// The possible outcomes of an update operation (save or delete)
/// </summary>
public enum UpdateResult
{

    /// <summary>
    /// Updated successfully
    /// </summary>
    Success = 0,

    /// <summary>
    /// Updated successfully
    /// </summary>
    Failed = 1
}