要在控件上创建新的事件处理程序,可以这样做

c.Click += new EventHandler(mainFormButton_Click);

或者这个

c.Click += mainFormButton_Click;

要删除事件处理程序,可以这样做

c.Click -= mainFormButton_Click;

但是如何从事件中删除所有事件处理程序呢?


当前回答

实际上我在用这个方法,效果很好。我受到了Aeonhack写的代码的“启发”。


    Public Event MyEvent()
    Protected Overrides Sub Dispose(ByVal disposing As Boolean)
        If MyEventEvent IsNot Nothing Then
            For Each d In MyEventEvent.GetInvocationList ' If this throws an exception, try using .ToArray
                RemoveHandler MyEvent, d
            Next
        End If
    End Sub
    ~MyClass()
    {
        if (MyEventEvent != null)
        {
            foreach (var d in MyEventEvent.GetInvocationList())
            {
                MyEventEvent -= (MyEvent)d;
            }
        }

    }

字段MyEventEvent是隐藏的,但它确实存在。

调试过程中,你可以看到d.t target是如何实际处理事件的对象,而d.m ode是如何处理事件的方法。你只需要把它拿掉。

效果很好。不再有对象因为事件处理程序而被GC。

其他回答

我讨厌这里展示的任何完整的解决方案,我现在做了一个混合和测试,为任何事件处理程序工作:

public class MyMain()
    public void MyMethod() {
        AnotherClass.TheEventHandler += DoSomeThing;
    }

    private void DoSomething(object sender, EventArgs e) {
        Debug.WriteLine("I did something");
        AnotherClass.ClearAllDelegatesOfTheEventHandler();
    }

}

public static class AnotherClass {

    public static event EventHandler TheEventHandler;

    public static void ClearAllDelegatesOfTheEventHandler() {

        foreach (Delegate d in TheEventHandler.GetInvocationList())
        {
            TheEventHandler -= (EventHandler)d;
        }
    }
}

简单!感谢Stephen Punak。

我使用它是因为我使用一个通用的本地方法来删除委托,当设置不同的委托时,在不同的情况下调用本地方法。

虽然有点晚了,但我使用了这个对我来说非常有效的链接: https://www.codeproject.com/Articles/103542/Removing-Event-Handlers-using-Reflection

这个代码的美妙之处在于它适用于所有人,WFP, Forms, Xamarin Forms。我用它来做沙玛林。请注意,只有当你不拥有这个事件(例如,一个库代码在你不关心的一些事件上崩溃)时,你才需要这种方式使用Reflection。

下面是我稍微修改过的代码:

    static Dictionary<Type, List<FieldInfo>> dicEventFieldInfos = new Dictionary<Type, List<FieldInfo>>();

    static BindingFlags AllBindings
    {
        get { return BindingFlags.IgnoreCase | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static; }
    }

    static void BuildEventFields(Type t, List<FieldInfo> lst)
    {
        foreach (EventInfo ei in t.GetEvents(AllBindings))
        {
            Type dt = ei.DeclaringType;
            FieldInfo fi = dt.GetField(ei.Name, AllBindings);
            if (fi != null)
                lst.Add(fi);
        }
    }
    static List<FieldInfo> GetTypeEventFields(Type t)
    {
        if (dicEventFieldInfos.ContainsKey(t))
            return dicEventFieldInfos[t];

        List<FieldInfo> lst = new List<FieldInfo>();
        BuildEventFields(t, lst);
        dicEventFieldInfos.Add(t, lst);
        return lst;
    }
    static EventHandlerList GetStaticEventHandlerList(Type t, object obj)
    {
        MethodInfo mi = t.GetMethod("get_Events", AllBindings);
        return (EventHandlerList)mi.Invoke(obj, new object[] { });
    }
    public static void RemoveEventHandler(object obj, string EventName = "")
    {
        if (obj == null)
            return;

        Type t = obj.GetType();
        List<FieldInfo> event_fields = GetTypeEventFields(t);
        EventHandlerList static_event_handlers = null;

        foreach (FieldInfo fi in event_fields)
        {
            if (EventName != "" && string.Compare(EventName, fi.Name, true) != 0)
                continue;
            var eventName = fi.Name;
            // After hours and hours of research and trial and error, it turns out that
            // STATIC Events have to be treated differently from INSTANCE Events...
            if (fi.IsStatic)
            {
                // STATIC EVENT
                if (static_event_handlers == null)
                    static_event_handlers = GetStaticEventHandlerList(t, obj);

                object idx = fi.GetValue(obj);
                Delegate eh = static_event_handlers[idx];
                if (eh == null)
                    continue;

                Delegate[] dels = eh.GetInvocationList();
                if (dels == null)
                    continue;

                EventInfo ei = t.GetEvent(eventName, AllBindings);
                foreach (Delegate del in dels)
                    ei.RemoveEventHandler(obj, del);
            }
            else
            {
                // INSTANCE EVENT
                EventInfo ei = t.GetEvent(eventName, AllBindings);
                if (ei != null)
                {
                    object val = fi.GetValue(obj);
                    Delegate mdel = (val as Delegate);
                    if (mdel != null)
                    {
                        foreach (Delegate del in mdel.GetInvocationList())
                        {
                            ei.RemoveEventHandler(obj, del);
                        }
                    }
                }
            }
        }
    }


示例用法:RemoveEventHandler(obj, "Focused");

从删除所有事件处理程序:

Directly no, in large part because you cannot simply set the event to null. Indirectly, you could make the actual event private and create a property around it that tracks all of the delegates being added/subtracted to it. Take the following: List<EventHandler> delegates = new List<EventHandler>(); private event EventHandler MyRealEvent; public event EventHandler MyEvent { add { MyRealEvent += value; delegates.Add(value); } remove { MyRealEvent -= value; delegates.Remove(value); } } public void RemoveAllEvents() { foreach(EventHandler eh in delegates) { MyRealEvent -= eh; } delegates.Clear(); }

我在MSDN论坛上找到了一个解决方案。下面的示例代码将删除button1中的所有Click事件。

public partial class Form1 : Form
{
    public Form1()
    {
        InitializeComponent();

        button1.Click += button1_Click;
        button1.Click += button1_Click2;
        button2.Click += button2_Click;
    }

    private void button1_Click(object sender, EventArgs e)  => MessageBox.Show("Hello");
    private void button1_Click2(object sender, EventArgs e) => MessageBox.Show("World");
    private void button2_Click(object sender, EventArgs e)  => RemoveClickEvent(button1);

    private void RemoveClickEvent(Button b)
    {
        FieldInfo f1 = typeof(Control).GetField("EventClick", 
            BindingFlags.Static | BindingFlags.NonPublic);

        object obj = f1.GetValue(b);
        PropertyInfo pi = b.GetType().GetProperty("Events",  
            BindingFlags.NonPublic | BindingFlags.Instance);

        EventHandlerList list = (EventHandlerList)pi.GetValue(b, null);
        list.RemoveHandler(obj, list[obj]);
    }
}

这不是对OP的回答,但我想我把它贴在这里,以防它能帮助到其他人。

  /// <summary>
  /// Method to remove a (single) SocketAsyncEventArgs.Completed event handler. This is 
  /// partially based on information found here: http://stackoverflow.com/a/91853/253938
  /// 
  /// But note that this may not be a good idea, being very .Net implementation-dependent. Note 
  /// in particular use of "m_Completed" instead of "Completed".
  /// </summary>
  private static void RemoveCompletedEventHandler(SocketAsyncEventArgs eventArgs)
  {
     FieldInfo fieldInfo = typeof(SocketAsyncEventArgs).GetField("m_Completed", 
                                                BindingFlags.Instance | BindingFlags.NonPublic);
     eventArgs.Completed -= (EventHandler<SocketAsyncEventArgs>)fieldInfo.GetValue(eventArgs);
  }