我如何以编程方式设置一个故事板的InitialViewController ?我想打开我的故事板到一个不同的视图这取决于不同的启动条件。


当前回答

打开mainstoryboard,首先选择要启动的视图,然后打开Utilities—> Attributes。在“视图控制器”下面,你会看到“Is initial View Controller”单选按钮。选择它。

——对修改后的问题:

也许你可以试试这个:在你的初始视图的ViewDidLoad部分写一个方法,当这个方法在应用程序启动时运行,方法触发一个到另一个视图的segue。

其他回答

Swift 5或以上版本#创建路由视图控制器 如果你使用xcode 11或以上版本,首先初始化var window: UIWindow?在AppDelegate

let rootVC = mainStoryboard.instantiateViewController(withIdentifier: "YOURCONTROLLER") as! YOURCONTROLLER

        navigationController.setNavigationBarHidden(true, animated: true)
        UIApplication.shared.windows.first?.rootViewController = UINavigationController.init(rootViewController: rootVC)
        UIApplication.shared.windows.first?.makeKeyAndVisible()

选择要首先打开的视图控制器,然后转到属性检查器。 转到初始场景,检查初始视图控制器选项。

这是你的初始视图控制器在应用启动时首先打开。

使用storyboard(而不是Main)设置初始ViewController

[Swift 5和Xcode 11]

主要。>属性检查器->取消勾选初始视图控制器 应用程序目标->通用->删除所有从主界面 编辑App委托

@main
class AppDelegate: UIResponder, UIApplicationDelegate {
    
    var window: UIWindow?

    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        // Override point for customization after application launch.
        self.window = UIWindow(frame: UIScreen.main.bounds)
        
        let storyboard: UIStoryboard = UIStoryboard(name: "SomeStoryboard", bundle: nil) //SomeStoryboard  is name of .storyboard
        let viewController: ViewController = storyboard.instantiateViewController(withIdentifier: "someStoryboardId") as! ViewController //someStoryboardId is Storyboard ID

        self.window?.rootViewController = viewController
        self.window?.makeKeyAndVisible()

        return true
    }
}

我创建了一个路由类来处理动态导航和保持干净的AppDelegate类,我希望它也能帮助其他。

//
//  Routing.swift
// 
//
//  Created by Varun Naharia on 02/02/17.
//  Copyright © 2017 TechNaharia. All rights reserved.
//

import Foundation
import UIKit
import CoreLocation

class Routing {

    class func decideInitialViewController(window:UIWindow){
        let userDefaults = UserDefaults.standard
        if((Routing.getUserDefault("isFirstRun")) == nil)
        {
            Routing.setAnimatedAsInitialViewContoller(window: window)
        }
        else if((userDefaults.object(forKey: "User")) != nil)
        {
            Routing.setHomeAsInitialViewContoller(window: window)
        }
        else
        {
            Routing.setLoginAsInitialViewContoller(window: window)
        }

    }

    class func setAnimatedAsInitialViewContoller(window:UIWindow) {
        Routing.setUserDefault("Yes", KeyToSave: "isFirstRun")
        let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
        let animatedViewController: AnimatedViewController = mainStoryboard.instantiateViewController(withIdentifier: "AnimatedViewController") as! AnimatedViewController

        window.rootViewController = animatedViewController
        window.makeKeyAndVisible()
    }

    class func setHomeAsInitialViewContoller(window:UIWindow) {
        let userDefaults = UserDefaults.standard
        let decoded  = userDefaults.object(forKey: "User") as! Data
        User.currentUser = NSKeyedUnarchiver.unarchiveObject(with: decoded) as! User

        if(User.currentUser.userId != nil && User.currentUser.userId != "")
        {
            let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
            let homeViewController: HomeViewController = mainStoryboard.instantiateViewController(withIdentifier: "HomeViewController") as! HomeViewController
            let loginViewController: UINavigationController = mainStoryboard.instantiateViewController(withIdentifier: "LoginNavigationViewController") as! UINavigationController
            loginViewController.viewControllers.append(homeViewController)
            window.rootViewController = loginViewController
        }
        window.makeKeyAndVisible()
    }

    class func setLoginAsInitialViewContoller(window:UIWindow) {
        let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
        let loginViewController: UINavigationController = mainStoryboard.instantiateViewController(withIdentifier: "LoginNavigationViewController") as! UINavigationController

        window.rootViewController = loginViewController
        window.makeKeyAndVisible()
    }

  class func setUserDefault(_ ObjectToSave : Any?  , KeyToSave : String)
    {
        let defaults = UserDefaults.standard

        if (ObjectToSave != nil)
        {

            defaults.set(ObjectToSave, forKey: KeyToSave)
        }

        UserDefaults.standard.synchronize()
    }

    class func getUserDefault(_ KeyToReturnValye : String) -> Any?
    {
        let defaults = UserDefaults.standard

        if let name = defaults.value(forKey: KeyToReturnValye)
        {
            return name as Any
        }
        return nil
    }

    class func removetUserDefault(_ KeyToRemove : String)
    {
        let defaults = UserDefaults.standard
        defaults.removeObject(forKey: KeyToRemove)
        UserDefaults.standard.synchronize()
    }

}

在AppDelegate中调用这个

 self.window = UIWindow(frame: UIScreen.main.bounds)
 Routing.decideInitialViewController(window: self.window!)

您可以使用接口生成器以及编程方式设置初始视图控制器。

下面是编程使用的方法。

objective - c:

        self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
        UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];

        UIViewController *viewController = [storyboard instantiateViewControllerWithIdentifier:@"HomeViewController"]; // <storyboard id>

        self.window.rootViewController = viewController;
        [self.window makeKeyAndVisible];

        return YES;

迅速:

        self.window = UIWindow(frame: UIScreen.mainScreen().bounds)
        let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)

        var objMainViewController: MainViewController = mainStoryboard.instantiateViewControllerWithIdentifier("MainController") as! MainViewController

        self.window?.rootViewController = objMainViewController

        self.window?.makeKeyAndVisible()

        return true