我如何以编程方式设置一个故事板的InitialViewController ?我想打开我的故事板到一个不同的视图这取决于不同的启动条件。


当前回答

你可以将Navigation rootviewcontroller设置为一个主视图控制器。 这个想法可以用于根据应用程序需求自动登录。

UIStoryboard *mainStoryboard = [UIStoryboard storyboardWithName:@"Main" bundle: nil];

UIViewController viewController = (HomeController*)[mainStoryboard instantiateViewControllerWithIdentifier: @"HomeController"];

UINavigationController navController = [[UINavigationController alloc] initWithRootViewController:viewController];

 self.window.rootViewController = navController;

if (NSFoundationVersionNumber > NSFoundationVersionNumber_iOS_6_1) {

    // do stuff for iOS 7 and newer

    navController.navigationBar.barTintColor = [UIColor colorWithRed:88/255.0 green:164/255.0 blue:73/255.0 alpha:1.0];

    navController.navigationItem.leftBarButtonItem.tintColor = [UIColor colorWithRed:88/255.0 green:164/255.0 blue:73/255.0 alpha:1.0];

    navController.navigationBar.tintColor = [UIColor whiteColor];

    navController.navigationItem.titleView.tintColor = [UIColor whiteColor];

    NSDictionary *titleAttributes =@{

                                     NSFontAttributeName :[UIFont fontWithName:@"Helvetica-Bold" size:14.0],

                                     NSForegroundColorAttributeName : [UIColor whiteColor]

                                     };

    navController.navigationBar.titleTextAttributes = titleAttributes;

    [[UIApplication sharedApplication] setStatusBarStyle:UIStatusBarStyleLightContent];

}

else {

    // do stuff for older versions than iOS 7

    navController.navigationBar.tintColor = [UIColor colorWithRed:88/255.0 green:164/255.0 blue:73/255.0 alpha:1.0];



    navController.navigationItem.titleView.tintColor = [UIColor whiteColor];

}

[self.window makeKeyAndVisible];

对于StoryboardSegue用户

UIStoryboard *mainStoryboard = [UIStoryboard storyboardWithName:@"Main" bundle: nil];

// Go to Login Screen of story board with Identifier name : LoginViewController_Identifier

LoginViewController *loginViewController = (LoginViewController*)[mainStoryboard instantiateViewControllerWithIdentifier:@“LoginViewController_Identifier”];

navigationController = [[UINavigationController alloc] initWithRootViewController:testViewController];

self.window.rootViewController = navigationController;

[self.window makeKeyAndVisible];

// Go To Main screen if you are already Logged In Just check your saving credential here

if([SavedpreferenceForLogin] > 0){
    [loginViewController performSegueWithIdentifier:@"mainview_action" sender:nil];
}

谢谢

其他回答

您可以使用接口生成器以及编程方式设置初始视图控制器。

下面是编程使用的方法。

objective - c:

        self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
        UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];

        UIViewController *viewController = [storyboard instantiateViewControllerWithIdentifier:@"HomeViewController"]; // <storyboard id>

        self.window.rootViewController = viewController;
        [self.window makeKeyAndVisible];

        return YES;

迅速:

        self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
        let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)

        var objMainViewController: MainViewController = mainStoryboard.instantiateViewControllerWithIdentifier("MainController") as! MainViewController

        self.window?.rootViewController = objMainViewController

        self.window?.makeKeyAndVisible()

        return true

我认为这是不可能的。 相反,你可以有一个初始控制器它有segue到不同的视图控制器。在启动时,您可以决定以编程方式执行哪个segue。

打开mainstoryboard,首先选择要启动的视图,然后打开Utilities—> Attributes。在“视图控制器”下面,你会看到“Is initial View Controller”单选按钮。选择它。

——对修改后的问题:

也许你可以试试这个:在你的初始视图的ViewDidLoad部分写一个方法,当这个方法在应用程序启动时运行,方法触发一个到另一个视图的segue。

Swift 3:更新到@victor-sigler的代码

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    self.window = UIWindow(frame: UIScreen.main.bounds)

    // Assuming your storyboard is named "Main"
    let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)

    // Add code here (e.g. if/else) to determine which view controller class (chooseViewControllerA or chooseViewControllerB) and storyboard ID (chooseStoryboardA or chooseStoryboardB) to send the user to

    if(condition){
        let initialViewController: chooseViewControllerA = mainStoryboard.instantiateViewController(withIdentifier: "chooseStoryboardA") as! chooseViewControllerA
        self.window?.rootViewController = initialViewController
    )
    }else{
        let initialViewController: chooseViewControllerB = mainStoryboard.instantiateViewController(withIdentifier: "chooseStoryboardB") as! chooseViewControllerB
        self.window?.rootViewController = initialViewController
    )

    self.window?.makeKeyAndVisible(

    return true
}

斯威夫特5

如果你没有一个ViewController设置为storyboard中的初始ViewController,你需要做两件事:

进入你的项目TARGETS,选择你的项目-> General ->清除Main Interface字段。 总是在项目TARGETS中,现在转到Info ->应用场景清单->场景配置->应用程序会话角色-> Item0(默认配置)->删除故事板名称字段。

最后,你现在可以在SceneDelegate中添加你的代码:

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
    // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
    // If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
    // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
    guard let windowScene = (scene as? UIWindowScene) else { return }

    window = UIWindow(windowScene: windowScene)


    let storyboard = UIStoryboard(name: "Main", bundle: nil)
    // Make sure you set an Storyboard ID for the view controller you want to instantiate
    window?.rootViewController = storyboard.instantiateViewController(withIdentifier: identifier)
    window?.makeKeyAndVisible()

}