我试图写一个应用程序,做一些具体的时候,它被带回前台后一段时间。是否有一种方法可以检测应用程序是被发送到后台还是被带到前台?


当前回答

在你的应用程序中添加回调并检查根活动,如下所示:

@Override
public void onCreate() {
    super.onCreate();
    registerActivityLifecycleCallbacks(new ActivityLifecycleCallbacks() {
        @Override
        public void onActivityStopped(Activity activity) {
        }

        @Override
        public void onActivityStarted(Activity activity) {
        }

        @Override
        public void onActivitySaveInstanceState(Activity activity, Bundle outState) {
        }

        @Override
        public void onActivityResumed(Activity activity) {
        }

        @Override
        public void onActivityPaused(Activity activity) {
        }

        @Override
        public void onActivityDestroyed(Activity activity) {
        }

        @Override
        public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
            if (activity.isTaskRoot() && !(activity instanceof YourSplashScreenActivity)) {
                Log.e(YourApp.TAG, "Reload defaults on restoring from background.");
                loadDefaults();
            }
        }
    });
}

其他回答

我发现了一个很好的方法来检测应用程序是否进入前台或后台。 这是我的代码。 希望这对你有帮助。

/**
 * Custom Application which can detect application state of whether it enter
 * background or enter foreground.
 *
 * @reference http://www.vardhan-justlikethat.blogspot.sg/2014/02/android-solution-to-detect-when-android.html
 */
 public abstract class StatusApplication extends Application implements ActivityLifecycleCallbacks {

public static final int STATE_UNKNOWN = 0x00;
public static final int STATE_CREATED = 0x01;
public static final int STATE_STARTED = 0x02;
public static final int STATE_RESUMED = 0x03;
public static final int STATE_PAUSED = 0x04;
public static final int STATE_STOPPED = 0x05;
public static final int STATE_DESTROYED = 0x06;

private static final int FLAG_STATE_FOREGROUND = -1;
private static final int FLAG_STATE_BACKGROUND = -2;

private int mCurrentState = STATE_UNKNOWN;
private int mStateFlag = FLAG_STATE_BACKGROUND;

@Override
public void onCreate() {
    super.onCreate();
    mCurrentState = STATE_UNKNOWN;
    registerActivityLifecycleCallbacks(this);
}

@Override
public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
    // mCurrentState = STATE_CREATED;
}

@Override
public void onActivityStarted(Activity activity) {
    if (mCurrentState == STATE_UNKNOWN || mCurrentState == STATE_STOPPED) {
        if (mStateFlag == FLAG_STATE_BACKGROUND) {
            applicationWillEnterForeground();
            mStateFlag = FLAG_STATE_FOREGROUND;
        }
    }
    mCurrentState = STATE_STARTED;

}

@Override
public void onActivityResumed(Activity activity) {
    mCurrentState = STATE_RESUMED;

}

@Override
public void onActivityPaused(Activity activity) {
    mCurrentState = STATE_PAUSED;

}

@Override
public void onActivityStopped(Activity activity) {
    mCurrentState = STATE_STOPPED;

}

@Override
public void onActivitySaveInstanceState(Activity activity, Bundle outState) {

}

@Override
public void onActivityDestroyed(Activity activity) {
    mCurrentState = STATE_DESTROYED;
}

@Override
public void onTrimMemory(int level) {
    super.onTrimMemory(level);
    if (mCurrentState == STATE_STOPPED && level >= TRIM_MEMORY_UI_HIDDEN) {
        if (mStateFlag == FLAG_STATE_FOREGROUND) {
            applicationDidEnterBackground();
            mStateFlag = FLAG_STATE_BACKGROUND;
        }
    }else if (mCurrentState == STATE_DESTROYED && level >= TRIM_MEMORY_UI_HIDDEN) {
        if (mStateFlag == FLAG_STATE_FOREGROUND) {
            applicationDidDestroyed();
            mStateFlag = FLAG_STATE_BACKGROUND;
        }
    }
}

/**
 * The method be called when the application been destroyed. But when the
 * device screen off,this method will not invoked.
 */
protected abstract void applicationDidDestroyed();

/**
 * The method be called when the application enter background. But when the
 * device screen off,this method will not invoked.
 */
protected abstract void applicationDidEnterBackground();

/**
 * The method be called when the application enter foreground.
 */
protected abstract void applicationWillEnterForeground();

}

您可以在应用程序类中简单地调用此方法

ProcessLifecycleOwner.get().getLifecycle().addObserver(new LifecycleEventObserver() {
            @Override
            public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Lifecycle.Event event) {
                Log.e(TAG, "onStateChanged: " + event.toString());
            }
        });

生命周期。事件将返回应用程序的状态

ON_CREATE
ON_START
ON_RESUME
ON_PAUSE
ON_STOP
ON_DESTROY
ON_ANY

当应用程序进入后台时,它将返回ON_PAUSE & ON_STOP 当应用程序进入前台时,将返回ON_START & ON_RESUME

我所做的是确保所有应用程序内的活动启动startActivityForResult,然后检查onActivityResult是否在onResume之前被调用。如果不是,这意味着我们刚刚从应用程序之外的某个地方返回。

boolean onActivityResultCalledBeforeOnResume;

@Override
public void startActivity(Intent intent) {
    startActivityForResult(intent, 0);
}

@Override
protected void onActivityResult(int requestCode, int resultCode, Intent intent) {
    super.onActivityResult(requestCode, resultCode, intent);
    onActivityResultCalledBeforeOnResume = true;
}

@Override
protected void onResume() {
    super.onResume();
    if (!onActivityResultCalledBeforeOnResume) {
        // here, app was brought to foreground
    }
    onActivityResultCalledBeforeOnResume = false;
}

ActivityLifecycleCallbacks可能很有趣,但是没有很好的文档。

但是,如果您调用registerActivityLifecycleCallbacks(),您应该能够在活动被创建、销毁等时获得回调。您可以为活动调用getComponentName()。

这里有一个解决方案,通过使用deboning逻辑,确保我们不会得到连续的背景/前景事件。所以,它总是反映一种稳定的背景/前景状态。

import androidx.lifecycle.Lifecycle
import androidx.lifecycle.LifecycleEventObserver
import androidx.lifecycle.LifecycleOwner
import java.util.Timer
import java.util.TimerTask

/**
 * An observer class to listen on the app's lifecycle.
 */
class AppLifecycleObserver(
    private val onAppGoesToBackground: () -> Unit = {},
    private val onAppEntersForeground: () -> Unit = {}
) : LifecycleEventObserver {

    private val debounce = DebouncingTimer(timeout = 10)

    override fun onStateChanged(source: LifecycleOwner, event: Lifecycle.Event) {
        debounce.refresh {
            when (event.targetState) {
                Lifecycle.State.CREATED -> onAppGoesToBackground()
                Lifecycle.State.RESUMED -> onAppEntersForeground()
                else -> Unit
            }
        }
    }

    fun attach() {
        ProcessLifecycleOwner.get().lifecycle.addObserver(this)
    }

    fun detach() {
        ProcessLifecycleOwner.get().lifecycle.removeObserver(this)
    }

    private class DebouncingTimer(private val timeout: Long) {

        private var timer: Timer? = null

        fun refresh(job: () -> Unit) {
            timer?.cancel()
            timer = Timer()
            timer?.schedule(object : TimerTask() {
                override fun run() = job.invoke()
            }, timeout)
        }
    }
}

只需要创建一个AppLifecycleObserver实例:

private val appLifecycleObserver = AppLifecycleObserver(
        onAppGoesToBackground = { // do whatever... },
        onAppEntersForeground = { // do whatever... }
    )
// Attach the observer when it is needed:
appLifecycleObserver.attach()

// Remove when there is no need to it:
appLifecycleObserver.detach()

不要忘记添加一个合适的依赖版本:

implementation("androidx.lifecycle:lifecycle-process:$lifecycle_version")