我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
当前回答
我会这样包装getSize代码:
@SuppressLint("NewApi")
public static Point getScreenSize(Activity a) {
Point size = new Point();
Display d = a.getWindowManager().getDefaultDisplay();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
d.getSize(size);
} else {
size.x = d.getWidth();
size.y = d.getHeight();
}
return size;
}
其他回答
最简单的方法:
int screenHeight = getResources().getDisplayMetrics().heightPixels;
int screenWidth = getResources().getDisplayMetrics().widthPixels;
这不是OP的答案,因为他希望以真实像素显示尺寸。我想要“设备无关像素”的尺寸,并从这里汇总答案https://stackoverflow.com/a/17880012/253938在这里https://stackoverflow.com/a/6656774/253938我想到了这个:
DisplayMetrics displayMetrics = Resources.getSystem().getDisplayMetrics();
int dpHeight = (int)(displayMetrics.heightPixels / displayMetrics.density + 0.5);
int dpWidth = (int)(displayMetrics.widthPixels / displayMetrics.density + 0.5);
一种方法是:
Display display = getWindowManager().getDefaultDisplay();
int width = display.getWidth();
int height = display.getHeight();
它已被弃用,您应该尝试以下代码。前两行代码提供DisplayMetrics对象。此对象包含高度像素、宽度像素等字段。
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
int height = metrics.heightPixels;
int width = metrics.widthPixels;
Api级别30更新
final WindowMetrics metrics = windowManager.getCurrentWindowMetrics();
// Gets all excluding insets
final WindowInsets windowInsets = metrics.getWindowInsets();
Insets insets = windowInsets.getInsetsIgnoringVisibility(WindowInsets.Type.navigationBars()
| WindowInsets.Type.displayCutout());
int insetsWidth = insets.right + insets.left;
int insetsHeight = insets.top + insets.bottom;
// Legacy size that Display#getSize reports
final Rect bounds = metrics.getBounds();
final Size legacySize = new Size(bounds.width() - insetsWidth,
bounds.height() - insetsHeight);
我认为这是最简单的
private fun checkDisplayResolution() {
val displayMetrics = DisplayMetrics().also {
windowManager.defaultDisplay.getMetrics(it)
}
Log.i(TAG, "display width: ${displayMetrics.widthPixels}")
Log.i(TAG, "display height: ${displayMetrics.heightPixels}")
Log.i(TAG, "display width dpi: ${displayMetrics.xdpi}")
Log.i(TAG, "display height dpi: ${displayMetrics.ydpi}")
Log.i(TAG, "display density: ${displayMetrics.density}")
Log.i(TAG, "display scaled density: ${displayMetrics.scaledDensity}")
}
遵循以下方法:
public static int getWidthScreen(Context context) {
return getDisplayMetrics(context).widthPixels;
}
public static int getHeightScreen(Context context) {
return getDisplayMetrics(context).heightPixels;
}
private static DisplayMetrics getDisplayMetrics(Context context) {
DisplayMetrics displayMetrics = new DisplayMetrics();
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
wm.getDefaultDisplay().getMetrics(displayMetrics);
return displayMetrics;
}